Darkwind - Viewing Topic: DWStats
Welcome Guest! » Darkwind » Discussion » Darkwind Discussion » DWStats

Pages: << prev 1, 2, 3 next >> Reply to Topic Create New Topic Create New Poll
DWStats, Web based gang skills tracking.
*Dark Tempest*
The Black Legion
Darkwind Guru

Mutants Faction

Member Level

Group: Marshals
Posts: 2,049
Joined: Jan 27, 2010

Send an email to *Dark Tempest* Send a personal messsage to *Dark Tempest* Reply with a quote from this post Go to the top of the page

No, DWStats uses their highest skill as the determiner for the Skill Cap Score, so it only tells you what you already know.
.........................
vet wv marshal pvp2

Posted Jan 7, 2011, 12:39 pm
*Bastille*
Raging Scavengers
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Marshals + Contributors
Posts: 7,513
Joined: Mar 31, 2009

Send an email to *Bastille* Send a personal messsage to *Bastille* Reply with a quote from this post Go to the top of the page

Marshall Dark Tempest said:
Mine has always worked, but clearing my cache ruins it. I wish there was an offline way to do it so the data was stored indefinitely.


Ahh good point

There is the Program that Sam (I think) popped up a while back, I've used that a couple of times, although it does not have the scoring system. Can't remember where its at.
.........................
marshal vet wv pvp4 zom cont pvp32,12,1

Posted Jan 7, 2011, 12:44 pm
*Dark Tempest*
The Black Legion
Darkwind Guru

Mutants Faction

Member Level

Group: Marshals
Posts: 2,049
Joined: Jan 27, 2010

Send an email to *Dark Tempest* Send a personal messsage to *Dark Tempest* Reply with a quote from this post Go to the top of the page

It was nbk_something_or_other. He released it shortly before DWStats came out, and recent changes to the data base have rendered it useless until he comes back and patches it again.

He called it DarkWindDashboard.
.........................
vet wv marshal pvp2

Posted Jan 7, 2011, 12:51 pm
d0dger
an0maly
Darkwind Guru

Deathrace Mafia Faction

Avatar

Member Level

Group: Members
Posts: 2,492
Joined: Jan 24, 2010

Send a personal messsage to d0dger Reply with a quote from this post Go to the top of the page

* Aggregate

* Hero - Leadership + Courage
* Wpn - total of the 4 weapon skills
* Car - total of the 3 driving skills
* Spt - total of the 3 support skills
* sTot - total of all 10 skills
* Stat - total str + dex + spd
* StatAvg - average of str + dex + spd
.........................
vet wv combat1 combatL1 paintladder pvp5 sssc deathrceL1 pvp4 zom race1 semiprocombat deathrce1 raceL1 pvp3 pvp2 ww pvp1 paintball santa2 gwped4,16,10

Posted Jan 7, 2011, 1:18 pm
GrowlingBadger
Meles
Darkwind Guru

Mutants Faction

Member Level

Group: Members
Posts: 722
Joined: Jul 29, 2010

Send an email to GrowlingBadger Send a personal messsage to GrowlingBadger Reply with a quote from this post Go to the top of the page

Ello, does this roofer show training form? If so how do I find it amongst all the data?

GB
.........................
vet wv circuit2 circuit1 pvp5 pvp4

Posted Jul 16, 2011, 9:10 am
*sam*
The Salthill Sluggerz
Darkwind Guru

Renegade

Avatar

Member Level

Group: Lead Developer
Posts: 16,780
Joined: Jan 19, 2006

Send an email to *sam* Send a personal messsage to *sam* Reply with a quote from this post Go to the top of the page

Training form is hidden data. The intention was that it would reward players who watch their characters carefully and figured it out themselves over time..not sure if it achieves that.
.........................
marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Jul 16, 2011, 9:56 am Last edited Jul 16, 2011, 9:57 am by *sam*
GrowlingBadger
Meles
Darkwind Guru

Mutants Faction

Member Level

Group: Members
Posts: 722
Joined: Jul 29, 2010

Send an email to GrowlingBadger Send a personal messsage to GrowlingBadger Reply with a quote from this post Go to the top of the page

Does training form go up and down or only down?

GB
.........................
vet wv circuit2 circuit1 pvp5 pvp4

Posted Jul 16, 2011, 10:48 am
JS
Hitmen Trucking Inc -CI-
Darkwind Guru

Renegade

Member Level

Group: Members
Posts: 3,238
Joined: Jan 9, 2010

Send an email to JS Send a personal messsage to JS Reply with a quote from this post Go to the top of the page

*sam* said:
Training form is hidden data. The intention was that it would reward players who watch their characters carefully and figured it out themselves over time..not sure if it achieves that.


My personal observations is that there are too many variables to track when you move guys around a bit, and change their trained skill a few times.  Basically, if they sit in one town and go for the skill that is easily trained in that town they get 4-8.  If they travel a lot, and go for the skill easily trained they get 2-4.  If they travel a lot, and try to get a skill not easily trained they get 0-2.  That is a very broad brush observation, but has held true for me for over a year.
.........................
vet wv pvp5 pvp3 pvp4

Posted Jul 16, 2011, 3:25 pm
*Bastille*
Raging Scavengers
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Marshals + Contributors
Posts: 7,513
Joined: Mar 31, 2009

Send an email to *Bastille* Send a personal messsage to *Bastille* Reply with a quote from this post Go to the top of the page

I always thought this was kinda vague to limit training maximisation.

I find it much more fun to just let people be where they be.

Bastille, slowest training gang in all of Evan.
.........................
marshal vet wv pvp4 zom cont pvp32,12,1

Posted Jul 16, 2011, 3:42 pm
d0dger
an0maly
Darkwind Guru

Deathrace Mafia Faction

Avatar

Member Level

Group: Members
Posts: 2,492
Joined: Jan 24, 2010

Send a personal messsage to d0dger Reply with a quote from this post Go to the top of the page

right and if they are at the high end of your range they have a high training form, and at the low end of your range they have a low training form... and having them train a skill that they get a bonus in from city boosts, mentoring, or league training bonuses can help kick start their training form when it's low.
.........................
vet wv combat1 combatL1 paintladder pvp5 sssc deathrceL1 pvp4 zom race1 semiprocombat deathrce1 raceL1 pvp3 pvp2 ww pvp1 paintball santa2 gwped4,16,10

Posted Jul 16, 2011, 3:43 pm
JS
Hitmen Trucking Inc -CI-
Darkwind Guru

Renegade

Member Level

Group: Members
Posts: 3,238
Joined: Jan 9, 2010

Send an email to JS Send a personal messsage to JS Reply with a quote from this post Go to the top of the page

Bastille said:
I always thought this was kinda vague to limit training maximisation.

I find it much more fun to just let people be where they be.

Bastille, slowest training gang in all of Evan.


I hear ya Bast, I almost never put guys in a place for the training, I use them as I want and let the training happen as it may.  However, these  last few weeks I've been on holiday and my Somerset guys mostly went to Driver. They have trained better in town than they ever did in the wild in driver.  I've seen some of the first 6-8 skill trains in town I've ever seen.
.........................
vet wv pvp5 pvp3 pvp4

Posted Jul 17, 2011, 7:27 am
Lord Foul
.-^-HellRazors-^.
Darkwind Guru

Mutants Faction

Member Level

Group: Rules Council
Posts: 3,543
Joined: Jan 12, 2008

Send an email to Lord Foul Send a personal messsage to Lord Foul Reply with a quote from this post Go to the top of the page

JS said:
*sam* said:
Training form is hidden data. The intention was that it would reward players who watch their characters carefully and figured it out themselves over time..not sure if it achieves that.


My personal observations is that there are too many variables to track when you move guys around a bit, and change their trained skill a few times.  Basically, if they sit in one town and go for the skill that is easily trained in that town they get 4-8.  If they travel a lot, and go for the skill easily trained they get 2-4.  If they travel a lot, and try to get a skill not easily trained they get 0-2.  That is a very broad brush observation, but has held true for me for over a year.


Sounds about right as long as the characters training form is at its best.

Sam, Not sure where the "reward" is to watch characters train slowly or figure out how many skill points they've lost over the last x amount of time from bad training form.lol

What I've figured out is that characters can have multiple "slumps" (bad training form) over their lifespan if they live long enough. These can range from 6 months to a full year on average and can take away more than 100 skill points from a skill being trained just from a 6 month slump. Think of how much is lost of a year of being in a slump.

Bad training form can decide if you get that level 2 sniper you needed in that last combat to survive the encounter. If little jimmy was not in a slump for 6 months he may have lived through his last scout as he would of had the extra specs needs to nail those critical shots needed to win the battle. But since he's been in a slump over the past 6 months he lacked the specs to give him the little bit of skill needed to land those shots and is now 6 feet under because of it.

As I've mentioned before, training form is the most powerful ability in the game as it controls everything about the character and where they will end up over their natural life span. Training centers, town bonuses, league bonuses and motivator do not "kick start" or change a characters training form from my observations. They may at best keep it from getting worse, but if the characters training form is already in the pits, those bonuses do nothing.

The only real way to override bad training form (slump) is to do lots of scouts and have that character use the weapon needed to raise that skill, but that requires far more effort than normal training. And if a fair amount of your characters are in a slump (bad training form) that method is difficult do do unless you have lots of time to play.

Example, currently 20% of my gang is in a slump (bad training form) that has continued for a minimum of 13 weeks to 19 weeks and continues. Think of all the skill points and specs lost over that time due to this one in game effect. The bigger your gang the more you will notice it and feel the effects of bad training form and there's no in game effect that will alter bad training form from what I've observed over the years.

Have fun, train hard. ;)

.........................
vet race1 deathrce1 wv zom circuit1 pvp1 northernsummer community circuit3 paintball55,206,126

Posted Jul 19, 2011, 4:37 am Last edited Jul 19, 2011, 4:40 am by Lord Foul
bob ewing
harimau
Sunday Driver

Civs Faction

Avatar

Member Level

Group: Subscribers
Posts: 65
Joined: Nov 30, 2013

Send an email to bob ewing Visit bob ewing's web site Send a personal messsage to bob ewing Reply with a quote from this post Go to the top of the page

looks like dws stats doesn't work anymore...
Bug?
.........................
vet wv

Posted Sep 10, 2018, 4:26 am
*The X Man*
Better Off Dead
Darkwind Guru

Slavers Faction

Avatar

Member Level

Group: Game Manager
Posts: 2,206
Joined: Jul 25, 2012

Send an email to *The X Man* Send a personal messsage to *The X Man* Reply with a quote from this post Go to the top of the page

Works fine, just tested it myself.
.........................
vet wv marshal paintladder zom circuit3 paintball raceL1 race1 pvp4 hammer circuit2 pvp2 circuit1 gwped pvp5 pvp3 pvp1 deathrceL1 triangle1 combatL1 elmsautumn combat1 northernsummer1,3,0

Posted Sep 10, 2018, 7:30 am
bob ewing
harimau
Sunday Driver

Civs Faction

Avatar

Member Level

Group: Subscribers
Posts: 65
Joined: Nov 30, 2013

Send an email to bob ewing Visit bob ewing's web site Send a personal messsage to bob ewing Reply with a quote from this post Go to the top of the page

Dun work anymore for me...
.........................
vet wv

Posted Sep 10, 2018, 9:47 am
*Bastille*
Raging Scavengers
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Marshals + Contributors
Posts: 7,513
Joined: Mar 31, 2009

Send an email to *Bastille* Send a personal messsage to *Bastille* Reply with a quote from this post Go to the top of the page

works ok for me too. Using Windows Expletive, for windows 10.

It was not working for me at one time, a long time back, using firefox and chrome. Stopped checking DWstats. So I was never sure I f that was a browser issue, or something else all together.


Does the link open up (do anything) when you click?
Is it redirecting to dark-wind.com/dwstats?

What browser are you using?
.........................
marshal vet wv pvp4 zom cont pvp32,12,1

Posted Sep 10, 2018, 11:09 am
*The X Man*
Better Off Dead
Darkwind Guru

Slavers Faction

Avatar

Member Level

Group: Game Manager
Posts: 2,206
Joined: Jul 25, 2012

Send an email to *The X Man* Send a personal messsage to *The X Man* Reply with a quote from this post Go to the top of the page

You have to "fetch" to log in a starting point. After you do an event, fetch again. Then you will have separate dates from which to "compare" and choose your date range. Then you will be able to see the specific increase for the characters used during that time. You may have to clear out your cache before attempting this.
.........................
vet wv marshal paintladder zom circuit3 paintball raceL1 race1 pvp4 hammer circuit2 pvp2 circuit1 gwped pvp5 pvp3 pvp1 deathrceL1 triangle1 combatL1 elmsautumn combat1 northernsummer1,3,0

Posted Sep 11, 2018, 6:41 am
bob ewing
harimau
Sunday Driver

Civs Faction

Avatar

Member Level

Group: Subscribers
Posts: 65
Joined: Nov 30, 2013

Send an email to bob ewing Visit bob ewing's web site Send a personal messsage to bob ewing Reply with a quote from this post Go to the top of the page

i'm using firefox, i've done the fetch but no new stats.. will try on IE
.........................
vet wv

Posted Sep 11, 2018, 1:17 pm
Reply to Topic Create New Topic Create New Poll E-mail me when replies are made to this topic View Printable
» Darkwind » Discussion » Darkwind Discussion » DWStats

0.1415 seconds - 28 queries - 0.35 load