Player-owned camps are located throughout the continent, and are constructed using fortifications and buildings/resources of various types. A camp's manufacturing and finances are managed by its owner; other members of the camp may hold lockups and keep their vehicles and characters there. The sharing of expenses and profits is negotiated between the camp owner and its other members.

Hollow Grounds
Camp David
The Pit Stop
Republic of Kekistan
The Junkyard
Cry Havoc
Fury Road
The Black Stump
White House Official Rural Enterprise
Motor Works
Nubs Bloodsmoke Cantina
Wulfs Lair
Remnants of Metal
SV-SF Corridore
Redneck Coalition Headquarters
Forlorn Hope
Camp Redemption
Fort Raijuuk
Port Royal