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Inaugural Firelight + Texan races
*sam*
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*Bastille* said:
sam said:
Sunday at 23.00 is the Texan event


sorry sam, I know I said 23:00 is good on weekends, didn't think that on sunday, that is actually my monday morning. So thats bad for me.. but...

could they be on the same day?

I can change my on times to suit on the saturday evening (server time) anytime. (just need oodles of coffee and stuff)




Let me know what times would suit Saturday? Or Sunday earlier?
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Posted Apr 20, 2012, 10:01 am
Serephe
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What time is that in AEST? Like 9am and 10am?
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vet wv paintladder ww0,3,0

Posted Apr 20, 2012, 10:10 am
*JD_Basher*
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add 10 hours to the server time to get your real time in Australia AEST. Serephe
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vet marshal wv cont

Posted Apr 20, 2012, 12:09 pm
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Mmm I think daylight savings is messing with that a bit. Either way I should be able to make the events, so all good!
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vet wv paintladder ww0,3,0

Posted Apr 20, 2012, 12:56 pm
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Here you go...
Just click on the province you live in. Or the side of the country you live in if Provinces aren't your thing!

GMT AEST
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vet marshal wv cont

Posted Apr 20, 2012, 1:36 pm
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Bast, I got around to trying your Texan Rally track: it's awesome!!! Really dangerous, really rewarding if you drive well!

Well done! :)
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vet combatL1 wv cont0,5,0

Posted Apr 20, 2012, 1:47 pm
*sam*
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Deadman's Drop revision 2 has just been patched in..

http://youtu.be/g27yDJdFAo0
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Posted Apr 20, 2012, 3:25 pm
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Wow! The editor NPC actually almost made it! I'm VERY happy! :D
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vet combatL1 wv cont0,5,0

Posted Apr 20, 2012, 3:33 pm
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looks way too smooth now. )=
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Posted Apr 20, 2012, 3:35 pm
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Sorry D0dger... I wanted the AI to stand a chance and I wanted driving skill to come into play, rather than simply tumbling down the hill and hoping the physics-Gods were kind enough to have you survive.

I'm driving it for the first time in about 2 minutes to see if I overdid it or not.
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vet combatL1 wv cont0,5,0

Posted Apr 20, 2012, 3:41 pm
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Excluding a few AI-pathing issues and a checkpoint problem, I have to admit this revision is much -much- closer to what I initially set out to create when I started work on Deadman's Drop.

In this new version, I get the definite impression that if I smash into something it isn't from a bogus bump in the road, but rather caused by my poor driving. I hope you gents and ladies will feel the same way!

For those who just wanted a straight-up suicide machine: I apologize! However, I didn't forget you completely! There are many more lava patches along the edges of the paths that will be sure to punish the unwary!

Any and all feedback concerning this new version would be greatly appreciated! Please post in the "Groove's FL Track" thread!
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vet combatL1 wv cont0,5,0

Posted Apr 20, 2012, 4:07 pm Last edited Apr 20, 2012, 4:08 pm by Groove Champion
*Bastille*
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Im almost with dodger here, it was really chaotic before.

But with higher speeds, should be chaos now too. :cyclops:
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Apr 20, 2012, 4:15 pm
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what no spikes! :rolleyes:
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Posted Apr 20, 2012, 7:16 pm
Djihani
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Lol watch out for the lava.

2012-04-20 20:26:07
Theresa Rossi died at Deadman`s Drop
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Posted Apr 20, 2012, 8:28 pm
*sam*
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Dead Man Limping
2012-04-21 22:00:00

Textravaganza
2012-04-22 14:00:00
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Apr 20, 2012, 10:23 pm
*Bastille*
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Fantastic!

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Posted Apr 20, 2012, 11:51 pm
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Djihani said:
Lol watch out for the lava.

2012-04-20 20:26:07
Theresa Rossi died at Deadman`s Drop


Oh I'm sorry! Did I put lava in strategic spots all over the easier lanes?  B)

Tinker said:
what no spikes! :rolleyes:


Next project,  I promise!
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Posted Apr 21, 2012, 4:49 am
*Bastille*
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maneater!

I gotta get a guy out to town
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Posted Apr 21, 2012, 5:05 am
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Turns out I'll have to miss the grand opening of my track :(

I'd really appreciate if someone could post the replay IDs though!
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Posted Apr 21, 2012, 7:40 pm
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Groove Champion said:
Turns out I'll have to miss the grand opening of my track :(

I'd really appreciate if someone could post the replay IDs though!


Well that's painful.
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Posted Apr 22, 2012, 5:35 am
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