Darkwind - Viewing Topic: Scripts v.200
Welcome Guest! » Darkwind » Announcements » Patch Notes » Scripts v.200

Pages: << prev 1 next >> Reply to Topic Create New Topic Create New Poll
Scripts v.200
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,782
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

· After consideration, I have reverted the recent change which reduced the detail you get about enemy car?s armour. It?s now back to being fully accurate.
· Team flags, event chat, and team chat will now all be flushed out after each event
· I have made the turin?s tyres perform better while skidding (they are after all humongously wide), which should help the cornering problems reported by DV.
· I have made the downloading of multiple decals faster. The slowness is actually caused by a low-level throttling of the network speed by the game engine; this was the very reason I wrote the separate Java application for patching. What I have done is download multiple decals simultaneously, so you?ll see no improvement if you only needed 1 decal, but you will if you needed more.
· New skins for the Bullet and Turin (thanks nekojin!)
· Subscribers can now upload and use custom car skins. Note that for each you also need to upload a max 20x20 pixel GIF to use as the website ?swatch?. Your uploaded skins must be exactly the same width/height as the existing skins for the chassis type you?re working with.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jun 27, 2008, 9:59 am
*Diablo Vash*
Initial Drift
Darkwind Guru

Renegade

Member Level

Group: Marshals
Posts: 548
Joined: Apr 29, 2007

Send an email to *Diablo Vash* Send a personal messsage to *Diablo Vash* Reply with a quote from this post Go to the top of the page

Sweet work as always sam, i'll give the turin a run in a min and see how it goes. Also creating a sweet little skin for my eaton right now :p

Edit: Question, with custom skins do they need to be approved before they will show up in the repaint section?
.........................
vet raceL1 marshal wv

Posted Jun 27, 2008, 10:03 am Last edited Jun 27, 2008, 10:20 am by *Diablo Vash*
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,782
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Nice skin DV! You're the first to have one  :cyclops:

Quote:
Question, with custom skins do they need to be approved before they will show up in the repaint section?


Yes. And decals do too (I think I forgot to enforce that previously).
Just in case they're offensive or are blatantly copied from another player or from a prestige skin that's supposed to be hard to find.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jun 27, 2008, 10:26 am Last edited Jun 27, 2008, 10:26 am by *sam*
*Diablo Vash*
Initial Drift
Darkwind Guru

Renegade

Member Level

Group: Marshals
Posts: 548
Joined: Apr 29, 2007

Send an email to *Diablo Vash* Send a personal messsage to *Diablo Vash* Reply with a quote from this post Go to the top of the page

Cool thought so, 2 more questions just to keep you busy :P

1, I am guessing the max amount of custom skin is 3 the same as decals?

2 Will the decal option really be needed now that we can create custom skins or are you going to leave it in for people who don't want to mess around with that type of stuff?

.........................
vet raceL1 marshal wv

Posted Jun 27, 2008, 10:29 am
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,782
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Quote:
1, I am guessing the max amount of custom skin is 3 the same as decals?


Yep.

Quote:
2 Will the decal option really be needed now that we can create custom skins or are you going to leave it in for people who don't want to mess around with that type of stuff?


I'll leave it in. It's simpler to do and allows you to put your 'branding' on vehicles of all different types rather than just 3 types of chassis.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jun 27, 2008, 10:31 am
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,782
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

http://www.dark-wind.com/images/ss/dv_eaton.jpg
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jun 27, 2008, 10:48 am
Raphe
1st Viking Squad
Pedestrian

Renegade

Member Level

Group: Members
Posts: 15
Joined: Jan 7, 2008

Send an email to Raphe Send a personal messsage to Raphe Reply with a quote from this post Go to the top of the page

Good patch!
(edit: moved my question to apropriate thread :P )
.........................
vet wv

Posted Jun 27, 2008, 4:44 pm Last edited Jun 27, 2008, 4:54 pm by Raphe
lordbam
Nephilim Rising
Darkwind Guru

Anarchists Faction

Member Level

Group: Members
Posts: 1,410
Joined: Dec 9, 2007

Send an email to lordbam Send an ICQ messsage to lordbam Send a personal messsage to lordbam Reply with a quote from this post Go to the top of the page

very nice, but decals still keep crashing my client (running windows client in linux), no insult or pressure intended.
.........................
vet wv zom0,3,0

Posted Jun 27, 2008, 11:08 pm Last edited Jun 27, 2008, 11:08 pm by lordbam
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,782
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Quote:
but decals still keep crashing my client


It crashes during the new 'Downloading Decals' stage?
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jun 28, 2008, 1:08 am Last edited Jun 28, 2008, 1:09 am by *sam*
*jimmylogan*
MADHAT
Darkwind Guru

Civs Faction

Member Level

Group: Marshals + Rule Council
Posts: 5,605
Joined: Jun 11, 2008

Send an email to *jimmylogan* Visit *jimmylogan*'s web site Send an AIM message to *jimmylogan* Send a personal messsage to *jimmylogan* Reply with a quote from this post Go to the top of the page

*sam* said:
Quote:
but decals still keep crashing my client


It crashes during the new 'Downloading Decals' stage?


Sam - when I installed it on a computer for my son, I just zipped up the folder and copied it to his desktop. Perhaps an option for that would be an answer?

JL

.........................
vet marshal deathrceL1 wv community combatL1

Posted Jun 28, 2008, 1:44 am
Reply to Topic Create New Topic Create New Poll E-mail me when replies are made to this topic View Printable
» Darkwind » Announcements » Patch Notes » Scripts v.200

0.1109 seconds - 20 queries - 0.09 load