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Engine v.134, Scripts v.292
*sam*
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- fixes bug that sometimes allowed broken weapons to fire
- fixed the autofire bug in deathrallies
- provided option on loading screen to ignore decals (use this if you keep crashing going into a particular event, hopefully it will help in those cases)
- hover-over obituary feature for 3D gravestones
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jan 14, 2011, 11:04 am
Zephyr
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Also I like the new yellow warning circle when positioning cars. Nice touch.

These "3d gravestones..." does this mean that whenever a character dies, a gravestone is erected on that spot on that map? This is realy cool. How do you set the obituary text?
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vet wv

Posted Jan 14, 2011, 11:20 am
*sam*
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Zephyr said:
Also I like the new yellow warning circle when positioning cars.  Nice touch. 

These "3d gravestones..." does this mean that whenever a character dies, a gravestone is erected on that spot on that map?  This is realy cool.  How do you set the obituary text? 



Yeah, I forgot to mention the yellow circle.

The 3D gravestones are not available for every death, no. This would clutter up the maps and increase load times.

Gravestones are manually positioned, by me, for a fee. They're intended to be prestige items for your top characters only (and are only available to hall-of-fame characters).

I would prefer to keep a 'public graveyard' on each map, containing all graves for that map, in order to stop clutter. You can however request your own gang-only graveyard on a map.

Obituary texts are PMd directly to me.

There's a link to this stuff from your hall of fame characters.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jan 14, 2011, 12:14 pm Last edited Jan 14, 2011, 12:14 pm by *sam*
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Uh... you still havent said what the yellow circle was for:)
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Posted Jan 14, 2011, 1:15 pm
*Grograt*
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*sam* said:
You can however request your own gang-only graveyard on a map.


There you go Jimmy lol  B)
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vet marshal wv community

Posted Jan 14, 2011, 1:17 pm
*sam*
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*SirLatte* said:
Uh... you still havent said what the yellow circle was for:)


It serves no direct purpose other than as a warning so you someone (not you, someone else) don't doesn't whinge when you they set up right at the edge of the pink one and get an enemy in your their face  :rolleyes:
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Posted Jan 14, 2011, 1:20 pm Last edited Jan 14, 2011, 1:47 pm by *sam*
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Eeeekkk he said whinge .... get ready for community assault
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vet marshal wv community

Posted Jan 14, 2011, 1:24 pm
*sam*
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See edit, hehe
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Posted Jan 14, 2011, 1:46 pm
*Tinker*
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hehe
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Posted Jan 14, 2011, 1:51 pm
*Rev. V*
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Where's the "Chainsaws have now been added as ped weapons" notice?!?!?!

B)
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Posted Jan 14, 2011, 3:23 pm
Serephe
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*sam* said:
*SirLatte* said:
Uh... you still havent said what the yellow circle was for:)


It serves no direct purpose other than as a warning so you someone (not you, someone else) don't doesn't whinge when you they set up right at the edge of the pink one and get an enemy in your their face  :rolleyes:


Right on Sam! Stick it to the man!

Also, I love when something I suggest gets added. :) It makes me feel warm and fuzzy, like I mean something in this crazy world! YAY!
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vet wv paintladder ww0,3,0

Posted Jan 14, 2011, 6:38 pm
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*sam* said:

Gravestones are manually positioned, by me, for a fee. They're intended to be prestige items for your top characters only (and are only available to hall-of-fame characters).


Gordon Freeman and Arnold Schwartz are so getting their own grave stones when they die.
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vet wv zom

Posted Jan 14, 2011, 8:22 pm
Zephyr
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Oh wow I've never noticed the "Hall of Fame" before! I even have some people there. And I've seen tombstones on some maps, but never realized what they represented, I just thought they were part of the scenery. Hmm. I'll have to decide if it's worth the expense.
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vet wv

Posted Jan 14, 2011, 9:12 pm
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Can we put them in the SS arena?

Up in the nose bleeds perhaps(edge of crater or something?)
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Posted Jan 14, 2011, 10:01 pm
*sam*
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Joel Autobaun said:
Can we put them in the SS arena?

Up in the nose bleeds perhaps(edge of crater or something?)


Hmm I think that would be too intrusive. Gonna have to keep arena ones outside the arena.
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jan 14, 2011, 10:12 pm
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There would be no where left to drive. :rolleyes: That goes for anywhere I guess.
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Posted Jan 14, 2011, 11:47 pm
*Rev. V*
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If we had chainsaws, we could MAKE room.

Y'know.....just sayin'....
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vet wv zom marshal paintladder cont

Posted Jan 15, 2011, 9:29 am
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The native linux client is ver 131 still. I fear for my stability. Any chance of a new build? (maybe with keycodes looked at so i needn't worry about accidentally hitting shift and making the world go all topsy turvy?)
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vet wv pvp3

Posted Jan 15, 2011, 1:20 pm
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Rev. V said:
If we had chainsaws, we could MAKE room.

Y'know.....just sayin'....


Chainsaws are one thing, but what's cooler would be chainsaw launchers. That's right. Chainsaw launchers.

*shuump* *whissssss* *BRZZZZZZZZZZZZZZZZZ*
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vet wv zom

Posted Jan 15, 2011, 7:37 pm
Zephyr
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Another new undocumented feature I noticed is that on the vehicle info screen it will tell you exactly how many miles the vehicle will get out of its current loadout and on-board fuel. Nice feature.
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vet wv

Posted Jan 15, 2011, 10:15 pm
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