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Scripts v.325
*sam*
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This is mostly updates to the Tutorials (now renamed 'Solo Missions'). I've added 3 extras so far, on top of the existing arena combat versus poor old Barney Morgan. More to come later.

There's prizes to be won in each (vehicles, weapons, etc.) for your gang.

So hopefully this will give a bit more of an answer to the 'what do I do now?' question from new players. At least, enough to show them some fun and teach them the basics.

This patch also adds a couple of bits I've done over the last few weeks, e.g. made the players list window (in an event) longer

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By the way, if anyone comes up with any DW:Tactical missions along these lines that they'd like to have added to the Solo Missions list, let me know and I'll take a look. DW:Tac is perfect for this (and NPCs now fight back in it.. heh).
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 27, 2020, 10:02 pm Last edited May 27, 2020, 10:29 pm by *sam*
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hi Sam.. my client is messed up since running the patch. the buttons have disappeared.. just a grey rectangle with overlapping writing.
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vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted May 27, 2020, 11:15 pm
*sam*
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Can you try a fresh install? I just tried fresh installs of both the Steam and non-Steam versions are both were fine for me.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 27, 2020, 11:30 pm
*Awefense*
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I just had one of my real life buds start today. He logged in and started the old tutorial, I logged in and got the patch.

Say hello to Tahlon if you see him!

He's now been through the old tutorial and has been through some of the new ones. I was able to spectate on a couple. I'll try to get a talk with him and see what it was like for a new player to go through them from his perspective.
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vet wv pvp4 marshal gwextrav

Posted May 27, 2020, 11:59 pm Last edited May 27, 2020, 11:59 pm by *Awefense*
This member is currently online *Longo*
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I did the first 4. Great job! I liked them alot. On the convoy defense, I demoed them all and it failed me, so had to do it again. But got all rewards so far, save for the DW$ on first one, which you explained a vet wouldnt get.

Now the last 3 say they are not implemented yet? They looked playable before I finished the first 4.
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vet combatL1 ped1 paintladder semiprocombat ped2 wv pvp4 pvp1 gwped paintball pvp3 pvp5 slay2013 marshal circuit2 combat1 e2g raceL1 gwextrav gateautumn pvp2 triangle1

Posted May 28, 2020, 12:13 am
*Joskney*
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Only couple things I saw were you never can tell if you have zeroed out your opponent (I let one by I thought I killed but he was only stunned. So when he went after my convoy, he had to be shot again... poor bugger)

Tutorial tells you to cycle through F1, F2, F3 for car information and currently F1 is the HELP button and it is F2, F3, & F4 for car data.

And I like how I can red people...and steal their cars. Was weird facing cars that were not normal builds, didn't know what to expect right off.
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vet wv paintball northernsummer race1 pvp5 pvp4 ww sssc semiprocombat gwped deathrceL1 raceL1 marshal circuit1 gwextrav combatL1 paintladder triangle13,12,2

Posted May 28, 2020, 12:48 am
*Dark Tempest*
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Larger player list window has some wasted space under the banner and is in the way for solos.

Minimizing it is a poor option as it's the primary way of know if the game has received your tap in for end of turn. Would be nice if it could just be resizable.
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vet wv marshal pvp2

Posted May 28, 2020, 4:01 am Last edited May 28, 2020, 4:03 am by *Dark Tempest*
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*Awefense* said:
I just had one of my real life buds start today. He logged in and started the old tutorial, I logged in and got the patch.

Say hello to Tahlon if you see him!

He's now been through the old tutorial and has been through some of the new ones. I was able to spectate on a couple. I'll try to get a talk with him and see what it was like for a new player to go through them from his perspective.


That would be great, thanks Awefense.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 28, 2020, 5:27 am
*sam*
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*Longo* said:
I did the first 4. Great job! I liked them alot. On the convoy defense, I demoed them all and it failed me, so had to do it again. But got all rewards so far, save for the DW$ on first one, which you explained a vet wouldnt get.

Now the last 3 say they are not implemented yet? They looked playable before I finished the first 4.


Thanks for the feedback.  I haven't made the last 3 yet.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 28, 2020, 5:28 am
*sam*
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*Joskney* said:

Tutorial tells you to cycle through F1, F2, F3 for car information and currently F1 is the HELP button and it is F2, F3, & F4 for car data.


You'd think I'd know that, right?  ;-)
I'll fix, thanks.

*Joskney* said:
And I like how I can red people...and steal their cars. Was weird facing cars that were not normal builds, didn't know what to expect right off.


I wrote code for randomised wilderness builds a few years ago, but people didn't like that unpredictability.  Maybe I could add it back in, but only for say 30% of the cars you face ?
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 28, 2020, 5:31 am
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*sam* said:
I wrote code for randomised wilderness builds a few years ago, but people didn't like that unpredictability.  Maybe I could add it back in, but only for say 30% of the cars you face ?
Yes...
Yes.

DO IT!
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted May 28, 2020, 5:43 am
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Random weapons/loudout, yes. Simply randomized names to act as yet another time-devouring aspect of this game, no.
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vet wv raceL1 pvp3 paintball9,2,9

Posted May 28, 2020, 5:45 am
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;) This is really great, I believe it will help new players a lot. Super job!!!
:thinking: As for the random builds, wicked idea, spice up the wasteland encounters. Thumbs up to this!
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vet wv race1 semiprocombat e2g gwextrav gateautumn sssc raceL1 deathrceL1 combatL1 pvp4 pvp3 paintladder pvp10,1,0

Posted May 28, 2020, 11:47 am Last edited May 28, 2020, 11:48 am by ShawnFireDragon
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Krakhedd said:
Random weapons/loudout, yes.  Simply randomized names to act as yet another time-devouring aspect of this game, no.


If we're only going to randomize 30% of AI loadouts, why not randomize the name as well?

That way it would make it vaguely clear as to whether we have to worry about stuff being "something new" or just what we know to expect from a given chassis/name combo.
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vet wv

Posted May 28, 2020, 12:17 pm
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You guys are all excited about the random car name changes and builds, until a Phoenix named Wimpy blasts a hole in your side with a car cannon!

I personally don’t mind, but there will be tears if Sam makes this change and I don’t want him to waste his time.
B)
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Posted May 28, 2020, 12:40 pm
*sam*
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*Longo* said:
You guys are all excited about the random car name changes and builds, until a Phoenix named Wimpy blasts a hole in your side with a car cannon!

I personally don’t mind, but there will be tears if Sam makes this change and I don’t want him to waste his time.
B)


Mr. Longo is wise.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 28, 2020, 1:01 pm
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Sniper spec needs some tweaking too.
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Posted May 28, 2020, 1:13 pm
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One thing I noticed last night, and I will check to see if it is still like that today, is that the upper left window (bythe car)for events notifications was blank.
At least it was for me.
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Posted May 28, 2020, 1:16 pm
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*Rev. V* said:
Sniper spec needs some tweaking too.
I think we should replace it with a car rifle spec! I'm sure people will not unreasonably panic about this.  :cyclops:

(Hey, maybe people will be reasonable about some basic game balance this time around if are going to encourage pvp? Who knows!)
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Posted May 28, 2020, 1:50 pm Last edited May 28, 2020, 1:53 pm by FireFly
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FireFly said:
*Rev. V* said:
Sniper spec needs some tweaking too.
I think we should replace it with a car rifle spec! I'm sure people will not unreasonably panic about this.  :cyclops:

(Hey, maybe people will be reasonable about some basic game balance this time around if are going to encourage pvp? Who knows!)


I’m pretty confident that Sam tweaked this without telling anyone a while back. Based upon my experience.
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Posted May 28, 2020, 2:02 pm
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