Player-owned camps are located throughout the continent, and are constructed using fortifications and buildings/resources of various types. A camp's manufacturing and finances are managed by its owner; other members of the camp may hold lockups and keep their vehicles and characters there. The sharing of expenses and profits is negotiated between the camp owner and its other members.

Bomb Factory
The Vault
Cypress Grove
The Black Stump
Hollow Grounds
Tangos U-Build-IT
Redneck Coalition Headquarters
Republic of Kekistan
Raptures End
Firebase Red Seven
Brutal Bills Bombastic Boulevard
Camp David
Courts of Chaos
The Vortex
Hive of Villainy and Scum
Mount Morgan Mutant Mayhem Mission
SV-SF Corridore
The Pit Stop
The Gentlemens Club
Port BlackSand
Fort Raijuuk
Area 51 1/2
The Wabbit Hole
Smokey and the Bandits
Port Royal
The Embassy