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Mines 'n spikes, changes, bug fixes
*sam*
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Just to let you know of slight changes with mines and spikes: now, they disappear after 20-30 moves. This was needed having seen what happens in a deathrace full of porcupines.

I also spent most of the day finding a bug related to this (we had a gameserver crash yesterday, the first in 2 or 3 months).. but I got it in the end... B)
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jan 3, 2007, 6:22 pm
JoeR
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oh well, there goes my most amazingest tactic. if i was at the back, i'd leave plenty of spikes for the leaders to clean up.

:)

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vet

Posted Jan 3, 2007, 7:19 pm
*Toecutter*
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you can still do it at the loop intersection on the rally track ;)
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marshal vet race1 elmsautumn wv

Posted Jan 3, 2007, 10:53 pm
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