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NPC 2-stage spawn: in testing
johnny go
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how do yer get to be a moderater any how? are their any cool perk?

a mods bar perhaps?
or nun coupons?
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vet wv

Posted May 13, 2011, 3:17 pm
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goat starer said:


It appears your moderators think telling someone they are whining is fine...

consistency would be nice.




[removed by Sam. I know you were joking but it's not helpful]
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Posted May 13, 2011, 4:23 pm Last edited May 13, 2011, 4:54 pm by *sam*
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*sam* said:
I never claimed to be entirely consistent; frankly, I have better things to do than micromanage the forums - hence, my moderation is sporadic and misses posts sometimes. However, my intention is to edit/remove posts that are inflammatory and which are making little contribution to a useful discussion, when I do see them.


i thought that was why you had moderators?
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Posted May 13, 2011, 5:54 pm
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goat starer said:
having a dragons Breath spawn 101m in front of you is pretty catastrophic...


Yeah I had this on the initial spawn the other day. I managed to get my vehicles out of the line of fire fairly quickly, but not before one of them had taken heavy engine damage. Just as I got that car a good distance away from the pack and start to feel like it would be safe. WHAM! 3 vehicles on second spawn, all nearest to this lone lame duck.

It was the most challenging and most fun NPC battle I've had in a long, long time.
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Posted May 13, 2011, 6:12 pm
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d0dger said:


It was the most challenging and most fun NPC battle I've had in a long, long time.


+1 on that
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Posted May 13, 2011, 7:07 pm
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*Grograt* said:
d0dger said:


It was the most challenging and most fun NPC battle I've had in a long, long time.


+1 on that


+2 .... i didn't have dodgers ability and lost 2 fts complete with tank guns... rgms.... but i'm not whining... it was fun.

its a game peeps ... and that includes the forums  :stare: :rolleyes:
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Posted May 13, 2011, 10:31 pm
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Quote:
Thanks Paranoid. I understand everything now. Don't mind the 'wave' because i normally take on that many cars, just having them show up in your lap was a painheaps of fun.


fixed it for ya


these are great. dodgers example shows how cool all this is, like a real ambush.

Ambushes are assuming a step, you start already lured into an ambush situation, and thats cool and all but this code fills that in. To suddenly be swarmed by a huge force that pop out from cover... like they wuz really trying ta get ya...  B)
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Posted May 14, 2011, 12:45 am
johnny go
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goat starer said:
*Grograt* said:
d0dger said:


It was the most challenging and most fun NPC battle I've had in a long, long time.


+1 on that


+2 .... i didn't have dodgers ability and lost 2 fts complete with tank guns... rgms.... but i'm not whining... it was fun.

its a game peeps ... and that includes the forums  :stare: :rolleyes:



Ouch!!!
What's te event I'd?
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vet wv

Posted May 14, 2011, 7:54 am
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i dunno.. look for most watched of the past few days! :cyclops:
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Posted May 14, 2011, 11:49 am
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goat starer said:
i dunno.. look for most watched of the past few days!  :cyclops:


My desperate replay has been broken since the event, can never watch it.
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Posted May 14, 2011, 12:03 pm
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goat starer said:
i dunno.. look for most watched of the past few days!  :cyclops:


351180 did you get surprized by that buzzer? that was rough  :cyclops:

amazing how much damage they can dish out to a FT at close range
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Posted May 15, 2011, 3:04 pm Last edited May 15, 2011, 3:06 pm by *Tinker*
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*Tinker* said:
goat starer said:
i dunno.. look for most watched of the past few days!  :cyclops:


351180 did you get surprized by that buzzer? that was rough  :cyclops:

amazing how much damage they can dish out to a FT at close range


very surprised... never seen 4 buzzers in a scout... was massive CR difference with 4 dragons breaths and 7 other cars against two fts...

was quite entertaining
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Posted May 15, 2011, 4:34 pm
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Wow, just had a 2nd wave hit 11 turns into a fight. That seems pretty early.
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vet wv paintball

Posted May 17, 2011, 4:00 pm
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I'm pretty sure the second wave is somewhat based around damage, as a second wave often seems to occur almost directly after I put 4 HL's trough the lead enemy vehicle (Insta Crew killing)

Still, rather early than when you're in the middle of a firefight :)
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Posted May 17, 2011, 4:04 pm Last edited May 17, 2011, 4:04 pm by FireFly
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PAY VERY CLOSE ATTENTION TO DIALOG BOXES.

One moment, you're 350m away from the nearest enemy, and about to click "Escape..."

The next moment, you've just clicked "Surrender" by mistake because that late-spawn car popped up 100m in front of you at the same moment you were trying to click "Escape," and now you've thrown a perfectly good car in the trash and volunteered to for a duel to the death with some wild animals.

PAY VERY CLOSE ATTENTION TO DIALOG BOXES.
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vet wv marshal

Posted Jul 13, 2011, 3:00 am
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perhaps a bright red dialog box for surrendering would be easy to code?
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Posted Jul 13, 2011, 8:07 am
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Did this happen to you today, ninja? Let me know the event ID and I'll return your lost stuff
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Posted Jul 13, 2011, 12:57 pm
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I appreciate the offer, but I'm gonna chalk it up to user error and just learn from my mistake. I could have escaped the previous turn if I had been paying more attention.
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vet wv marshal

Posted Jul 27, 2011, 6:19 pm
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