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Bulk Goods changes coming soon
*jimmylogan*
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*Ayjona* said:
player convoys are absolutely safe, thanks to the limited PvP. What do we do, if the need to regulate the economy against other players through force arises?


Get your camp owner to go to war and PvP them; don't buy from them - get your own circle of friends and buy from them only.

Just thinking out loud.

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Posted Sep 11, 2009, 6:25 pm
Joel Autobaun
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yup missed out on the SS buy up.

Willing to trade sars cans for ss cans...Always had a stockpile in sars to guard against buyouts there.

P.S I think this is a terrible idea, but I am hopeful I am wrong.

PPS Someone bought hundreds of food and water in Sars yet the price didn't even go up. That's irritating.
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Posted Sep 11, 2009, 7:56 pm Last edited Sep 11, 2009, 8:00 pm by Joel Autobaun
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Until the new system goes live, fuel cans will continue to be produced in all towns (simulated traders deliveries) so one person hoarding everything isn't such a problem.

Quote:
PPS Someone bought hundreds of food and water in Sars yet the price didn't even go up. That's irritating.


But not as bad as if the price did go up, then you'd buy all the food and sell it back to town for a profit... and buy it again..
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Posted Sep 11, 2009, 8:16 pm
Joel Autobaun
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Great, so the food price in sars is now stuck at it's current (relatively) low level?

Bah, let them eat cake....
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Posted Sep 11, 2009, 8:18 pm
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Quote:
But why not make it so that you can't fill any tank fuller than 5 units.


That could be good, yeah. Maybe a special dispensation in Somerset though as that's where low-resourced players are based. Maybe anything up to 15 units will fill in SS?

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Posted Sep 11, 2009, 8:19 pm
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Quote:
Great, so the food price in sars is now stuck at it's current (relatively) low level?


No, it will go up based on scarcity, but not immediately. That's too exploitable.
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Posted Sep 11, 2009, 8:20 pm Last edited Sep 11, 2009, 8:20 pm by *sam*
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Ok good to know, thanks.
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Posted Sep 11, 2009, 9:02 pm
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Jety said:
GREAT IDEA:

In a town that is out of gas, you have to be able to fill tanks because otherwise the game breaks in fundamental ways. But why not make it so that you can't fill any tank fuller than 5 units.

This will mean:

- You're never not able to scout or race. The game doesn't break.
- You can actually get stranded in a town if it has no gas and you don't have enough to travel. Great from a RP/game feel standpoint.

To help support this, we will need to be able to loot 1 and 5 unit gas containers from scouts, pump out tanks in town etc. I dont think it will be 'sim fuel management'. I think it will have just the right 'oh my god every drop is precious' feel.


Exactly! If we are adding value to the bulk commodities and regulating prices through more logical and accurate supply and demand practices then we need more options in handling those goods. The changes should show indirectly through the changes that the NPC pirates would make to accomodate the difference after the changeover.

For example: larger gas tanks in pirate cars that can be emptied into our vehicle and into our portable fuel cans and the ability to loot fuel cans we find in the cargo area of pirate cars that we can then unload into our personal gang fuel storage tank in town or our vehicles.

I always wondered how all those NPC pirate cars with their 2 & 3 size fuel tanks could do sooo much travelling and still make it back to their camps, all of which would be forming a giant ring around every city only 10 miles outside of town!

I could even see bounties paid in fuel or other commodities instead of cash. Wouldn't a place like TX rather provide cheap, easy to replace fuel as payment instead of cold hard cash? The most abundant commodity of an area would become an obvious item for barter in that area. On top of that, with the prices going up as much as they probably will for the hard to get items, rewards for winning races and leagues could become 100 bulk fuel in SS or 100 bulk food in TX instead of a weapon and a chassis plus cash.
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Posted Sep 11, 2009, 9:23 pm
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[quote = Jimmy]As of today. More will come...[/quote]

Jimmy, sir, you vastly overestimate my ability and willingness to log on to the website 50 times a day to check if there is any more gas and to purchase it before someone else does.

Now that Sam has announced 'No More Gas Real Soon!' any gas that comes on to market is going to be immediately bought by whichever player happens to be logged on.

It's like the Weather service saying "[color=blue]HURRICANE IS COMING![/color]" suddenly, there is a run on fuel, water, food, etc. Government reassurances do not stop people from hording.

[quote]Not really - you can still resize your tanks and just make sure you have enough for a round trip.[/quote]

But, not really back at you. How are we going to fuel the new cars at camp?
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vet wv

Posted Sep 11, 2009, 9:33 pm Last edited Sep 11, 2009, 9:39 pm by metrocube
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Holy crap this is exciting and cool.

Holy crap are things going to get interesting in FL very quickly.
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Posted Sep 11, 2009, 9:47 pm
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Metro said:

But, not really back at you. How are we going to fuel the new cars at camp?


Run them back with a tanker/scout vehicle
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Posted Sep 11, 2009, 9:54 pm
*jimmylogan*
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Guess we can't quote each other. :)

metrocube said:
Jimmy, sir, you vastly overestimate my ability and willingness to log on to the website 50 times a day to check if there is any more gas and to purchase it before someone else does.


The "buy it as soon as it appears" thing is just an aspect of the game... Unless you ration it, there's no way around that. I could check 50 times a day and *just* miss it every time. Doesn't take away from gameplay (tm).

Quote:
Now that Sam has announced 'No More Gas Real Soon!' any gas that comes on to market is going to be immediately bought by whichever player happens to be logged on.

It's like the Weather service saying "HURRICANE IS COMING!" suddenly, there is a run on fuel, water, food, etc. Government reassurances do not stop people from hording.


I don't disagree, but it won't affect your gameplay at all - just cost a little more. There have been LOTS of moves toward it costing more to play...

nine said:
Quote:
But, not really back at you. How are we going to fuel the new cars at camp?


Run them back with a tanker/scout vehicle


Exactly. I have some pickups that have 100 unit tanks for this purpose. My lorries all get 300 unit tanks. It's amazing how far you can go on that...

This is really no different than we've had it so far... If you were in SS and wanted to go to Elms you had to allow for it. Camp just means you can't "refuel" from the NPC's while you're there.

AL said:
I always wondered how all those NPC pirate cars with their 2 & 3 size fuel tanks could do sooo much travelling and still make it back to their camps,


They stash their fuel cans in caves, old buildings, etc. ;)

OR they have a 100 unit pickup that's just outside of the combat area. ;)


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Posted Sep 11, 2009, 10:12 pm
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Only problem I see with people buying up all the fuel now is that they may be able to make a large profit without actually moving it once the prices change.

Perhaps the prices should reflect the amount of fuel stored in peoples lockups too? Though this is also exploitable in that people can keep the prices down by storing large amounts in Somerset, just to ruin trading.

Game balance is hard.
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Posted Sep 11, 2009, 10:28 pm
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its really too bad some players play for their own benifit by buying up all the feul, those bastards should be nerfed for not playing like the rest of the carebear community and not sharing there stuff to all the wonderful players who would never do a thing like that. gimme a break i hope they buy it all up and hoard it sell it for huge profits and if they get pvpd they can hire me with all the profits. ill wack them feul whinners for ya B)
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Posted Sep 11, 2009, 10:37 pm
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If whiners get whacked, then I guess I'll have my hands full playing whack the Spanky all day, huh buddy. B)
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Posted Sep 11, 2009, 10:43 pm
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i could never fight you ;) oh wait i did in a tac but someone just got smoked really bad B) im just whinning hoping youll wack me lol :p
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Posted Sep 11, 2009, 10:45 pm
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Nah I'd have to use lasers and lasers are boring.

I'd rather whack a nice soft trader player.
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Posted Sep 11, 2009, 10:50 pm
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i could insult ya try to make ya mad maybe then youll get me if not get used to the whinning muhahahahaha :p
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Posted Sep 11, 2009, 10:59 pm
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Cant help but think Darth and Serephe have got their wires crossed ?

COCO
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vet wv

Posted Sep 11, 2009, 11:41 pm
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I disagree. A public announcement was made and someone took advantage to make a profit.

Cheating would be if someone got inside information before Sam posted this.
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vet wv

Posted Sep 12, 2009, 12:55 am
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