Darkwind - Viewing Topic: Scripts v.209
Welcome Guest! » Darkwind » Announcements » Patch Notes » Scripts v.209

Pages: << prev 1 next >> Reply to Topic Create New Topic Create New Poll
Scripts v.209, Ready-check for scouts
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

The main thing in this patch is a new 'integrated ready-check' for players forming scouts. I haven't fully tested the code yet; just working on that now.

You will see new options when you click a player name in the list in the lobby.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Sep 30, 2008, 11:58 am
This member is currently online darthspanky
McSPANKYS LOLLIPOP GANSTAS
Darkwind Guru

Anarchists Faction

Member Level

Group: Subscribers
Posts: 4,008
Joined: Jul 29, 2007

Send a personal messsage to darthspanky Reply with a quote from this post Go to the top of the page



hehe ya got me nervous already :D a new patch :thinking: hope i dont blow up, :stare: go broke, :stare: have everyone catch stds, B) or have my camp built on a bug colony. :stare: sorry if i complained before new patches can be scary sometimes hehe. thanks for all yer hard work.
.........................
vet paintball wv1,0,1

Posted Sep 30, 2008, 12:16 pm
t0rp0r
Death Unlimited
Autodueller

Renegade

Member Level

Group: Storytellers
Posts: 410
Joined: Apr 1, 2008

Send an email to t0rp0r Visit t0rp0r's web site Send a personal messsage to t0rp0r Reply with a quote from this post Go to the top of the page

darthspanky said:


hehe ya got me nervous already :D a new patch :thinking: hope i dont blow up, :stare: go broke, :stare: have everyone catch stds, B) or have my camp built on a bug colony. :stare: sorry if i complained before new patches can be scary sometimes hehe. thanks for all yer hard work.


Considering your penchant for certain types of nicknames I'm surprised they don't already have STDs.  :p
.........................
vet wv zom

Posted Sep 30, 2008, 1:08 pm
*Tinker*
BibleThumpers Anonymous
Darkwind Guru

Mutants Faction

Member Level

Group: Marshals + Contributors
Posts: 4,546
Joined: Aug 1, 2008

Send an email to *Tinker* Send a personal messsage to *Tinker* Reply with a quote from this post Go to the top of the page

did someone say Bugs! :) hope soon
.........................
vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Sep 30, 2008, 1:48 pm
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

The patch also adds an auto-afK feature. I'm still debugging the squads 'ready list'.

edit: ok, seems to work now.. far more of an effort than it should have been; hopefully will be a useful feature...

edit2: bugs, yeah... hmm.. I'd like to get stuck into something substantial like that.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Sep 30, 2008, 2:07 pm Last edited Sep 30, 2008, 2:25 pm by *sam*
4saken
The 4saken
Darkwind Guru

Renegade

Member Level

Group: Members
Posts: 2,282
Joined: Jan 1, 2008

Send an email to 4saken Send a personal messsage to 4saken Reply with a quote from this post Go to the top of the page

darthspanky said:
sorry if i complained before new patches can be scary sometimes hehe.


are you kidding me? i live for seeing the blue loading text for new stuff when i log in!

giggity!
.........................
vet combatL1 wv1,0,0

Posted Oct 1, 2008, 10:52 pm
*Zothen*
Knights Templar
Darkwind Guru

Renegade

Member Level

Group: Marshals
Posts: 841
Joined: Jun 11, 2007

Send an email to *Zothen* Send a personal messsage to *Zothen* Reply with a quote from this post Go to the top of the page

Yes, to the pillory with him! Bring tar and feathers! :p

Oh, and auto-afk is cool, but please dont let it jump in when im in and event, cos Im really not afk from the lobby! Guess you already know Sam, but theres a button called "Lobby" under the chat window in an event! :rolleyes:
.........................
vet marshal wv

Posted Oct 2, 2008, 1:48 am Last edited Oct 2, 2008, 1:50 am by *Zothen*
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

The auto-AFK actually looks at all chat, Zothen, including in-event stuff. I guess it should also consider actual submitting of moves in-game as meaning that you're not AFK?
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Oct 2, 2008, 8:43 am
*Zothen*
Knights Templar
Darkwind Guru

Renegade

Member Level

Group: Marshals
Posts: 841
Joined: Jun 11, 2007

Send an email to *Zothen* Send a personal messsage to *Zothen* Reply with a quote from this post Go to the top of the page

Why dont you simply check for the "in event" state?

If (player state) != inevent
set player state "afk"

Acutally you can omit the afk-check at all when a player is in an event...

:D
.........................
vet marshal wv

Posted Oct 2, 2008, 12:41 pm Last edited Oct 2, 2008, 12:42 pm by *Zothen*
*Zothen*
Knights Templar
Darkwind Guru

Renegade

Member Level

Group: Marshals
Posts: 841
Joined: Jun 11, 2007

Send an email to *Zothen* Send a personal messsage to *Zothen* Reply with a quote from this post Go to the top of the page

Ah Sam, auto-afk jumps also in if you dont type in green but chat via IMs.
.........................
vet marshal wv

Posted Oct 2, 2008, 2:48 pm
*jimmylogan*
MADHAT
Darkwind Guru

Civs Faction

Member Level

Group: Marshals + Rule Council
Posts: 5,587
Joined: Jun 11, 2008

Send an email to *jimmylogan* Visit *jimmylogan*'s web site Send an AIM message to *jimmylogan* Send a personal messsage to *jimmylogan* Reply with a quote from this post Go to the top of the page

*Zothen* said:
Ah Sam, auto-afk jumps also in if you dont type in green but chat via IMs.


When you manually go AFK you can continue to IM without coming out of AFK status. This has been like this and I personally like it. :)

JL


.........................
vet marshal deathrceL1 wv community combatL1

Posted Oct 2, 2008, 3:07 pm
Reply to Topic Create New Topic Create New Poll E-mail me when replies are made to this topic View Printable
» Darkwind » Announcements » Patch Notes » Scripts v.209

0.4417 seconds - 21 queries - 0.44 load