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Somerset Northern Foothills Racetrack (38 Votes)
Experienced  44.74% - 17 votes
Average  50% - 19 votes
Newbie  5.26% - 2 votes
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Somerset Northern Foothills Racetrack, Community's track handling poll
*viKKing*
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This is part of a project to add a difficulty level indicator aside tracks description, in order to help new users to figure how difficult is driving on a given track.
It is obvious, it's based on a combination of player's experience, as well as character's driving skill.
When voting, please try to be as neutral as possible, and to recall when you just joined Darkwind!  ;)

Track picture:
http://www.dark-wind.com/images/buildings/building10.jpg
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vet cont zom slay2013 marshal wv

*Posted Jan 10, 2007, 12:34 pm Last edited Jul 6, 2007, 9:49 am by *viKKing*
Atomic Punks
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Racing difficulty - average
Deathracing difficulty - average

Try to stay on the pavement and watch out for the sand transitions - your vehicle may act unpredictibly when moving from pavement to sand.
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vet

Posted Jan 12, 2007, 11:14 pm
ralphy_256
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Except for the long, high-speed sand section, this is fairly straightforward.

I really like the long straight before the 90 to the finish.

The biggest problem I have here is how to get the car slowed and turned for the hairpin on the sand. Haven't got an answer for that (yet).

Ralphy
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vet

Posted Jan 16, 2007, 8:07 pm
Black Mamba
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I love chaos in the sand. This track rules. B)
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vet deathrce1 ped1 paintball wv

*Posted Jan 16, 2007, 11:58 pm
*viKKing*
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Thanks Mamba, you made my day. :D
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vet cont zom slay2013 marshal wv

Posted Jan 17, 2007, 12:36 pm
Nekojin
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This track is evil - and I mean that in a good way. The Hairpin #2 turn is a great place to practice tight drifting (the computer always ends up doing very loose drifting, and using ALL of the sweep area). It's always a fun race or Deathrace - especially if mines are involved. :cyclops:

This is also the only track where I've hit one of the Start/Finish posts, knocking my driver out cold, and going from first to seventh place.  :(
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vet deathrceL1 wv cont

Posted Jun 10, 2008, 2:52 am
Netzilla
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This one was hard at first, but then I figured out how to best handle the sandy turns and it became really easy.
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vet northernsummer wv0,1,0

Posted Dec 7, 2008, 5:17 pm
Jaguar
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Newbie Difficulty - Average for both racing and DR.
Veteran Difficulty - Easy for both.

The major caveat is, as others have mentioned, the mix of sand and turns.
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vet

Posted May 12, 2009, 9:09 pm
simonmaxhill
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I think if the wall on the outside of the hard right turn were concrete instead of just dirt, this would be a step above "experienced".

And the track would be littered with my gangers, because I love crashing into a wall.
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vet wv

Posted May 23, 2009, 5:27 am
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