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New Vehicle Weapon suggestion
*Awefense*
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Tez said:
http://i.gyazo.com/da9629c8cce9d5402d84e522d36f038e.png

So...when do we get our Fire Extinguishers?


I really could have used some fire suppression today!
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Posted Apr 25, 2015, 5:34 pm
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This has come up many times, and action WAS taken last year. I myself don't know what the factor change was but flammability of vehicles has been lessened from what it was before steam.
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Posted Apr 26, 2015, 5:57 am
Ashlee
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List of weapons and what they do.

1: harpoon Gun: Fires into a Car,Truck, Bike,Person And drags them about option to let the harpoon go off the wire by re-loading weapon, Means you can turns cars with certain weapons in a diffrent way or just race past them shoot it and make the car go flying as you drag it along. if your in a small car and fire into a fire engine and try to drive past will ruine ur car or break harpoon gun as its ripped from its space.

2:Push Spikes: Spikes that Push out when close anoth to a car trying to flip it or move it out ur way as you close in or close up to other cars and trucks.

3:Bubble Gum Gun: Slows down cars and stops them can also clue doors shut and make it harder to escape from a car.

4: Hand weapon (Whip): so you can whip it good.
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vet wv

Posted May 28, 2015, 5:30 am
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When a creature comes along you must wip it!
Lmao

We do have a hammer cant touch it thought
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Posted May 28, 2015, 7:35 am
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A Black Hole Dropper would be nice.
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Posted May 28, 2015, 9:40 pm
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*Jagged Monkey* said:
A Black Hole Dropper would be nice.


I think that is what I fell into.....
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Posted Jun 2, 2015, 7:19 pm
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Ashlee said:
List of weapons and what they do.

1: harpoon Gun: Fires into a Car,Truck, Bike,Person And drags them about option to let the harpoon go off the wire by re-loading weapon, Means you can turns cars with certain weapons in a diffrent way or just race past them shoot it and make the car go flying as you drag it along. if your in a small car and fire into a fire engine and try to drive past will ruine ur car or break harpoon gun as its ripped from its space.

2:Push Spikes: Spikes that Push out when close anoth to a car trying to flip it or move it out ur way as you close in or close up to other cars and trucks.

3:Bubble Gum Gun: Slows down cars and stops them can also clue doors shut and make it harder to escape from a car.

4: Hand weapon (Whip): so you can whip it good.


BUBBLE GUM GUN??!! - This ain't Mario Kart :D
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Posted Jun 4, 2015, 6:19 pm
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Ashlee said:
List of weapons and what they do.

1: harpoon Gun: Fires into a Car,Truck, Bike,Person And drags them about option to let the harpoon go off the wire by re-loading weapon, Means you can turns cars with certain weapons in a diffrent way or just race past them shoot it and make the car go flying as you drag it along. if your in a small car and fire into a fire engine and try to drive past will ruine ur car or break harpoon gun as its ripped from its space.

2:Push Spikes: Spikes that Push out when close anoth to a car trying to flip it or move it out ur way as you close in or close up to other cars and trucks.

3:Bubble Gum Gun: Slows down cars and stops them can also clue doors shut and make it harder to escape from a car.

4: Hand weapon (Whip): so you can whip it good.


Next we will hear about the Drill-doe.  when you "ram" someone in the rear it will pop-out and spin like a drill.  Or maybe Cootie armor!

I do like the whip though.  Then I can name one of my Ped's Indiana Jones.
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Posted Jun 4, 2015, 7:21 pm
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two suggestions

parachute ( a negative rocket booster)

to slowdown a car faster than a hand brake with more control. only rear mounted. one shot deal, possible jamming means does not fire or after firing does not disengage and acts like an anchor

Sand blaster -short ranged like flamethrower. uses compressed air to shoot aggregate against enemy. For one turn modifies terrain for target to sand and what ever impact that does to vehicle handling, or makes handling worse. or makes target car heavier for a period of time. That might be easier to implement with current game mechanics
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Posted Jul 9, 2015, 10:31 pm Last edited Jul 9, 2015, 11:11 pm by Paul Simon
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love the parachute idea
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Posted Jul 9, 2015, 10:35 pm
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Paul Simon said:
parachute ( a negative rocket booster)

to slowdown a car faster than a hand brake with more control. only rear mounted. one shot deal


This I really like. Could see it being used in racing vehicles as well as scouts.

K
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Posted Jul 9, 2015, 10:36 pm
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goat starer said:
love the parachute idea


I'm on board with the parachute idea!

Also, inspired by the new Mad Max flick, harpoons!

Even the AI could pull off shooting a TT, Lorry, or FE, with a harpoon and then applying the brake job, allowing the rest of the AI to swarm and maybe off a big rig or at least force a closer fight!. Scary thought.

:)
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Posted Jul 9, 2015, 10:51 pm
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Awefense said:
goat starer said:
love the parachute idea


I'm on board with the parachute idea!

Also, inspired by the new Mad Max flick, harpoons!

Even the AI could pull off shooting a TT, Lorry, or FE, with a harpoon and then applying the brake job, allowing the rest of the AI to swarm and maybe off a big rig or at least force a closer fight!. Scary thought.

:)


Harpoon been suggested before.
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vet wv pvp2

Posted Jul 9, 2015, 11:12 pm
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I bet the stumbling block would be the graphics
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Posted Jul 9, 2015, 11:22 pm
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The AI would love some parachutes for Bridge Out.
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Posted Jul 9, 2015, 11:36 pm
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goat starer said:
I bet the stumbling block would be the graphics


Not a programmer but I think paint gun graphic could be modified. That closest to what I would expect to see. Pull chute you get one turn of Chute icon/graphic then next turn it gone.
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Posted Jul 9, 2015, 11:45 pm
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The launcher isn't hard... I think any kind of sensible unfurling parachute may be somewhat beyond the game
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Posted Jul 9, 2015, 11:48 pm
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Custom skins on the parachute would be cool.
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Posted Jul 10, 2015, 12:13 am
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Paul Simon said:
two suggestions

parachute ( a negative rocket booster)

to slowdown a car faster than a hand brake with more control. only rear mounted. one shot deal, possible jamming means does not fire or after firing does not disengage and acts like an anchor

Sand blaster -short ranged like flamethrower. uses compressed air to shoot aggregate against enemy. For one turn modifies terrain for target to sand and what ever impact that does to vehicle handling, or makes handling worse. or makes target car heavier for a period of time. That might be easier to implement with current game mechanics


Sand would get my vote if it could be used to extinguish fires...
Parachute = negative rocket booster
Sand launcher = negative flamethrower

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Posted Jul 10, 2015, 10:13 am
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Chaff launcher

the chaff launcher (window launcher <brit> doppel launcher <german>) is a radar counter measure. it will confuse RGM guidance.


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Posted Jun 13, 2020, 1:01 am
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