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Scripts v.307 / 308
*sam*
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This brings in most of the "in-lobby management" features that I want to add.

It's all launched from your 'My Gang' button, which now lets you browse through characters, vehicles and squads. For characters and vehicles the editing is still done on the website, but squads are now almost entirely controllable from inside the lobby (apart from a few minor options).

I have not yet finished the 'integrated ready check' on the squads window, but apart from that it's more or less all there.

There's also a new "Meet your gang" feature that I added, which automatically pops up after you have done the tutorial. You can also see it by opening the Help window and clicking the "What Do I Do Next?" link. Let me know if you think this "Meet your gang" feature is useful or not.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Aug 12, 2014, 2:37 pm Last edited Aug 12, 2014, 2:39 pm by *sam*
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I quite like the meet your gang feature- but after doing the tutorial pretending to be a new player- I did encounter a problem...

Task 11- Target Barneys Pickup.

The new size of JD's ugly mug window covers up the ability to click on the MG instruction.
You cant minimise JD to click on the MG.
Obviously, I got around this problem by right clicking on Barneys PU- to carry on with the tutorial- But new players haven't been told you can do that at this point in the tutorial.
Just wanted to point this out SAM - cos I think it might confuse new players.
Much Love,
Brun.

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vet ww wv e2g gwextrav sssc northernsummer gateautumn deathrce1 marshal race1 raceL1 combat1 pvp5 pvp4 pvp3 pvp20,1,0

Posted Aug 12, 2014, 3:46 pm
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Regarding the My Gang button:

I'm not a fan of UI that pops up a new window for every click of the mouse, especially in this case where you are unable to have multiple windows of a type for comparison purposes.

Example, I click; My Gang, Vehicles, then a specific vehicle. That vehicle window switches between vehicles if I then click a new vehicle, rather than a second window to compare. For myself, I'd prefer either being able to have multiple windows of a type (vehicles, squads, gangers) or the choices along one side and the selected choice in the same window to the left/right. It just looks less messy.

Even better would be for the players to be able to choose between these kinds of UI options in a settings menu.

<edit> I just now tried moving windows around and see that the selection (vehicles) and choice are bonded along the edge, effectively making them one window. They just appear to be two due to being different sizes. Maybe at least make them the same size? Also kudos for making the windows movable, so many UIs statically place windows so they can't be moved to reveal information behind them.
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vet wv0,1,0

Posted Aug 12, 2014, 4:06 pm Last edited Aug 12, 2014, 4:09 pm by Guardrail
*Bastille*
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This is all looking very very cool!  B)

http://i59.photobucket.com/albums/g286/buellzz/screenshot_21-37-003-1.png
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Aug 13, 2014, 11:39 am
*Bastille*
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Bug when clicking through vehicles

- While clicking through my list of vehicles the client crashed
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Aug 13, 2014, 11:56 am Last edited Aug 13, 2014, 11:59 am by *Bastille*
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Meet My Gang

- A nice continuation from the tutorial.

Ive clicked Register on the Race, Morays at SS rally. That looks dangerous! Now what? What do I do while Im waiting? ;) The Meet My gang page said something about racing but I hastily clicked register, can I go back to that page again to read the other descriptions while I wait? Do I go to the web page now? I guess I can chat in the lobby, looks friendly enough, 'cept some guy named goat keeps mouthing everyone off in some foreign language, I think its socialisian.
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Aug 13, 2014, 12:25 pm
*sam*
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*Bastille* said:


Bug when clicking through vehicles

- While clicking through my list of vehicles the client crashed



was it a particular vehicle, and did it crash when you clicked the same vehicle the next time?
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Aug 13, 2014, 1:23 pm
*sam*
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scripts v.308 is just a couple of little tweaks.

I have stopped the 'lobby scouting' feature for now, as it's still confusing people.
What I have in mind going forward would be to integrate it into a new window attached to the 'squad' window. Any member of the squad who's viewing it right now would appear in a list of names as ready/not ready.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Aug 13, 2014, 1:24 pm Last edited Aug 13, 2014, 1:26 pm by *sam*
*Bastille*
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*sam* said:
*Bastille* said:


Bug when clicking through vehicles

- While clicking through my list of vehicles the client crashed



was it a particular vehicle, and did it crash when you clicked the same vehicle the next time?


I couldn't say if it was a particular vehicle. I did not try recreate the bug (I should have really, I didn't think of it).

I was clicking through my SS list very quickly, not really giving time for one vehicle page to load before clicking the next.
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Aug 13, 2014, 11:57 pm
*Bastille*
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Ive managed to recreate the above bug by clicking quickly between many vehicles. I've managed to recreate this many times. Vehicles are different every time, and trying again to recreate the crash on the same vehicle has not worked.

<!--Another small thing...-->


Using the vehicle page in the client, my Fire Truck shows I have my side mounts backwards on one side.

http://i59.photobucket.com/albums/g286/buellzz/FEinWeb.png

http://i59.photobucket.com/albums/g286/buellzz/FEinClient.png

Looking closely you can see the picture also shows this.
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Aug 19, 2014, 11:28 am Last edited Aug 19, 2014, 11:41 am by *Bastille*
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Perhaps I've missed out on a few years of relevant debate ;) Is the plan to eventually make all vehicle and character management available in the client?
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vet marshal wv

Posted Aug 22, 2014, 5:46 pm
*sam*
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Eventually Ayjona, yes. It's a lot of work though..
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Aug 22, 2014, 8:12 pm
*Ayjona*
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*sam* said:
Eventually Ayjona, yes. It's a lot of work though..


Well worth waiting for! Hopefully, that is a sentiment you will share, ever after the fact ;)
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vet marshal wv

Posted Aug 23, 2014, 1:59 pm
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