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Ganger Trading and Selling (29 Votes)
Tradeable and/or sellable gangers  27.59% - 8 votes
Keep it the way it is  72.41% - 21 votes
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Ganger Trading and Selling
FireFly
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I like the no login for a year thing, if it has to be done. Don't think it should be a toggle.
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Posted Jul 7, 2020, 7:43 pm
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FireFly said:
I like the no login for a year thing, if it has to be done. Don't think it should be a toggle.


Exactly, the player doesn't need to do anything. If they didn't log in for the whole game year then they avoid aging.
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Posted Jul 7, 2020, 7:48 pm
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*sam* said:
*goat starer* said:

making it random and out of the control of players would prevent abuse.


Ironically, making it random and out of the control of players would promote abuse.. towards me !


some abuse is earned  :cyclops:
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Posted Jul 7, 2020, 8:04 pm
*Ninesticks*
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I'll put my tuppence worth in, like the proposed change to ageing for non-active players - seems eminently sensible and worthwhile.

Out of curiosity how would people trade/sell gangers, or more specifically - why would they (apart from nefarious underhand attempts perhaps to get around certain things no doubt)?
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Posted Jul 7, 2020, 8:13 pm
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My guess is it would help richers get whatever they want with more ease.

I had the luck to recruit a 17yo psi mutant 2 weeks ago.

I guess i would have ended selling her for something that would seem a lot to me but probably would be a minor investment to a "rich" player.

Same if i found i have a 300 capper... i would probably end selling the ganger.
It's very hard not to have a price inside a game (and even more when you don't want to be a "top").

And about not aging while away... seems a decent proposal to me, can't really see how it can be abused.
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Posted Jul 7, 2020, 9:09 pm
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*Ninesticks* said:
Out of curiosity how would people trade/sell gangers, or more specifically - why would they (apart from nefarious underhand attempts perhaps to get around certain things no doubt)?
I assume people who have more time to play than others would be able to make some good dw dollars by training gangers. I'd imagine there would be a pretty good market for it given the recent pvp focus and number of returning players with dead gangs due to old age (like me).

Dunno if it's a good idea tho, I voted no since it takes a lot of the gang personality out of the thing.
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Posted Jul 7, 2020, 9:29 pm Last edited Jul 7, 2020, 10:15 pm by FireFly
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I have not seen such a clear vote as when we voted Shanty be open for PvP intercepts.
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Posted Jul 7, 2020, 11:43 pm
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i offered to train players gangers at my camp, trained one of avenged sevenfolds mechs to 120, one of andrew ants scouts to 100 and currently training one of joes scouts, offered training to players who kept a ganger at my camp and raced for me in leagues, but not many takers on that offer.
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Posted Jul 7, 2020, 11:59 pm
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I agree with Longo. If not possible to fully stop aging, a large reduction would be beneficial for both sides of the argument. It also makes sense: not being in highly stressful gun fights is more than likely beneficial to your health physically and mentally in the long term.
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Posted Jul 8, 2020, 8:05 am
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Joel Autobaun said:
I have not seen such a clear vote as when we voted Shanty be open for PvP intercepts.


is it now? Did that ever happen?
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Posted Jul 8, 2020, 9:25 am
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Is everyones gangers ageing at normal speed regardless of whether you play or not an issue?

Most of my ace crew died of old age when I came back after five years, just means I have the fun of bonding with a new, more talented and more drug addicted bunch.
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Posted Jul 8, 2020, 10:34 am
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I agree with the Roses

No change even to ageing
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Posted Jul 8, 2020, 1:20 pm
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this has gone off topic stopping aging for gangers is not the same as a way to trade gangers

so far the only objection iv seen is multi rule breakers might abuse it which is not a reason to not do it can any one give me a reason that it would be a bad addition to the game ?

i like the idea of utilizing the slavery as its with in the game world already

this vote was not about gangers aging how many people have voted on that rather then the actual topic of trading gangers
because as i said above no one has given me any game balance or in-game reasons why trading is bad
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Posted Jul 8, 2020, 5:46 pm Last edited Jul 8, 2020, 6:15 pm by Rex-Rillian
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Rex-Rillian said:
this has gone off topic stopping aging for gangers is not the same as a way to trade gangers

so far the only objection iv seen is multi rule breakers might abuse it  which is not a reason to not do it  can any one give me a reason that it would be a bad addition to the game ?

i like the idea of utilizing the slavery as its with in the game world  already

this vote was not about gangers aging  how many people have voted on that rather then the actual topic  of trading  gangers
because as i said above no one has given me any game balance or in-game reasons why trading is bad


Yes, I can give you an answer. The masses (presently 76%) don’t want it.
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Posted Jul 8, 2020, 7:31 pm
*Ninesticks*
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I don't think it is terrible to ask why people don't want it. In fact, it would be useful in some ways.

Just because lots said no doesn't, in and of itself, mean that it is a poor idea.

More important to look at the pros and cons - that's the trouble with votes like this - they tend to restrict that discussion.

Personally speaking, I think anything to do with players and slavery has always been, and should continue to be, a big fecking no-no. World of difference between the AI spriting your crew off to the gladiator pits and players actively engaging in it. And no, it doesn't matter that it is a post-apocalyptic game, real world sensibilities and sensitivites need to be given their due regard.
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Posted Jul 8, 2020, 7:47 pm
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*Ninesticks* said:
I don't think it is terrible to ask why people don't want it. In fact, it would be useful in some ways.

Just because lots said no doesn't, in and of itself, mean that it is a poor idea.

More important to look at the pros and cons - that's the trouble with votes like this - they tend to restrict that discussion.

Personally speaking, I think anything to do with players and slavery has always been, and should continue to be, a big fecking no-no. World of difference between the AI spriting your crew off to the gladiator pits and players actively engaging in it. And no, it doesn't matter that it is a post-apocalyptic game, real world sensibilities and sensitivites need to be given their due regard.

Fair enough. Gangs like mine would sell our low cappers for alot of money to new gangs, and make more money. Then, we would buy any high ones other gangs offered up. So the big gangs would just get better, and the medium gangs would take a step back, and the new gangs would take longer to develop as they would sell off their good guys to try and get a better foothold in. I think it would make me more powerful, and I am against it. 
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Posted Jul 8, 2020, 8:13 pm
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*Longo* said:
*Ninesticks* said:
I don't think it is terrible to ask why people don't want it. In fact, it would be useful in some ways.

Just because lots said no doesn't, in and of itself, mean that it is a poor idea.

More important to look at the pros and cons - that's the trouble with votes like this - they tend to restrict that discussion.

Personally speaking, I think anything to do with players and slavery has always been, and should continue to be, a big fecking no-no. World of difference between the AI spriting your crew off to the gladiator pits and players actively engaging in it. And no, it doesn't matter that it is a post-apocalyptic game, real world sensibilities and sensitivites need to be given their due regard.

Fair enough. Gangs like mine would sell our low cappers for alot of money to new gangs, and make more money. Then, we would buy any high ones other gangs offered up. So the big gangs would just get better, and the medium gangs would take a step back, and the new gangs would take longer to develop as they would sell off their good guys to try and get a better foothold in. I think it would make me more powerful, and I am against it. 


ok that's a reason to not do direct trading  i can respect it but i will point out that , that's what happens in the game now those with money get the big camps  buy the best weapons  and cars and the newer guys cant afford them what you have stated there is simply  gives another way for the newer smaller gangs to make  money off the bigger richer guys to help them improve there gangs by stopping it you block a way for newer players from another income stream

but that wasn't my idea  i was thinking more in the lines of whats already in the game  ie slavery  i don' see why we cant capture npc or pc gangers and sell them on markets with a mechanism like you have to free them if you want them to join your gang with a random chance of then joining or just leaving

in a post apocalyptic world  just like the real world people are a reasorce ask any HR dept 
regardless of IRL  morals (theirs lots of slavery gos on in the IRL today which i would like to see stamped out with extreme prejudice)
the practice exists in the game as is  it just give more RPG in the game

if you don't care and want to make money do it

if you care hunt down those doing it attack the camps that have a market

imo it just add more flavor and choices in the game
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Posted Jul 8, 2020, 8:42 pm Last edited Jul 8, 2020, 9:02 pm by Rex-Rillian
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*Ninesticks* said:
I don't think it is terrible to ask why people don't want it. In fact, it would be useful in some ways.

Just because lots said no doesn't, in and of itself, mean that it is a poor idea.

More important to look at the pros and cons - that's the trouble with votes like this - they tend to restrict that discussion.

Personally speaking, I think anything to do with players and slavery has always been, and should continue to be, a big fecking no-no. World of difference between the AI spriting your crew off to the gladiator pits and players actively engaging in it. And no, it doesn't matter that it is a post-apocalyptic game, real world sensibilities and sensitivites need to be given their due regard.


Isn't this more like a football transfer fee than slavery?
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Posted Jul 8, 2020, 8:46 pm
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[/quote]

Isn't this more like a football transfer fee than slavery?[/quote]

for the direct trading if your a sports fan ya it would be just like that in fact you could pay a % of the fee to the ganger ie its taken off the price payed



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Posted Jul 8, 2020, 8:55 pm
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*goat starer* said:
Joel Autobaun said:
I have not seen such a clear vote as when we voted Shanty be open for PvP intercepts.


is it now? Did that ever happen?


I dont think so.  Honestly not sure.  Pointed it out to sam a couple months ago.

Usually these kinds of polls dont mean much unless it is something sam is actively working on.(like the time we did community weapons balancing and various omgmakemeliteonfireless nerfs)
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Posted Jul 8, 2020, 9:40 pm
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