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Morgan special rules
Ivan Kerensky
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Except the gang firepower in this area is mesured in gangers more than cars.

so you start a vicious circle as losing gangers make you more prone to lose more. And bringing gangers from other town to get them back could be troublesome as if you win you will pass over the 5 gangers limit and get injuries and thus to your gang...
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vet wv

Posted May 11, 2012, 2:55 pm
*sam*
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Ivan Kerensky said:
so you start a vicious circle as losing gangers make you more prone to lose more.


How so? Maybe you misunderstood.. if a car with a ganger in gets stolen, the ganger remains in Morgan, not in the car anymore.
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Posted May 11, 2012, 3:27 pm
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SAM: Re: Wording: "...liable to getting ill..." is pretty darn clunky. How about "may become ill" or, if the possibility is very high, "will become ill."

Response to "Vicious circle of gangers" post and reply: I think he was specifically referring to Bast's "hostages" scenario, in which case things could certainly become complicated. (Unless hostages still counted toward your 5 Morgan gangers, in which case all is well! sort of...)
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Posted May 11, 2012, 3:39 pm
Ivan Kerensky
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*sam* said:
Ivan Kerensky said:
so you start a vicious circle as losing gangers make you more prone to lose more.


How so? Maybe you misunderstood.. if a car with a ganger in gets stolen, the ganger remains in Morgan, not in the car anymore.


Not answering to you Sam, but to the suggestion than the pilot would been kidnapped ;)

Should have used quote :p
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vet wv

Posted May 11, 2012, 3:49 pm
*sam*
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Ivan Kerensky said:
*sam* said:
Ivan Kerensky said:
so you start a vicious circle as losing gangers make you more prone to lose more.


How so? Maybe you misunderstood.. if a car with a ganger in gets stolen, the ganger remains in Morgan, not in the car anymore.


Not answering to you Sam, but to the suggestion than the pilot would been kidnapped ;)

Should have used quote :p



Ah, good!    B)
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Posted May 11, 2012, 3:57 pm
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*sam* said:
Ivan Kerensky said:
so you start a vicious circle as losing gangers make you more prone to lose more.


How so? Maybe you misunderstood.. if a car with a ganger in gets stolen, the ganger remains in Morgan, not in the car anymore.


yeah, in the case I state that gangers would be taken hostage. I had not thought of that ganger hole point though.

edit: ahh right, snap
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Posted May 11, 2012, 3:58 pm Last edited May 11, 2012, 3:58 pm by *Bastille*
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May I just say how nice it is to see Ivan back again.
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Posted May 11, 2012, 8:39 pm
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Just thought of another special feature Morgan...or maybe Elms could have... Stops or reduces the Weakening or Deteriorating Fast. Would Give these gangers a chance to get played in places other than Death Races:)
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Posted May 11, 2012, 8:54 pm
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Heck no -- they're still playable everywhere, folks gotta die sometme. Leaving them sittng n town besides races just wastes the time you've put into them!
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Posted May 12, 2012, 1:43 am
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Serephe said:
Heck no -- they're still playable everywhere, folks gotta die sometme. Leaving them sittng n town besides races just wastes the time you've put into them!


When you are limited on time to play you play guys that still have potential...At least thats how I do it
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Posted May 12, 2012, 2:16 am
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Everyone has potential, now if you're talkin about guys who still have training left to do, well, what's the point in training guys if once they're done you ain't gonna use them? :stare: Ageing is slow enough without making it even slower. Got muties in their late 20s that still have 5+ game years left in them, and that's MUTIES!
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Posted May 12, 2012, 2:57 am
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*SirLatte* said:
Just thought of another special feature Morgan...or maybe Elms could have... Stops or reduces the Weakening or Deteriorating Fast. Would Give these gangers a chance to get played in places other than Death Races:)


Most of my Humans end up "weakening" or "Deteriorating Fast" somewhere around the age of 17 to 19.  Unless They were older than that when Hired.
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Posted May 16, 2012, 12:17 am
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Ok I have a major bone to pick after seeing the Pirate attack times. The morgan town info says i can "Lose" entire cars if the attacks are not beaten off.

But the attacks all occur on the same day, (a day I work, Saturday, the PEAK business day in the US. not sure of people in other countries get that day off but here, only politicians and bankers and non-economy driven industries like factories have that day off)

Even worse, the attacks occur at 3 times, 1 during the deep part of my "night" (3 hours after i go to bed to get my nightly 6 hours sleep befor going back to work). and the other 2 while im at work.

Can't we put one at 8:00 server instead of 12:00 server? ANY day of the week I can protect my assets at that time. Otherwise I have to make a decision.

Im either going to have to totally ABANDON Morgan altogether, Only stock it with junkheaps like a cadrona or something, or just watch my valuables and cars go "poof" without the ability to do anything at all to influence that.

Right now I am leaning strongly towards evacuating and abandoning the town and not returning.
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Posted May 16, 2012, 12:26 am Last edited May 16, 2012, 12:28 am by StCrispin
Juris
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StCrispin said:
Ok I have a major bone to pick after seeing the Pirate attack times. 



Was thinking about this - my idea would be to make pirate attacks like camp attacks - set a time but allow them to be played early (anytime during the week). 
If you want cooperative play you can require more than one human participate. 
As things are now I think the chance the small player base will miss any of the three town attacks is pretty high.

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Posted May 16, 2012, 12:35 am Last edited May 16, 2012, 12:44 am by Juris
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StCrispin said:
Ok I have a major bone to pick after seeing the Pirate attack times.  The morgan town info says i can "Lose" entire cars if the attacks are not beaten off.

But the attacks all occur on the same day, (a day I work, Saturday, the PEAK business day in the US.  not sure of people in other countries get that day off but here, only politicians and bankers and non-economy driven industries like factories have that day off)

Even worse, the attacks occur at 3 times, 1 during the deep part of my "night" (3 hours after i go to bed to get my nightly 6 hours sleep befor going back to work).  and the other 2 while im at work.

Can't we put one at 8:00 server instead of 12:00 server?  ANY day of the week I can protect my assets at that time.  Otherwise I have to make a decision.

Im either going to have to totally ABANDON Morgan altogether,  Only stock it with junkheaps like a cadrona or something, or just watch my valuables and cars go "poof" without the ability to do anything at all to influence that.

Right now I am leaning strongly towards evacuating and abandoning the town and not returning.


Keep in mind that this is a trial period and Sam may adjust the times depending on how they turn out. I suggested multiple options for Sam to use for times and he went with what he feels is the best times to run the events.

Will some have problems attending, sure. But the main point is for the community to work together as a whole, not as an individual Rambo thinking that if he can't make it to the event, the town is doomed. It's a group effort and those involved need to work together to make sure the town stays safe and you get your training bonus.

There's nothing stopping players setup in morgan from posting a thread of who will/may show up to these events so we all know that at least some players will be there to defend.
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Posted May 16, 2012, 5:50 am Last edited May 16, 2012, 5:50 am by Lord Foul
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As LF says, this is a trial period, and things can be changed. I'll re-state something: don't send out anything to Morgan for the moment if you're not willing to lose it.

It's about co-operation: the community as a whole will have to win the three combats, but there's no requirement for any particular player to be at any specific combat (or indeed any at all).
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Posted May 16, 2012, 10:31 am
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StCrispin said:
(a day I work, Saturday, the PEAK business day in the US.  not sure of people in other countries get that day off but here, only politicians and bankers and non-economy driven industries like factories have that day off)


Forgive the digression!

Huge retail day, absolutely, and also hospitality industry. There are other "economy driven" industries (factories most certainly included), however, that do not rely on Saturdays to do business- industirals (as mentioned), medicine, financial, education to name a few.  I would not limit Saturdays to politicians and bankers.

No bone to pick here, Crispin, as I've worked my share of Saturdays too.  Plus, I agree completely that retail and hospitality kill it on Saturdays, but most info says about 35% of Americans work on weekends, including those who's job is primarily during the week, but who sometimes come in on the weekends to get some extra stuff done (like me.)

Having rattled off all that long-winded drivel, having all the attacks on one day will probably be changed in the long run, because as you pointed out, it makes tons of sense.
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Posted May 16, 2012, 2:16 pm
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Do you need to be actively training the capped skill to get a boost?
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Posted May 16, 2012, 5:35 pm
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Yea, I'm gonna need you to come in on Saturday...

I have to work Saturdays too but I don't whine about it.


Will vacation mode protect your cars from pirate attacks?
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Posted May 16, 2012, 7:14 pm
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By "factories" being "non-economy" driven I meant that they are a producer of goods and dont sell them there at the plant (normally).  Usually their goods are then distributed to some distributor, then parceled out to contractees or general retailers to sell, or if it isnt an end product, to some other user to use in thier areas.

Meant no offense to factory employees.

I hadnt heard that only 35% of American worked on weekends.  But then again American statistical stuff they talk about in the news say we make "on average, over $18.00 an hour" which is blatantly false for the majority of Americans.  Its that word average.  Take the guy who makes 20 Million a year and average him in and you get a skewing effect. 1 guy makes 20 mil, the other 99 make 25k and poof "americans on average make 220,000K a year!" says the news.  LMAO.

(actually the news claims the average American makes 180,000.  which is again totally insane and untrue for the majority of American.  Again, the word average gets it.)

Anyway, I just would rather see a 8:00 server time one one attack.  So I can attend.  I hate to lose my stuff if I had no way to prevent it at all.  THIS week I can.  Im on vacation.

I may just stock morgan with only Dune buggys and Subcompacts.

SNOWBUGGY! :)

anyone have snow camo skins?
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Posted May 17, 2012, 10:31 pm Last edited May 17, 2012, 10:34 pm by StCrispin
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