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Media v.106, New weapons models
*sam*
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This patch brings in no less than 35 new 3D weapons models; basically a complete re-vamp of the mounted projectile weapons.

Thanks go to johnnygo for the initial modelling, and especially a huge thanks to Tinker for all the work he put into this! Thanks also to Bastille and Goat for some help with the texturing.

http://www.dark-wind.com/images/ss4/newguns.jpg

I'm also moving the mount positions, mostly on muscle cars and sedans - as shown in the attached Symph picture, the front mounts are being raised by maybe 30cm or so. So far only the Pickup and Symp are affected - I want to make sure all is stable before doing the rest, which I'll do over the next week or two. This will have an impact on gameplay since it will raise these front mounted guns a little and, therefore, make them better for shooting over obstacles/low hills. This can only be a good thing in terms of slightly reducing the dominance of SUVs.

At the same time as tweaking the gun mount points, I'll be slightly re-sizing some of the chassis, as many of them are too small or too large versus what they 'should' be. Thanks to Bastille for some detailed figures he produced some time ago for this purpose!
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Posted Nov 25, 2011, 11:10 am Last edited Nov 25, 2011, 11:11 am by *sam*
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Nice!

GB
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Posted Nov 25, 2011, 11:15 am
FireFly
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O-M-F-G...
SAM...

I could kiss you  :stare:(in a non gay way)

Of course, the rest of you nice helpers get hugs  ;)
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Nov 25, 2011, 11:18 am Last edited Nov 25, 2011, 11:27 am by FireFly
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wow!

This is a quality update. Good work guys!
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vet wv

Posted Nov 25, 2011, 11:22 am
*sam*
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FireFly said:
O-M-F-G...
SAM...

I could kiss you  :stare:(in a non gay way)

Of course, the rest of you nice helpers get hugs  ;)



Er.. you can kiss Tinker if you like!
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Posted Nov 25, 2011, 11:29 am
Stingray191
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You continue to rock Sam & Tinker!
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Posted Nov 25, 2011, 11:44 am Last edited Nov 26, 2011, 4:43 am by Stingray191
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nice, I've been waiting for this to see the light of day. congrats guys
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Posted Nov 25, 2011, 11:55 am
*Grograt*
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NOW thats an update
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vet marshal wv community

Posted Nov 25, 2011, 12:54 pm
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Nice!
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Posted Nov 25, 2011, 3:57 pm
d0dger
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very cool update

Tank Guns might need scaled down just a bit, or weapons placement moved just a tad closer to center on the Trash Truck. Lots of clipping going on.

http://i198.photobucket.com/albums/aa248/anomaly1k/Darkwind/screenshot_10-44-46-1.png
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Posted Nov 25, 2011, 4:48 pm
*JD_Basher*
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GREAT name for a trash truck Dodger!..... Excellent movie (Serenity) and series (Firefly) too, btw! :D
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Posted Nov 25, 2011, 6:57 pm
d0dger
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*JD_Basher* said:
GREAT name for a trash truck Dodger!..... Excellent movie (Serenity) and series (Firefly) too, btw! :D


Thanks I'm very fond of it. More than just a name though.

check here for full body pics of Serenity:
http://www.dark-wind.com/forums2/index.php?a=topic&t=4350&min=320&num=20
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Posted Nov 25, 2011, 10:07 pm
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FireFly said:
O-M-F-G...
SAM...

I could kiss you  :stare:(in a non gay way)



Ditto, except for the non-gay thing...  ;)

But, I'll give you a 10-second head start...  :rolleyes:
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vet wv paintladder

Posted Nov 25, 2011, 10:58 pm
*JD_Basher*
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ParaPsycho said:
FireFly said:
O-M-F-G...
SAM...

I could kiss you  :stare:(in a non gay way)



Ditto, except for the non-gay thing...  ;)

But, I'll give you a 10-second head start...  :rolleyes:


Eeewwww.....  :rolleyes:
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vet marshal wv cont

Posted Nov 26, 2011, 12:20 am
Juris
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The new Buzzer look is awesome - much more intimidating, thanks Sam :)

Edit: And thanks Tink :)
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Posted Nov 26, 2011, 12:39 am Last edited Nov 26, 2011, 1:35 am by Juris
*sam*
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Tinker did more work on this patch than I did!
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Posted Nov 26, 2011, 1:06 am
Fifth
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One nitpick: the rust color doesn't go well with all color schemes. Might there in the future be a way to change the paint on a vehicle's weapon mounts away from the rust-brown?
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vet wv

Posted Nov 26, 2011, 1:52 am
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Fifth said:
One nitpick: the rust color doesn't go well with all color schemes. Might there in the future be a way to change the paint on a vehicle's weapon mounts away from the rust-brown?


I kinda thought the same. I was going to suggest having two textures for the guns, the current one and a plain gunmetal gray one. If the car was dirtied and not cleaned we get the rusty version. If the car's been kept clean we get the gunmetal gray. Might be an easier compromise to code than custom colors.
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Posted Nov 26, 2011, 2:48 am
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d0dger said:
Fifth said:
One nitpick: the rust color doesn't go well with all color schemes. Might there in the future be a way to change the paint on a vehicle's weapon mounts away from the rust-brown?


I kinda thought the same. I was going to suggest having two textures for the guns, the current one and a plain gunmetal gray one. If the car was dirtied and not cleaned we get the rusty version. If the car's been kept clean we get the gunmetal gray. Might be an easier compromise to code than custom colors.


Yeah, this works, especially because all my custom-colored cars I keep squeaky-clean.
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vet wv

Posted Nov 26, 2011, 3:32 am
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Yay! great to see these on cars, Thanks for getting these in Sam, AWESOME TINK!( I know I have pained you in this process, only 6 months, short time really after all :rolleyes:)

Colours of these mounts and rust and stuff has been a concern of mine, and one of the reasons Im really glad to see these on cars and in the Evan environment. Im not sure if multiple weapon skins is possible, a slight tone down on the brightness should be enough to blend them into most vehicle models. For those bright and pretty models out there.. ya just gunna have to make your models dirty and brown, what can I say this is the Pocky clipse! :cyclops:

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Posted Nov 26, 2011, 3:49 am
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