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Media v118
*sam*
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This patch has some new files required by two new tracks coming in Morgan (currently marked as 'on probation' until tested properly, you can use them only in custom events for now):

Morgan Lake Speed Track:

http://www.dark-wind.com/images/buildings/building67.jpg

Morgan Lake Figure 8:

http://www.dark-wind.com/images/buildings/building68.jpg

Both thanks again to the wonderful Mr Bastille ..  B)

Morgan Lake is permanently frozen, so makes for some slippy racing mayhem..
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 11, 2012, 10:39 am Last edited May 11, 2012, 10:40 am by *sam*
*Bastille*
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hehe, B) take care on that ice... and watch for rocks. Shred your tyres quick.
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted May 11, 2012, 3:05 pm Last edited May 11, 2012, 3:05 pm by *Bastille*
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ICE ICE ICE ICE ICE ICE ICE!!!!!
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted May 11, 2012, 3:16 pm
*Bastille*
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FireFly said:
ICE ICE ICE ICE ICE ICE ICE!!!!!


/me likes this
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted May 11, 2012, 3:19 pm
FireFly
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Uhm... the speed track has some odd insta-tire shredders on it :/
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted May 11, 2012, 4:05 pm
*sam*
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Which rock terrain textures did you use, Bastille? I'll check the 'sharpness' setting for them
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 11, 2012, 4:09 pm
FireFly
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http://img96.imageshack.us/img96/1892/enemyu.png
If it helps, that's the spot...

Problem is that there is no way to tell at sight that it will rip your tires off in 1 turn.
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted May 11, 2012, 4:16 pm Last edited May 11, 2012, 4:17 pm by FireFly
*sam*
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Looks like darkwind/data/terrains/WinterRock.jpg ?
Yeah, that one has a high 'sharpness' currently
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted May 11, 2012, 4:38 pm
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Well, It's fine if it shreds, but it has to be more clear that it does or it might ruin a lot of the first races, like how both me and tinker gave up after that with no tires.
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted May 11, 2012, 4:53 pm
JuaN VaLDeZ
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Seems to be trouble with staying connected to the lobby today, 3 times the client has shut down while idle in the lobby and now and then the server seems to be going offline


EDIT: sorry about that, my internet was shut off cause my house was causing a 60 volt feedback and no one within 2 blocks could get online, and half the town was having trouble with both internet and digital tv. Service call comes on monday, till then I'm jumpered to the box outside.
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vet wv zom deathrceL1

Posted May 11, 2012, 9:00 pm Last edited May 11, 2012, 11:55 pm by JuaN VaLDeZ
Juris
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Both new tracks are pretty awesome :)

No complaints except maybe they need starting/ending gates.
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vet wv pvp1 pvp5 pvp4 race1 zom pvp2 deathrce1 pvp3 combat1

Posted May 11, 2012, 10:43 pm
*Bastille*
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*sam* said:
Looks like darkwind/data/terrains/WinterRock.jpg ?
Yeah, that one has a high 'sharpness' currently



yeah, thats the one

heres a hint, don't drive over the rocks. You know, just a thought like.  :cyclops:

It caught me out too, was expecting damage but not that bad. Theres only a few points where the damage is that bad, and they are avoidable. Only 2 spots are really on the racing line.

I think its a really good.  :D But then I would
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted May 12, 2012, 12:19 am Last edited May 12, 2012, 12:22 am by *Bastille*
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Them specific rocks are off the track proper too. Shortcuts with consequences! My gal's ribs are still aching after her 140mph crash into the side of the cliff.
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vet wv paintladder ww0,3,0

Posted May 12, 2012, 12:48 am
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Well as I said, the problem is not the fact that they are there... It's that you cant tell that they are rocks that will instashred :rolleyes:
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Posted May 12, 2012, 1:19 am
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Looked pretty obvious to me, just couldn't avoid them in an eaton on the ice. They only instashred at high speed anyway.
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vet wv paintladder ww0,3,0

Posted May 12, 2012, 1:55 am
*Bastille*
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yeah, I went over the bunch near the start finish at 150 in a deville,... GONE! Same line in an eaton, near same speed, I was ok, just depends on how you cross the rocks I guess, weight, speed. Inside line where Tez lost his tyres was taking the corner too tight. I know the textures now, so I guess its hard for to be non biased in this issue. (the rocks are what you are looking for. Textures can overlap, not sure on the results there)

Still got sore ribs ey, :rolleyes:
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted May 12, 2012, 5:01 am
*Bastille*
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as Little Marley test to check out the rocks.

you can see where most of the problem spots are here, or how to avoid them

(event ID 192108)
Venue: Morgan Lake Speed Track


Were the effects of rocks diluted somewhat?
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted May 13, 2012, 1:30 am
*Bastille*
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Juris said:
Both new tracks are pretty awesome :)

No complaints except maybe they need starting/ending gates.



Not so obvious? Its just two rocks really.


Can everyone find the track ok?

Quote:
Well as I said, the problem is not the fact that they are there... It's that you cant tell that they are rocks that will instashred


In the above picture, to me its most obvious that I can't drive that line, but rocks are something Ive been looking to avoid since I first drove Yellow Skies. There are patches of rock all over the place, and even semi masked patches will cause damage.
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Posted May 13, 2012, 1:36 am
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Serephe said:
Looked pretty obvious to me, just couldn't avoid them in an eaton on the ice. They only instashred at high speed anyway.


didn't look obvious to me while i was testing this with FF either, unless we are not talking about the same rocks
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Posted May 13, 2012, 10:42 am Last edited May 13, 2012, 10:43 am by *Tinker*
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well, its not meant to look obvious, obvious :rolleyes:
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted May 13, 2012, 10:50 am
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