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What is Darkwind: Tactical?
*sam*
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Darkwind:Tactical provides player-defined wilderness combats using predefined vehicles and characters.

DW:Tactical is 'just for fun' and has no impact on the Evan game-world. This makes it ideal for scheduled multiplayer PvP play and for those players who prefer to be able to play combats without needing to build up their own resources in a persistent game-world.

You get to choose the map, the precise vehicle configurations and characters involved. You can also set a time/date and password for your event so that only invited people can participate.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay20130,1,0

Posted Mar 26, 2009, 9:26 pm
Kime Dennory
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FAQ question 1:

Can I play DW Tactical when I'm not online? Say, for example, when I'm on an 8-hour airplane flight?

-KD
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vet

Posted Mar 26, 2009, 9:58 pm
*sam*
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Quote:
FAQ question 1:

Can I play DW Tactical when I'm not online? Say, for example, when I'm on an 8-hour airplane flight?


No, DW requires the gameserver and its attached database for any gameplay, including both DW:Tactical and event replays - an Internet connection is therefore needed.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay20130,1,0

Posted Mar 26, 2009, 10:14 pm
*Tinker*
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FAQ #2

How do you save a vehicle?
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vet marshal wv pvp3 zom circuit2 pvp1 cont0,1,0

Posted Mar 27, 2009, 11:36 am
*sam*
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Quote:
FAQ #2

How do you save a vehicle?


When you design a new vehicle (starting with just the chassis) in DW:Tactical, it is automatically saved for future use.

I will start work on a DW:T management page in the website, which will (among other things) allow you to rename and delete these vehicles or make them hidden from other users.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay20130,1,0

Posted Mar 27, 2009, 12:28 pm
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When i select configure vechile i only see half the manage screen. Any idea on how to fix?
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vet wv raceL1 pvp2 combatL1

Posted Mar 27, 2009, 4:29 pm
Marrkos
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Close it using the 'M' key, and open it again (also with the 'M' key).
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vet wv community

Posted Mar 27, 2009, 4:30 pm
*Grograt*
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will we in time be able to use custom skins ( gentleman's dog fighting club ) or have a colour choice as in racing

Edit- cheers marrkos i was having the same config screen problem
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vet marshal wv community

Posted Mar 27, 2009, 5:20 pm Last edited Mar 27, 2009, 5:21 pm by *Grograt*
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*Grograt* said:
will we in time be able to use custom skins ( gentleman's dog fighting club ) or have a colour choice as in racing

Bumping, as I'm wondering when/if I can import custom skins.
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vet marshal wv

Posted May 15, 2009, 9:07 pm
*sam*
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I'll note it down.. will do it next week hopefully.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay20130,1,0

Posted May 15, 2009, 9:13 pm
darthspanky
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maybe you could make so we can import our hall of famers to tactical? :cyclops:
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vet paintball wv

Posted May 15, 2009, 11:21 pm
*Grograt*
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*Lugal* said:
*Grograt* said:
will we in time be able to use custom skins ( gentleman's dog fighting club ) or have a colour choice as in racing

Bumping, as I'm wondering when/if I can import custom skins.


*sam* said:
I'll note it down.. will do it next week hopefully.


I know your busy sam but  :D
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vet marshal wv community

Posted Jul 19, 2009, 5:13 pm
Alocalypse
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At first I thought this was an awful idea overall (and the concept of it still is :p), but after having actually tried it I realize this has potential to easily evolve into a design tool that you could use to design/prototype more scripted encounters for eventual use in the actual game. So it was probably worth the effort, especially since you did it in a way that people can have fun with and enjoy. :)
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vet deathrce1 raceL1 race1 combat1 northernsummer gateautumn elmsautumn deathrceL1 semiprocombat wv cont

Posted Oct 7, 2009, 12:34 pm
*sam*
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Thanks Alo... and good to see you around again ;)
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay20130,1,0

Posted Oct 7, 2009, 12:57 pm
Loendal
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Is Darkwind: Tactical only for Subscribers or can I bring people from outside the game in to Darkwind: Tactical and let them get the feel for things?
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vet

Posted Nov 14, 2009, 10:32 pm
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Should be available to anybody, IIRC.
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vet wv community

Posted Nov 14, 2009, 10:39 pm
*sam*
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It's for anyone, yep.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay20130,1,0

Posted Nov 16, 2009, 10:28 am





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Posted Today, 5:01 am
*Lugal*
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Kinda.

The Tactical AI is a lot less aggressive than what you'll see in game. The typical action is finding the primary pathing through the map and driving away. You can sometimes force the AI to fight via placement, direction, etc.

Improvements such as being able to set the AI behavior (Fight, Run-Away, etc) is on the list, but it's a fairly low priority so I think it's back a bit.
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vet marshal wv

Posted Mar 28, 2010, 7:40 pm
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Can i use this to set up a map with one or more of my vehicles (including it's skin) with no enemies for the purpose of finding nice spots to take screenshots ?
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vet wv

Posted Aug 5, 2010, 1:58 pm
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