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Engine v.104, Scripts v.215
*sam*
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* A bunch of lord foul’s excellent screenshots are now used as loading screens. JD is also planning to use the images as the basis for a regular column in the Gazette, starting next issue ;)
* Re-tweaked firing arcs – these are now 75 degrees front/rear and 105 degrees left/right
* Finally fixed the temporary freeze-up when a car explodes!. It was actually caused by inefficient calculations in the code that blackens the car skin.
* Assassination missions – kill the leader of a named NPC gang. Failure in this case dents your fame but not your reputation, and always leads to a bounty on your head. Success reduces you rep and increases fame (depending on talkativeness of client). You must be the squad owner in a combat with the enemy for the assassination mission to trigger.
* Courage specialisms (cost is 150 per level): Courage Under Fire, Pragmatist, Adrenalin Junkie, Eye of the Hurricane
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Nov 20, 2008, 12:13 pm
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Sam-
What do the courage specs do?
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vet combatL1 ped1 paintladder semiprocombat ped2 wv pvp4 pvp1 gwped paintball pvp3 pvp5 slay2013 marshal circuit2 combat1 e2g raceL1 gwextrav gateautumn pvp2 triangle1

Posted Nov 20, 2008, 1:13 pm
*sam*
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Specialisms
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Nov 20, 2008, 1:15 pm
*Longo*
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Sweet!
Marrkos, can you add that whole page to the wiki?
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Posted Nov 20, 2008, 1:22 pm
Marrkos
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All that stuff (with the exception of the just added specs) is already on the wiki.
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vet wv community

Posted Nov 20, 2008, 3:05 pm
*Lugal*
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Very cool stuff!
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vet marshal wv

Posted Nov 20, 2008, 3:11 pm
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How does one get the Running specialism?
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vet wv community

Posted Nov 20, 2008, 3:15 pm
*sam*
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Quote:
How does one get the Running specialism?


handguns
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Nov 20, 2008, 3:19 pm
Marrkos
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Last one two:

Is Shoot from the hip available via Gunnery/Large Gunnery, or just Hand Guns?

Does it apply to characters firing vehicle weapons or just personal weapons?
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vet wv community

Posted Nov 20, 2008, 3:24 pm
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150 per level? wow.

::starts petitioning for 100 or 125::
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vet combatL1 wv1,0,0

Posted Nov 20, 2008, 3:28 pm Last edited Nov 20, 2008, 3:29 pm by 4saken
*sam*
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Quote:
Is Shoot from the hip available via Gunnery/Large Gunnery, or just Hand Guns?


Just HG

Quote:
Does it apply to characters firing vehicle weapons or just personal weapons?


Only handguns. I have updated the page, as this wasn't stated.
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Posted Nov 20, 2008, 3:31 pm
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Is it a safe assumption that Car Killer is set up the same way?  (Only HG, only personal weapons)
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vet wv community

Posted Nov 20, 2008, 3:37 pm
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That's right.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Nov 20, 2008, 3:46 pm
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Maybe thge handguns skill need s a conceptual name change ?

Because it covers multiple out-of-the-car activities and because of the impending missions that this skill will relate to?
Maybe rename it "Combat survival" or "Self Defense" or " "Fighter"
or something?

Or have a new skill ( which would bork the be-swollen databse. I guess)?

COCO ( belaboured by CnH2n+1OH.)
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vet wv

Posted Nov 20, 2008, 11:08 pm
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4saken said:
150 per level? wow.

::starts petitioning for 100 or 125::


At 150, I have 3 qualified for specs. If you dropped it to 125, i would have 5, with 2 within 1 or 2 points of getting a spec. If you dropped it to 100, I would have 21 qualified for a spec.....little too many here...
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Posted Nov 20, 2008, 11:40 pm
*Lugal*
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*ISHOULDCOCO* said:
Maybe thge handguns skill need s a conceptual name change ?

How about just "Infantry"?
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vet marshal wv

Posted Nov 20, 2008, 11:53 pm
Kime Dennory
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I don't know.

I have twenty people with specs of various kinds, and have at least two people with a spec in every single skill I'm training my guys in except for trucking (ALMOST) and psionics.  I'm getting close to having some people with double specs.

On the other hand, I wouldn't have a single person with a single courage spec even if we changed the requirement to 100.  I do have one person at 97 and another couple between 90 and 95 though.

So, Longo, the real question is, how many specs do these people have who would get a courage spec if this was made 100?  If it's two, three, five, or thirteen, is it really that unreasonable that they'd get a courage spec too?

At 150, as I have mentioned before, I will almost certainly have people with over eight specialisms of other kinds before they get a single courage specialism... in fact, some of them will probably be maxed out in most of their skills by the time they get a single courage specialism, and I think that's a little strange.  Yes, yes, if I constantly nearly get them killed, they'll level up courage somewhat faster, but there isn't another specialism that makes you go out of your way to do strange and (let's face it) stupid things in order to get it.

-KD
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vet

Posted Nov 20, 2008, 11:54 pm
This member is currently online darthspanky
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i only had 1 guy qualify hehe looks like all the training i gave almost all my dudes in first aid to get combat phychologist is comming back to haunt me. i never hardly ever gain any courage.
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Posted Nov 21, 2008, 3:40 am
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Kime Dennory said:
I don't know.

I have twenty people with specs of various kinds, and have at least two people with a spec in every single skill I'm training my guys in except for trucking (ALMOST) and psionics.  I'm getting close to having some people with double specs.

On the other hand, I wouldn't have a single person with a single courage spec even if we changed the requirement to 100.  I do have one person at 97 and another couple between 90 and 95 though.

So, Longo, the real question is, how many specs do these people have who would get a courage spec if this was made 100?  If it's two, three, five, or thirteen, is it really that unreasonable that they'd get a courage spec too?

At 150, as I have mentioned before, I will almost certainly have people with over eight specialisms of other kinds before they get a single courage specialism... in fact, some of them will probably be maxed out in most of their skills by the time they get a single courage specialism, and I think that's a little strange.  Yes, yes, if I constantly nearly get them killed, they'll level up courage somewhat faster, but there isn't another specialism that makes you go out of your way to do strange and (let's face it) stupid things in order to get it.

-KD


most have numerous
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Posted Nov 21, 2008, 5:20 am
*Lugal*
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Yeah I was a bit disappointed to go check my members page and saw that my highest courage was 88.
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vet marshal wv

Posted Nov 21, 2008, 6:05 am
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