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"Accidental" Intercepts, clarification needed
*StCrispin*
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From my own experience, during 4 to 5 months of running 6 to 10 travels per night, I was only intercepted 4 times. On all occasions I launched the travels while NOT logged into the client (from my phone at work).

My intercepts were from: 1) my brother Boonwolf as we both processed a BL town exit, unarmed travel. 2) Nechrotech while we were both exiting BL to take our CoE cars someplace else, 3) Snipe. also exiting BL. 4) I think Serephe but i forget.

Im pretty sure the way it determines your opponent is like the old encounter charts for RPG pen&paper games where a random # is generated and it checks it against a list such as

(1D20 used as example)
1-18 AI Gang
19-20 Available players

then it checks against the "pool" ie:a Call Data operation (or whatever it is called now-a-days. for example: 3 players are all waiting on the head to pop for their BL exit. you "roll" a PvP result and then it simply chooses one of those 3. Or you roll an AI result and the program knows the Data String contains 12 items and generates a random number between 1 and 12 {let x=(int(rnd)*12)+1} then it pulls the gang from the Data line {Data=Robberbaron, Buccyboo, Fartknocker, JoeBlough, EvanReds, PoppaWickit, Doofuses} etcetera

Think LESS about how a computer might do this, and more about how a pen&paper game would. Then consider the fact that there are probably no loopholes because if there were and you found them, you would be breaking the rules by using them.
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Posted Nov 29, 2012, 6:15 am
Blackwill
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Understood. However, the main idea was not the random intercepts you speak of, but, rather, could a player avoid intentional (targeted) intercepts by travelling this way. It appears to be so, but I will await confirmation from Sam.

If this is the case, I am not sure how it could be fixed to close the exploit opportunity without making travel unweildy.

Again, I have sent the request to Sam, and await his reply.
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Posted Nov 29, 2012, 2:46 pm
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Blackwill said:
Thanks for the information you provided during your participation, Latte.  Much appreciated.

That having been said, it does appear that issuing travel orders while not logged into the client makes it impossible for targeted intercepts to occur.  I have tested this process twice now, with the same result.  No opportunity to intercept.

As for the sequence of events that Latte outlined above, there appears to be some debate about it.  And, while some may have already grown bored with the discussion, I will continue to look for a difinitive answer, since no one really seems to know for sure.  A lot of guesses, a lot of assumptions, and a bit of contradictory evidence, but no answers.


Keep trying with no scout, and ask a player with a decent scout to try and get ya
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Posted Nov 29, 2012, 7:40 pm
Alec Burke
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*Tinker* said:
Keep trying with no scout, and ask a player with a decent scout to try and get ya


Or at the very least, have a gang that is PVP Open try to target you. I'm not certain what exactly this test was, but if Useless Children was the one trying to intercept, that was impossible given the fact he is not open for PVP.

And from what StCrispin posted, I don't know if all four events were accidental or not. The first two certainly were, but Snipe and Serephe could have been intentional PVP intercepts.
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Posted Nov 29, 2012, 8:32 pm Last edited Nov 29, 2012, 8:33 pm by Alec Burke
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jesus.. im tempted to send my spies out and see when he is on his phone and then intercept him and kill him utterly just to make this stop
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Posted Nov 29, 2012, 9:55 pm
*StCrispin*
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None of mine resulted in a fight. It was a long time ago before the PvP push kicked in but they did seem to all occur in the same few week period of time. 2 CoE seasons ago, Snipe occured 1 week after the BL CoE, the 4th (Sere I think but maybe not. Cant remember) was 2 weeks after the BL CoE.

So it could be that it was CoE car intercepting to prevent someone getting the next week's points.

Back on topic: Blackwill, let us know what Sam says about this if he doesnt answer here. Im pretty sure avoidance isnt possible but im curious how it decides. It would be nice if the intercept system was a bit more intuitive and user friendly to use/initiate.
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Posted Nov 29, 2012, 10:05 pm Last edited Nov 29, 2012, 10:09 pm by StCrispin
*StCrispin*
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goat starer said:
jesus.. im tempted to send my spies out and see when he is on his phone and then intercept him and kill him utterly just to make this stop


This would be awsome.
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Posted Nov 29, 2012, 10:10 pm
Blackwill
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The tests were just to see if my squads showed up in the minitoring/intercept windows. They did not.

I understand goat's frustration, as well. But I am not content to let "possibly" and "seems to me" to take the place of corroborated evidence, especially when my own observations are in conflict with the accepted logic. The simplest solution, for goat, would be to not read the thread if it bothers him. Or, you know, hunt me down in an effort to silence me.

Ill post any further results here, as requested. Those who are not interested can avoid the topic quite easily.
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Posted Nov 29, 2012, 10:45 pm
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I just had an 'accidental' PVP with Tez (Blood Roses)

Turns out we were BOTH hunting RAIDERS.

Is this why we had the 'accidental' PVP- because we were both hunting the same enemy, at the same time- or is it just total co-incidence?
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Posted Dec 12, 2012, 8:35 pm
Blackwill
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That is the rumor :)
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Posted Dec 12, 2012, 10:46 pm
musashi_san
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if tez doesn't want his cars back i'd be willing to entertain buying one. awesome skins.
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Posted Dec 12, 2012, 11:13 pm
*Brunwulf*
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Sorry- I gave them back to him- keep on his good side as i'm sure that's not the last we will see each other in the wilds!
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Posted Dec 13, 2012, 7:59 am
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