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Camp Scouting (Server-patch)
*sam*
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I have just implemented scouting from camps.

A successful scout:
1. Helps the camp's local piracy rating, which helps versus NPC attacks (not yet implemented),
2. Grows the camp's fame but within a fixed cap. (Fame growth from camp-v-camp pvp combats is not capped).
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Posted Apr 17, 2009, 1:54 am Last edited Apr 17, 2009, 1:55 am by *sam*
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I'll keep a close eye on camp-scouting combats for a few days, and rebalance camp-fame changes as necessary.

-- if anyone can post the ID numbers of camp-scout combats they do, that'll help.. :cyclops:
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Apr 17, 2009, 1:58 am Last edited Apr 17, 2009, 2:03 am by *sam*
Mad Mike
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will do, will keep track and report as necessary. this officially means the end of somerset mega scouts I'm afraid folks.
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vet wv

Posted Apr 17, 2009, 2:43 am
Mad Mike
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and this cap, is that cap on all scouts or cap per person? meaning if the cap is 100 points dopes that mean 100 points per player or 100 points for ALL scouts?
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vet wv

Posted Apr 17, 2009, 2:54 am
*sam*
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The cap is actually a ceiling on how high a camp's fame will go through scouting. It can go higher than that thru pvp combats, league sponsorship and other ways we may dream up..
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Posted Apr 17, 2009, 3:12 am
Mad Mike
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already been suggested, how about a camp team sponsorship? when you join a race you can choose who you want to drive for including your own team? the cost of car is taken from the camp owner if someone other than the camp owner drives it.

to entice people to drive for the camp the camp owner can put up an amount of money that the player earns PLUS the prize money from the race.

this can also be for scouts. the camp owner puts up vehicles with the camp logo and players can use the vehicles in a scout to earn fame for the camp.

also, a camp can sponsor a race at a particular time and put up the prize money. more races sponsored more money it costs.

instead of having a sponsorship for the whole season, just have sponships of each event.
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vet wv

Posted Apr 17, 2009, 3:20 am
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Excellent point Mike.....

Like he said, it was already suggested, but this addition would be a nice one for camp members AND owners.
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vet marshal wv cont

Posted Apr 17, 2009, 4:34 am
BigStick
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[/quote]this officially means the end of somerset mega scouts I'm afraid folks.[quote]

Hmmm, getting quotes to work is harder than I thought.

Nooooooooo!!!! Not the end the Mega Scout! It was only way my ragtag gang was getting any decent loot. Oh well, back to more months of DRs...
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vet wv zom

Posted Apr 17, 2009, 10:56 am
*Grograt*
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Mike will you not just mega scout from your camp
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vet marshal wv community

Posted Apr 17, 2009, 10:59 am
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Don't give up on them yet... :) If I still had an MM Lorry I'd do them. Mech points at camp aren't quite enough to support a lot of repairs yet, so I'm not sure how much scouting ONLY from camp is going to work...

JL

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Posted Apr 17, 2009, 3:04 pm
Kime Dennory
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*sam* said:
The cap is actually a ceiling on how high a camp's fame will go through scouting. It can go higher than that thru pvp combats, league sponsorship and other ways we may dream up..


Hmmm.  So that means that if a camp does a bunch of pvp first, and reaches that cap, then they'll get no benefit from scouting?

-KD
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vet

Posted Apr 17, 2009, 10:27 pm
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Good point, Kime. There should probably be an allotment of points allowed for scouting from camp which rises and falls basically like Morale fame and rep do now so that there is a point in scouting from camp. For instance, you could get a max of 100 points of camp fame from scouting from camp. Whether you have 150 camp fame or 800 fame but have never scouted from camp, you could still get an additional 100 points.

Unless, of course, this isn't an aspect which anyone desires to encourage.
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Posted Apr 17, 2009, 11:04 pm
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*Grograt* said:
Mike will you not just mega scout from your camp


I wonder if that's feasable, I don't imagine the players of ss spliting to camp(s) and stationing their gangster on standby out of town hence loosing  precious training days
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Posted Apr 17, 2009, 11:35 pm
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What exactly stops two players, say Alo and Latte, from taking turns killing each others new-recruit gangers in crappy cars for a mutual massive boost in their respective camp fames?

Seems like some easy exploits lurking here.
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vet wv

Posted Apr 18, 2009, 2:13 am
*Longo*
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Sam-
Did you forget to populate the area outside of camps for scouting? Im just driving.....been waitin glike 25 minutes and no encounter. Mad Mike having same problem
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Posted Apr 18, 2009, 2:21 am
Mad Mike
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I have thought about that exploit too.... declare a 'war' and only fight with non skilled gangers and weak cars. No way to really stop it unless someone else notices....

we have enough workload hours to repair cars from mega scouts. in mega scouts the cars are not damaged too much.

I have many mechanics working the mech shops at camp so I couldnt pull them out of the camp long enough to mega scout in ss.

I can pull my characters not working the mech shops and so some big scouts.. we'll see what happens
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vet wv

Posted Apr 18, 2009, 3:13 am
Mad Mike
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doesnt seem to be any pirates to hunt scouting from camps sam... i guess we wait for the system to populate around the camp.
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vet wv

Posted Apr 18, 2009, 3:14 am
*sam*
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Quote:
What exactly stops two players, say Alo and Latte, from taking turns killing each others new-recruit gangers in crappy cars for a mutual massive boost in their respective camp fames?

Seems like some easy exploits lurking here.



No, I thought of this. The fame gains are based on the damage done to valuable assets and high-skilled gangers. If you fight with new recruits you'll probably gain no fame.
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*Posted Apr 18, 2009, 7:15 pm
*sam*
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Quote:
doesnt seem to be any pirates to hunt scouting from camps sam... i guess we wait for the system to populate around the camp.




Does it work when you hunt for any pirates? I didn't have it give you a list of specific high-profile gangs.
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Posted Apr 18, 2009, 7:44 pm
*Longo*
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*sam* said:

Quote:
doesnt seem to be any pirates to hunt scouting from camps sam... i guess we wait for the system to populate around the camp.




Does it work when you hunt for any pirates? I didn't have it give you a list of specific high-profile gangs.


Nope. I only had a few options, none to target specific gangs. It just had me scouting, and scouting, and scouting. Was liek 20 minutes and no bite. I then stopped and tried again, and waited....nothing. Same thing with Mad Mike
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Posted Apr 18, 2009, 7:47 pm
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