Darkwind - Viewing Topic: camp wars is a sick joke
Welcome Guest! » Darkwind » Announcements » The New Camp Wars. » camp wars is a sick joke

Pages: << prev 1, 2, 3 next >> Reply to Topic Create New Topic Create New Poll
camp wars is a sick joke
This member is currently online darthspanky
McSPANKYS LOLLIPOP GANSTAS
Darkwind Guru

Anarchists Faction

Member Level

Group: Subscribers
Posts: 4,028
Joined: Jul 29, 2007

Send a personal messsage to darthspanky Reply with a quote from this post Go to the top of the page

what was it all the new people will have fun in camp wars lol, only camp wars ive seen have been overmatched fights with vets or fake wars to earn extra fame and get camp production bonus to almost 100 percent, fight your neigbor friend whose gunners cant hit with a hvmg at 26 meters, win and get a 40 percent boost to your camp lol,

not working sam unless you wanted people not fighting with multiple borders or fighting for huge production bonuses on fake wars, too much corruption imo, hate to tell ya but its not going to work unless thats what ya wanted.

i certainlyly wont be playing patty cake fake wars with my buddies only to raise my camp fame/production thats for sure.
.........................
vet paintball wv1,0,2

Posted May 30, 2020, 6:50 am
joemcfarnham
THERAPISTS
Racer

Anarchists Faction

Member Level

Group: Members
Posts: 163
Joined: May 26, 2009

Send an email to joemcfarnham Send a personal messsage to joemcfarnham Reply with a quote from this post Go to the top of the page

Me and Darth discussed this yesterday, unfortunately camp wars pvp is heavily open to exploit.

Possible fix, fame is boosted similar to the HP system you only get the boost when a ganger with specs is killed 50+ skill. So no "friendly" pvp happens for free boosts....
.........................
vet wv

Posted May 30, 2020, 1:35 pm Last edited May 30, 2020, 1:35 pm by joemcfarnham
*Rev. V*
Cestus Dei
Darkwind Guru

Civs Faction

Avatar

Member Level

Group: Marshals + Contributors
Posts: 3,208
Joined: Aug 3, 2010

Send an email to *Rev. V* Send a personal messsage to *Rev. V* Reply with a quote from this post Go to the top of the page

I think we just have to let it sort itself out for a bit.
This is a pretty substantial undertaking, so there are bound to be hiccups and changes made along the way.

Sam’s a pretty good cat herder.
.........................
vet wv zom marshal paintladder cont

Posted May 30, 2020, 2:22 pm
Krakhedd
FAQ Crew
Autodueller

Morgan Faction

Member Level

Group: Subscribers
Posts: 351
Joined: Aug 19, 2012

Send an email to Krakhedd Send a personal messsage to Krakhedd Reply with a quote from this post Go to the top of the page

The CRs are seriously imbalanced, and there's no way to make sure there's even a fair fight. I was compelled to not deploy a ton of CR, anticipating a camp attack, which I had no idea if Vault would try or not. Joel proved a number of great points last night, as did Nubs & X in their event. We should have another Town Hall sooner than later
.........................
vet wv raceL1 pvp3 paintball9,2,9

Posted May 30, 2020, 2:48 pm
*goat starer*
Special Circumstances
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Contributors
Posts: 10,908
Joined: Oct 29, 2007

Send an email to *goat starer* Send a personal messsage to *goat starer* Reply with a quote from this post Go to the top of the page

That is literally the the game krak. We made good deployment choices.... You are beaten on those tiles. That is what is supposed to happen.. and that is why there is a concede button. To avoid you feeling the need to time grief us on unwinnable tiles.

it's what we would do if you out thought us in placement. Anything else is bad sportsmanship and fundamentally griefing (especially if you double down by refusing to negotiate anti social times).
.........................
vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted May 30, 2020, 3:26 pm Last edited May 30, 2020, 5:11 pm by *goat starer*
Joel Autobaun
Joels Bastards
Darkwind Guru

Deathrace Mafia Faction

Member Level

Group: Sinbinned
Posts: 4,598
Joined: Nov 10, 2008

Send a personal messsage to Joel Autobaun Reply with a quote from this post Go to the top of the page

Krakhedd said:
We should have another Town Hall sooner than later


Why?  It's clear only some are listened to?  Prove my points and get called EXPLOITER.  I'm done. No more talk from me.
.........................
vet northernsummer deathrce1 raceL1 deathrceL1 ww ped1 sssc paintball semiprocombat ped2 e2g gwextrav gwped combat1 paintladder elmsautumn gateautumn wv race1 combatL1 pvp1 pvp5 pvp4 zom pvp3 circuit1 pvp2 circuit2 circuit3 ss2fl67 slay2013 storm2013 geek triangle198,99,31

Posted May 30, 2020, 3:55 pm Last edited May 30, 2020, 3:56 pm by Joel Autobaun
Tez
Blood Roses
Darkwind Guru

Renegade

Avatar

Member Level

Group: Members
Posts: 579
Joined: Sep 13, 2009

Send an email to Tez Send a personal messsage to Tez Reply with a quote from this post Go to the top of the page

We should have a town hall very soon. Tomorrow if possible
.........................
vet wv combat1 pvp3 pvp51,4,0

Posted May 30, 2020, 5:03 pm
*goat starer*
Special Circumstances
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Contributors
Posts: 10,908
Joined: Oct 29, 2007

Send an email to *goat starer* Send a personal messsage to *goat starer* Reply with a quote from this post Go to the top of the page

darthspanky said:
what was it all the new people will have fun in camp wars lol, only camp wars ive seen have been overmatched fights with vets or fake wars to earn extra fame and get camp production bonus to almost 100 percent, fight your neigbor friend whose gunners cant hit with a hvmg at 26 meters, win and get a 40 percent boost to your camp lol,

not working sam unless you wanted people not fighting with multiple borders or fighting for huge production bonuses on fake wars, too much corruption imo, hate to tell ya but its not going to work unless thats what ya wanted.

i certainlyly wont be playing patty cake fake wars with my buddies only to raise my camp fame/production thats for sure.


i think the map game is much better than the fights.  :cyclops:
.........................
vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted May 30, 2020, 9:47 pm
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,782
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Since the best thing to have camps fight over is resources, maybe production bonuses should be loaded into the hexes rather than gained through fighting/blue texting.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 31, 2020, 12:27 am
joemcfarnham
THERAPISTS
Racer

Anarchists Faction

Member Level

Group: Members
Posts: 163
Joined: May 26, 2009

Send an email to joemcfarnham Send a personal messsage to joemcfarnham Reply with a quote from this post Go to the top of the page

Certainly would be less abuse-able, not a bad idea.
.........................
vet wv

Posted May 31, 2020, 12:56 am
*goat starer*
Special Circumstances
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Contributors
Posts: 10,908
Joined: Oct 29, 2007

Send an email to *goat starer* Send a personal messsage to *goat starer* Reply with a quote from this post Go to the top of the page

*sam* said:
Since the best thing to have camps fight over is resources, maybe production bonuses should be loaded into the hexes rather than gained through fighting/blue texting.


i like that. it also means there is less incentive to kill other peoples gangers which is not great for the game.
.........................
vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted May 31, 2020, 12:59 am
Dropdeadfred
Main Street
Sunday Driver

Renegade

Member Level

Group: Subscribers
Posts: 59
Joined: Dec 15, 2015

Send an email to Dropdeadfred Send a personal messsage to Dropdeadfred Reply with a quote from this post Go to the top of the page

*sam* said:
Since the best thing to have camps fight over is resources, maybe production bonuses should be loaded into the hexes rather than gained through fighting/blue texting.


This is a really good idea
.........................
vet wv ped1 paintball0,1,0

Posted May 31, 2020, 1:12 am
*Longo*
Longos Merry Men
Darkwind Guru

Mutants Faction

Avatar

Member Level

Group: Marshals
Posts: 6,671
Joined: Dec 15, 2007

Send an email to *Longo* Send a personal messsage to *Longo* Reply with a quote from this post Go to the top of the page

*sam* said:
Since the best thing to have camps fight over is resources, maybe production bonuses should be loaded into the hexes rather than gained through fighting/blue texting.


Change the game name to Light-wind, Hugs on Wheels?  :(
.........................
vet combatL1 ped1 paintladder semiprocombat ped2 wv pvp4 pvp1 gwped paintball pvp3 pvp5 slay2013 marshal circuit2 combat1 e2g raceL1 gwextrav gateautumn pvp2 triangle1

Posted May 31, 2020, 1:25 am
*The X Man*
Better Off Dead
Darkwind Guru

Slavers Faction

Avatar

Member Level

Group: Game Manager
Posts: 2,216
Joined: Jul 25, 2012

Send an email to *The X Man* Send a personal messsage to *The X Man* Reply with a quote from this post Go to the top of the page

darthspanky said:
what was it all the new people will have fun in camp wars lol, only camp wars ive seen have been overmatched fights with vets or fake wars to earn extra fame and get camp production bonus to almost 100 percent, fight your neigbor friend whose gunners cant hit with a hvmg at 26 meters, win and get a 40 percent boost to your camp lol,

not working sam unless you wanted people not fighting with multiple borders or fighting for huge production bonuses on fake wars, too much corruption imo, hate to tell ya but its not going to work unless thats what ya wanted.

i certainlyly wont be playing patty cake fake wars with my buddies only to raise my camp fame/production thats for sure.


If players don't have a chance to test out the camp war waters, we won't be able to discuss and make adjustments to make the format better.

Your complaint about production was tested to see how it would be based on the SCL model. There was no way to know a 40% increase would have been rewarded. So there is no way for you to say or think it was intentional. If it bothers you that bad, Sam can take away the increase.

Yes, this is something that can be abused and it needs adjusting or changed. Offer up some ideas.

Insulting other players with comments on their PVP choices and game play were unnecessary. A bigger help would have been to offer help or suggestions to that player on how to do better or be more competitive. You have to realize that players with minimal or no PVP experience will struggle. It is up to us, the camp owners, to help and mentor.



.........................
vet wv marshal paintladder zom circuit3 paintball raceL1 race1 pvp4 hammer circuit2 pvp2 circuit1 gwped pvp5 pvp3 pvp1 deathrceL1 triangle1 combatL1 elmsautumn combat1 northernsummer1,3,0

Posted May 31, 2020, 5:52 am
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,782
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

*Longo* said:
*sam* said:
Since the best thing to have camps fight over is resources, maybe production bonuses should be loaded into the hexes rather than gained through fighting/blue texting.


Change the game name to Light-wind, Hugs on Wheels?  :(


What's your argument against what I suggested? It's nothing to do with making the game softer. It's about (a) removing a loophole and (b) making (genuine) camp wars more attractive to take part in. The single best way to make people fight is to have them compete over resources.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 31, 2020, 10:47 am
This member is currently online darthspanky
McSPANKYS LOLLIPOP GANSTAS
Darkwind Guru

Anarchists Faction

Member Level

Group: Subscribers
Posts: 4,028
Joined: Jul 29, 2007

Send a personal messsage to darthspanky Reply with a quote from this post Go to the top of the page

xman i have been offering up suggestions and they are ignored, and its not my job to mentor noobs, i find some player i like and scout with them, the rest can do what i did and learn it yourself.

sam, why if you want them to fight over rescorces lmao, ive been shipping 17000 feul cans from my sv camp to gw took me a game year and ive moved about 12000 to gw so far, only to look at the prices of a can of feul drop by 500 a can from when i first started shipping them, whats the point of fighting over rescorces and cant sell them in the town my camp is in because no market and then to move those resources to sell at the town i can get most money for them only to see prices drop, i can make more selling water from fl camp to fl and ii can ship alot more even easier than from sv, id rather see you fix markets so prices dont change so much, i had 25k units of water at ss camp i was going to sell in gw prices crashed 150 a water unit, made camp recourses worthless, people are not going to fight over worthless stuff that price constantly crash.

ill offer another suggesstion so this too can be ignored, you want to sell those hard fought over recourses, not too many fight tho because thats bad, then have bulk deals of recourses you have 500o units of water at your ss camp, create misssions like car esscort missions but to do it shipping recourses make ? amount for shipping ? ammount of water to a particular town.
.........................
vet paintball wv1,0,2

Posted May 31, 2020, 11:09 am Last edited May 31, 2020, 11:29 am by darthspanky
*HarryRed*
Harrys Hippos
Racer

Evan Reds Faction

Member Level

Group: Marshals
Posts: 139
Joined: May 3, 2009

Send an email to *HarryRed* Send a personal messsage to *HarryRed* Reply with a quote from this post Go to the top of the page

darthspanky said:
xman i have been offering up suggestions and they are ignored, and its not my job to mentor noobs, i find some player i like and scout with them, the rest can do what i did and learn it yourself.

sam, why if you want them to fight over rescorces lmao, ive been shipping 17000 feul cans from my  sv camp to gw took me a game year and ive moved about 12000 to gw so far, only to look at the prices of a can of feul drop by 500 a can from when i first started shipping them, whats the point of fighting over rescorces and cant sell them in the town my camp is in because no market and then to move those resources to sell at the town i can get most money for them only to see prices drop, i can make more selling water from fl camp to fl and ii can ship alot more even easier than from sv, id rather see you fix markets so prices dont change so much, i had 25k units of water at ss camp i was going to sell in gw prices crashed 150 a water unit, made camp recourses worthless, people are not going to fight over worthless stuff that price constantly crash.


theres cool resources coming soon bro we're workin on it
.........................
vet wv gwextrav combatL1 marshal

Posted May 31, 2020, 11:15 am
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,782
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

darthspanky said:
xman i have been offering up suggestions and they are ignored, and its not my job to mentor noobs, i find some player i like and scout with them, the rest can do what i did and learn it yourself.

sam, why if you want them to fight over rescorces lmao, ive been shipping 17000 feul cans from my  sv camp to gw took me a game year and ive moved about 12000 to gw so far, only to look at the prices of a can of feul drop by 500 a can from when i first started shipping them, whats the point of fighting over rescorces and cant sell them in the town my camp is in because no market and then to move those resources to sell at the town i can get most money for them only to see prices drop, i can make more selling water from fl camp to fl and ii can ship alot more even easier than from sv, id rather see you fix markets so prices dont change so much, i had 25k units of water at ss camp i was going to sell in gw prices crashed 150 a water unit, made camp recourses worthless, people are not going to fight over worthless stuff that price constantly crash.

ill offer another suggesstion so this too can be ignored, you want to sell those hard fought over recourses, not too many fight tho because thats bad, then have bulk deals of recourses you have 500o units of water at your ss camp, create misssions like car esscort missions but to do it shipping recourses make ? amount for shipping ? ammount of water to  a particular town.



I meant resources in a wider sense:  production boosts as a resource you get from tiles.  Obviously people aren't going to fight over oil/water.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 31, 2020, 12:48 pm
*Bastille*
Raging Scavengers
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Marshals + Contributors
Posts: 7,513
Joined: Mar 31, 2009

Send an email to *Bastille* Send a personal messsage to *Bastille* Reply with a quote from this post Go to the top of the page

darthspanky said:
... ive been shipping 17000 feul cans from my  sv camp to gw took me a game year and ive moved about 12000 to gw so far, only to look at the prices of a can of feul drop by 500 a can from when i first started shipping them, ...


I don't think $1200 (or what ever it was in GW) per can could ever be considered the going rate. I dunno. We don't much understand markets. You had to tell us to take more money off you for paint jobs :D
.........................
marshal vet wv pvp4 zom cont pvp32,12,1

Posted May 31, 2020, 1:08 pm
*Longo*
Longos Merry Men
Darkwind Guru

Mutants Faction

Avatar

Member Level

Group: Marshals
Posts: 6,671
Joined: Dec 15, 2007

Send an email to *Longo* Send a personal messsage to *Longo* Reply with a quote from this post Go to the top of the page

*sam* said:
*Longo* said:
*sam* said:
Since the best thing to have camps fight over is resources, maybe production bonuses should be loaded into the hexes rather than gained through fighting/blue texting.


Change the game name to Light-wind, Hugs on Wheels?  :(


What's your argument against what I suggested? It's nothing to do with making the game softer. It's about (a) removing a loophole and (b) making (genuine) camp wars more attractive to take part in. The single best way to make people fight is to have them compete over resources.


90% of hexes so far have been grabbed with no battle. Why would this generate bonus/fame?

Also darth makes a valid point about food/water/fuel. Market is kinda messed up with these.
.........................
vet combatL1 ped1 paintladder semiprocombat ped2 wv pvp4 pvp1 gwped paintball pvp3 pvp5 slay2013 marshal circuit2 combat1 e2g raceL1 gwextrav gateautumn pvp2 triangle1

Posted May 31, 2020, 1:34 pm
Reply to Topic Create New Topic Create New Poll E-mail me when replies are made to this topic View Printable
» Darkwind » Announcements » The New Camp Wars. » camp wars is a sick joke

0.2716 seconds - 30 queries - 1.34 load