Darkwind - Viewing Topic: Engine v.139
Welcome Guest! » Darkwind » Announcements » Patch Notes » Engine v.139

Pages: << prev 1, 2, 3 next >> Reply to Topic Create New Topic Create New Poll
Engine v.139
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Just a quick patch which speeds up ballistic trajectories by a factor of 2.5. They still follow the same path, of course, they simply have time running at 2.5x faster.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Apr 21, 2013, 9:58 am Last edited Apr 21, 2013, 9:59 am by *sam*
Racing Robbie
The White Ashes
Darkwind Guru

Renegade

Member Level

Group: Members
Posts: 761
Joined: Jul 3, 2012

Send an email to Racing Robbie Send a personal messsage to Racing Robbie Reply with a quote from this post Go to the top of the page

Hooray!!!!

:D
.........................
vet wv northernsummer e2g raceL1 deathrceL1 slay2013 pvp3 ww pvp1 semiprocombat0,1,0

Posted Apr 21, 2013, 9:59 am
Necrotech
Vendetta Inc.
Darkwind Guru

Mutants Faction

Member Level

Group: Members
Posts: 1,872
Joined: Jul 18, 2011

Send an email to Necrotech Send a personal messsage to Necrotech Reply with a quote from this post Go to the top of the page

Yeeeeeahhhhh BUDDY!
.........................
vet wv santa1 deathrceL1 pvp4 gwped raceL1 combatL1 paintladder pvp3 ped2 pvp5 semiprocombat circuit2 pvp1 pvp2 slay2013 gwextrav triangle1

Posted Apr 21, 2013, 10:02 am
Sarge
K R U
Autodueller

Deathrace Mafia Faction

Member Level

Group: Members
Posts: 392
Joined: Mar 6, 2011

Send an email to Sarge Send a personal messsage to Sarge Reply with a quote from this post Go to the top of the page

Awesome.
.........................
vet wv0,3,0

Posted Apr 21, 2013, 10:59 am
*Bastille*
Raging Scavengers
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Marshals + Contributors
Posts: 7,513
Joined: Mar 31, 2009

Send an email to *Bastille* Send a personal messsage to *Bastille* Reply with a quote from this post Go to the top of the page

speeds things up a lot, very cool. I have to keep my smack talk to the AI to a minimum :cyclops:
.........................
marshal vet wv pvp4 zom cont pvp32,12,1

Posted Apr 21, 2013, 11:18 am
Doc Death
Road Rifters
Racer

Civs Faction

Member Level

Group: Members
Posts: 151
Joined: Jun 8, 2009

Send an email to Doc Death Send a personal messsage to Doc Death Reply with a quote from this post Go to the top of the page

I always knew Bast talked to himself :)
.........................
wv vet

Posted Apr 21, 2013, 11:38 am
*jimmylogan*
MADHAT
Darkwind Guru

Civs Faction

Member Level

Group: Marshals + Rule Council
Posts: 5,587
Joined: Jun 11, 2008

Send an email to *jimmylogan* Visit *jimmylogan*'s web site Send an AIM message to *jimmylogan* Send a personal messsage to *jimmylogan* Reply with a quote from this post Go to the top of the page

Sam - problem with the patch...

Running OS X 10.8.3

When I run -

darkwindLobby.jar

instead of starting, it quickly flashes and then gives me a new file in the same folder -

darkwindLobby.jar.cpgz

.........................
vet marshal deathrceL1 wv community combatL1

Posted Apr 21, 2013, 11:43 am
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Hmm that's strange, the .jar file didn't change, just the .app

For now, you can go here:

http://www.dark-wind.com/gameEngine/

and download and unzip DarkwindOSXClient.app.zip
(or the PPC version, not sure if anyone uses that anymore)
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Apr 21, 2013, 12:01 pm
*The X Man*
Better Off Dead
Darkwind Guru

Slavers Faction

Avatar

Member Level

Group: Game Manager
Posts: 2,206
Joined: Jul 25, 2012

Send an email to *The X Man* Send a personal messsage to *The X Man* Reply with a quote from this post Go to the top of the page

When I first logged into the client lobby, a box appeared and said game engine was of out of date and may cause problems so restart for client lobby to update. I did that and when the client patcher/game launcher appeared, you could see the new patch load and update.

I am posting this because I have never had this pop up before, but it is a great way to verify that the patch did update properly. I hope all future patch updates will load this way too, thank you Sam.
.........................
vet wv marshal paintladder zom circuit3 paintball raceL1 race1 pvp4 hammer circuit2 pvp2 circuit1 gwped pvp5 pvp3 pvp1 deathrceL1 triangle1 combatL1 elmsautumn combat1 northernsummer1,3,0

Posted Apr 21, 2013, 4:57 pm
This member is currently online ninjamonkey73
Bullet Boys
Autodueller

Civs Faction

Member Level

Group: Subscribers
Posts: 270
Joined: Jun 20, 2010

Send an email to ninjamonkey73 Send a message to ninjamonkey73 with Yahoo! Messenger Send a personal messsage to ninjamonkey73 Reply with a quote from this post Go to the top of the page

Thank you for this "fix" Sam! Anything that speeds up a strategy game is a step in the right direction!

:D
.........................
vet wv marshal

Posted Apr 21, 2013, 10:55 pm
Jose Bagg
Taco Killers
Autodueller

Mutants Faction

Member Level

Group: Members
Posts: 477
Joined: Sep 16, 2010

Send an email to Jose Bagg Send a personal messsage to Jose Bagg Reply with a quote from this post Go to the top of the page

Thanks Sam.
.........................
vet wv deathrce1 pvp5 paintball gateautumn deathrceL1 pvp4 pvp30,4,0

Posted Apr 21, 2013, 10:56 pm
*Boonwolf*
Finger 3
Darkwind Guru

Morgan Faction

Member Level

Group: Marshals
Posts: 1,139
Joined: Mar 7, 2012

Send an email to *Boonwolf* Send a personal messsage to *Boonwolf* Reply with a quote from this post Go to the top of the page

Took me 3 attempts to get patch to install properly but well worth it happy with the speed up.
Thanks Sam
.........................
vet wv paintball paintladder ped1 race1 semiprocombat zom marshal pvp20,5,0

Posted Apr 21, 2013, 11:55 pm
*K1500*
Big Dumb Object
Autodueller

Deathrace Mafia Faction

Avatar

Member Level

Group: Marshals
Posts: 394
Joined: Dec 29, 2011

Send an email to *K1500* Send a personal messsage to *K1500* Reply with a quote from this post Go to the top of the page

Well it just doesn't seem to update for me - the patcher downloads the patch (I see it happen), but every time I boot up the client it says I'm running an out of date engine...

[checked when I'm in the lobby and despite apparently downloading it I'm still running v.138]

[After some f***ing around I managed to fix it (I think)]

Grrrr....
.........................
vet wv zom circuit1 storm2013 circuit3 marshal pvp2 ped2 pvp4 circuit2 ped1 gwped0,1,0

Posted Apr 22, 2013, 4:40 am Last edited Apr 22, 2013, 5:02 am by K1500
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

K1500 said:
Well it just doesn't seem to update for me - the patcher downloads the patch (I see it happen), but every time I boot up the client it says I'm running an out of date engine...

[checked when I'm in the lobby and despite apparently downloading it I'm still running v.138]

[After some f***ing around I managed to fix it (I think)]

Grrrr....



Quite likely to be a security or virus protection issue? One of the main things they'd check for and reverse is an executable file changing.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Apr 22, 2013, 8:56 am
*K1500*
Big Dumb Object
Autodueller

Deathrace Mafia Faction

Avatar

Member Level

Group: Marshals
Posts: 394
Joined: Dec 29, 2011

Send an email to *K1500* Send a personal messsage to *K1500* Reply with a quote from this post Go to the top of the page

*sam* said:
Quite likely to be a security or virus protection issue? One of the main things they'd check for and reverse is an executable file changing.


Yeah no idea (my IT skills=0) but I had just rebuilt my laptop and reinstalled everything. I ended up grabbing the client from the link you had above for Jimmy (non-OSX though) - had to juggle and replace some stuff and it ran fine eventually.

I then proceeded to rain fiery napalm on the Turpins at seemingly superhuman speeds! So all is well in the world again...

Cheers Sam!
.........................
vet wv zom circuit1 storm2013 circuit3 marshal pvp2 ped2 pvp4 circuit2 ped1 gwped0,1,0

Posted Apr 22, 2013, 9:23 am
*Tinker*
BibleThumpers Anonymous
Darkwind Guru

Mutants Faction

Member Level

Group: Marshals + Contributors
Posts: 4,546
Joined: Aug 1, 2008

Send an email to *Tinker* Send a personal messsage to *Tinker* Reply with a quote from this post Go to the top of the page

*jimmylogan* said:
Sam - problem with the patch...

Running OS X 10.8.3

When I run -

darkwindLobby.jar

instead of starting, it quickly flashes and then gives me a new file in the same folder -

darkwindLobby.jar.cpgz



I had to run it twice, 1st time i double clicked the jar file without ever trying to open the client first. I updated super fast but the client said it was still at v.138, so i tried again, it took a little longer and it worked
.........................
vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Apr 22, 2013, 9:56 am
*jimmylogan*
MADHAT
Darkwind Guru

Civs Faction

Member Level

Group: Marshals + Rule Council
Posts: 5,587
Joined: Jun 11, 2008

Send an email to *jimmylogan* Visit *jimmylogan*'s web site Send an AIM message to *jimmylogan* Send a personal messsage to *jimmylogan* Reply with a quote from this post Go to the top of the page

*sam* said:
Hmm that's strange, the .jar file didn't change, just the .app

For now, you can go here:

http://www.dark-wind.com/gameEngine/

and download and unzip DarkwindOSXClient.app.zip
(or the PPC version, not sure if anyone uses that anymore)


that worked Sam - thx (and no, didn't need the PPC version - it won't run on Mountain Lion anyway - now I know I can delete it though ;)  )

thx!

our youngest son was married yesterday, so just now having time to even try this :-)
.........................
vet marshal deathrceL1 wv community combatL1

Posted Apr 22, 2013, 2:08 pm
john nada
Absent Presence
Pedestrian

Renegade

Member Level

Group: Members
Posts: 16
Joined: Dec 2, 2012

Send an email to john nada Send a personal messsage to john nada Reply with a quote from this post Go to the top of the page

K1500 said:
Well it just doesn't seem to update for me - the patcher downloads the patch (I see it happen), but every time I boot up the client it says I'm running an out of date engine...

[checked when I'm in the lobby and despite apparently downloading it I'm still running v.138]



Yep.  Same here.
.........................
vet wv

Posted Apr 24, 2013, 12:38 am
*K1500*
Big Dumb Object
Autodueller

Deathrace Mafia Faction

Avatar

Member Level

Group: Marshals
Posts: 394
Joined: Dec 29, 2011

Send an email to *K1500* Send a personal messsage to *K1500* Reply with a quote from this post Go to the top of the page

What I did is go here : http://www.dark-wind.com/gameEngine/

Grabbed the file darkwindClient.exe.zip (if you're on windows)
Unpacked it
Moved it to my Darkwinds folder and replaced the existing darkwindClient file
Ran said file - allowed it to update
From there I was able to just run it from my desktop link again no problem.

K.

john nada said:
K1500 said:
Well it just doesn't seem to update for me - the patcher downloads the patch (I see it happen), but every time I boot up the client it says I'm running an out of date engine...

[checked when I'm in the lobby and despite apparently downloading it I'm still running v.138]



Yep.  Same here.
.........................
vet wv zom circuit1 storm2013 circuit3 marshal pvp2 ped2 pvp4 circuit2 ped1 gwped0,1,0

Posted Apr 24, 2013, 1:25 am Last edited Apr 24, 2013, 1:25 am by K1500
PvtParty
Paceys Raiders
Darkwind Guru

Slavers Faction

Member Level

Group: Subscribers
Posts: 691
Joined: Aug 5, 2012

Send an email to PvtParty Send a personal messsage to PvtParty Reply with a quote from this post Go to the top of the page

*sam* said:
Just a quick patch which speeds up ballistic trajectories by a factor of 2.5. They still follow the same path, of course, they simply have time running at 2.5x faster.



Great, now how about that other time-related annoyance: solo scouting, and getting the "it's not your turn" message in the loot screen, because you haven't waited the required number of seconds...

If it's not my turn, who else am I sharing my loot with???
.........................
vet wv ss2fl67 pvp5 paintball pvp3 pvp2

Posted Apr 29, 2013, 2:18 pm
Reply to Topic Create New Topic Create New Poll E-mail me when replies are made to this topic View Printable
» Darkwind » Announcements » Patch Notes » Engine v.139

0.1295 seconds - 30 queries - 0.53 load