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New slaver skins!
*sam*
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I just patched in a large set of new slaver skins, produced by goatstarer. The previous shark-teeth versions have been turned into normal 'rare skins'. Thanks goat!


Note that, if your installation of the game already has downloaded any vehicle skins that finish with _50 (they will be shark-teeth skins), you'll have to delete them so the new versions can be downloaded when you first meet them. Alternatively, you can start from a fresh install of the game.
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Posted Aug 9, 2010, 12:30 pm Last edited Aug 9, 2010, 12:32 pm by *sam*
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Would it be possible to make faction specific skins available to players of that faction?
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Posted Aug 9, 2010, 4:19 pm Last edited Aug 9, 2010, 4:19 pm by FireFly
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nope
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Posted Aug 9, 2010, 4:29 pm
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Well, someone had to ask, as someone else would have eventually.
I don't think I even use any of those cars :)
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Posted Aug 9, 2010, 4:41 pm
*Longo*
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goat starer said:
nope


So... do you have any plans on opening Morgan anytime soon, sir?  :stare:
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Posted Aug 9, 2010, 4:44 pm
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Nice one goat, I've been waiting for these. Going to have to go hunt me some slavers...
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Posted Aug 9, 2010, 5:00 pm
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Longo said:
goat starer said:
nope


So... do you have any plans on opening Morgan anytime soon, sir?  :stare:


nope... but i am not sitting here making free skins for pillocks... he can loot them like anyone else  :cyclops:
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Posted Aug 9, 2010, 5:06 pm
*Longo*
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goat starer said:
Longo said:
goat starer said:
nope


So... do you have any plans on opening Morgan anytime soon, sir?  :stare:


nope... but i am not sitting here making free skins for pillocks... he can loot them like anyone else  :cyclops:


HA!
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Posted Aug 9, 2010, 5:13 pm
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*sam* said:
I just patched in a large set of new slaver skins, produced by goatstarer. The previous shark-teeth versions have been turned into normal 'rare skins'. Thanks goat!


Note that, if your installation of the game already has downloaded any vehicle skins that finish with _50 (they will be shark-teeth skins), you'll have to delete them so the new versions can be downloaded when you first meet them. Alternatively, you can start from a fresh install of the game.


Eeek. I've been using _50 for local skins as I've been working on. Guess I have a lot of cleaning to do. lol
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Posted Aug 9, 2010, 5:57 pm
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these aint working... waqtching wave of mutilation fight and the skins are all normal...
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Posted Aug 9, 2010, 6:37 pm
*Rezeak*
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goat starer said:
these aint working... waqtching wave of mutilation fight and the skins are all normal...


Could it be that thing where you have to use the skin/see the skin twice before it actually shows?

I know that with player made custom skins you have to load it twice before anyone can see them
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Posted Aug 9, 2010, 6:44 pm
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tried that one.... just getting the normal skins
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Posted Aug 9, 2010, 6:51 pm
*sam*
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Actually I never did set up any gangs apart from the original two (FL manhunters and butane) as slavers...

There are 3 others in the faction... should they all behave the same as the original two, with regards to wandering between towns, etc.?
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Posted Aug 9, 2010, 6:54 pm
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i think so.. strikes me that they would have to be nomadic
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Posted Aug 9, 2010, 6:55 pm
*Rezeak*
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*sam* said:
Actually I never did set up any gangs apart from the original two (FL manhunters and butane) as slavers...

There are 3 others in the faction... should they all behave the same as the original two, with regards to wandering between towns, etc.?


Maybe you could have the 2 originals wondering all over evan. With the other 3 roaming around certain parts.

E.G
Ultraviolence stay around the sar/tex/shanty area.
Wave of mutilation stay around BL/FL area
and the other one (not sure what it is) could stay around SS/elms?
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Posted Aug 9, 2010, 7:16 pm
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But but but...

Why are there no pictures in this thread?
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Posted Aug 9, 2010, 7:41 pm
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*Rezeak* said:
*sam* said:
Actually I never did set up any gangs apart from the original two (FL manhunters and butane) as slavers...

There are 3 others in the faction... should they all behave the same as the original two, with regards to wandering between towns, etc.?


Maybe you could have the 2 originals wondering all over evan. With the other 3 roaming around certain parts.

E.G
Ultraviolence stay around the sar/tex/shanty area.
Wave of mutilation stay around BL/FL area
and the other one (not sure what it is) could stay around SS/elms?


GW is sadly left out of the slavers' attempts at... well... slaving. I never see any of those gangs there :(
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Posted Aug 9, 2010, 8:15 pm
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Oh trust me Groove, I would if I could!
(I wish slaver players could sell npc's to the arena :()
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Posted Aug 9, 2010, 8:16 pm
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You're a terrible human being! B)

I hear you don't have to pay for food or water because you feed babies to your gangers!
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Posted Aug 9, 2010, 8:25 pm
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No, they would find that disgusting...
We do however, just "Look away" if our mutant members get hungry after a battle...

It's better that way, believe me... :rolleyes:
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Posted Aug 9, 2010, 8:29 pm
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