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Graphics Drivers
*sam*
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Another common problem with Windows (especially Vista I believe) is that it doesn't always come with proper OpenGL-supporting graphics drivers. Make sure you have the latest drivers for you graphics card installed.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 9, 2007, 7:41 pm
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can u also put the system requirments cause i'm not sure if my computer is fast enough and also how much memory the grafic card needs

Posted May 11, 2007, 11:43 pm
*sam*
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The main requirement would be a 64MB minimum graphics card (ideally more though).

Even if you find the framerate isn't great on your computer, you can usually still manage to play since its a turn-based game and you don't get pwned by all the other players like you would in a real-time game..
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 17, 2007, 11:59 am
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I'm having some dramas with my framerate though I'm currently running an nVidia 7900GT under Vista with current drivers. Any thoughts? Can I somehow force D3D? Or failing that, what can I alter in my prefs.cs to get a better performance?
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vet

Posted Jul 25, 2007, 1:44 am
Deathangels Shadow
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In %Program Files%/Darkwind/common/client/prefs.cs, find the line that reads:

$pref::Video::allowOpenGL = "1";

Change the 1 to a 0.
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vet wv

Posted Jul 25, 2007, 2:24 am
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Curious, but on Win2K I got this:
(when $pref::Video::allowOpenGL = "0"; )

Quote:
Video Init:
  Accelerated OpenGL display device detected.
  Accelerated D3D device not detected.
  Voodoo 2 display device not detected.

"D3D" display device not found!
"D3D" display device not found!
"D3D" display device not found!
"Voodoo2" display device not found!
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
...and so on..!


Sam said that he had not included the D3D dlls and I think I noticed it! But why can Deathangels run it in D3D? Because of Vista? I remember that fu&%§$! Microsoft prevents DX from installing some components on Win2k which would run, but... dont know..
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vet marshal wv

Posted Jul 25, 2007, 2:32 pm Last edited Jul 25, 2007, 2:33 pm by Zothen
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He must have had the DLLs already, elsewhere (he's a Torque programmer too, you see). I've put them here for you to try:

d3dwrappers.zip

You need to unzip this into the same folder that the darkwindLobby.jar and the darkwindClient.exe are in.

Personally, I found the framerate got worse when using DirectX instead of OpenGL.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jul 25, 2007, 2:51 pm Last edited Jul 25, 2007, 2:52 pm by *sam*
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Cheers for the D3D libs, Sam. I'm now getting nice smooth performance, as I'd expect from my stupidly overpowered card. Makes me wonder exactly how much crippling MS have done to OpenGL under Vista. :/
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vet

Posted Jul 27, 2007, 12:50 am
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That's interesting. I'll definitely put the option in for Windows users to use D3D then..

How much better did the framerate get?
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jul 27, 2007, 10:54 am Last edited Jul 27, 2007, 10:55 am by *sam*
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I haven't actually measured it numerically, but it was pretty significant. Northern Foothills under OpenGL was between about 1-5 frames in places (all of the lights in view?) and now it stays at least above 20 frames per second. I'll see if I can get you some exact measures though.
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vet

Posted Jul 28, 2007, 1:50 pm
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My performance seems better in OpenGL... but I noticed something odd while testing it. FRAPS works great when I'm in OpenGL but won't work in DirectX mode. Very strange. As a result, it's only a guess that the performance is better for me in OpenGL.
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vet wv

Posted Jul 29, 2007, 2:38 am
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*sam* said:
He must have had the DLLs already, elsewhere (he's a Torque programmer too, you see). I've put them here for you to try:

d3dwrappers.zip

You need to unzip this into the same folder that the darkwindLobby.jar and the darkwindClient.exe are in.

Personally, I found the framerate got worse when using DirectX instead of OpenGL.


Can you please provide these again? (the link is broken).  My Vista box will not work(with new or old drivers) in Glide and D3D will not show car textures (but does at least show everything else fine).
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Posted Nov 18, 2008, 11:38 pm
*sam*
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I actually include them as standard in the full download now, I think.

The files are called "glu2d3d.dll" and "opengl2d3d.dll"... do you have them?
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Posted Nov 19, 2008, 8:57 am
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yes i do...oh well. I'll just wait for new drivers.
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Posted Nov 20, 2008, 4:47 am
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Hi guys. I'm new to the game and I'm having trouble with the graphics drivers that come with Windows Vista. I was wondering if anyone could tell me what drivers I need to play the game. This computer is an e-machine that I bought in December of last year.I've had no problem playing any other games and,i must admit,i'm already hooked on this concept and what i can see of Darkwind already.I simply must play it!!Any assistance any of you can give me would be great,and i would be ever so grateful.

Sincerely,
CreepShow Flo

Posted May 20, 2009, 1:16 am
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get the graphics drivers from the manufacturer of the graphics chip, not microsoft.

nvidia and ATI are the most common and their drivers will work. My tests with windows 7 reveled the microsoft drivers DO NOT WORK, you have to get the drivers from the graphics chip manufacturer's website.

LOL the spellchecker underlines microsoft with a red line and the suggestion is to capitalize the M and have Microsoft. LOL
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Posted May 20, 2009, 5:15 am
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What Mad Mike says is true.

I know the guy who puts together the NVIDIA driver packages. His advice? NEVER INSTALL THE MICROSOFT-PROVIDED NVIDIA DRIVERS.

Always get them directly from www.nvidia.com
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Posted May 20, 2009, 7:39 pm
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Thanx so much for the help.It's very much appreciated.I'll try the nvidia site now.Wish me luck!!!

CreapShow Flo

Posted May 22, 2009, 1:42 am
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Hope you get online Creepshow, come back if you have any other problems enough of us here to help you
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Posted May 22, 2009, 7:35 am
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Hmmmm I'm having some problems, I have an ati hd4650, and the open gl won't let me go past the chat room of the client, and the d3d is all flickery and only shows a grayish area for the cars in the game. The crash report for the open gl which i get eventually sometimes is something about an instruction at and addy trying to read another and Memory could not be "read". and to click ok to terminate program. Note that only the lobby does that and after a race has finished not during the race. Oh, I'm using windows xp pro. Have the latest drivers for the card.

Posted Jun 10, 2009, 6:20 am
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