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*Grograt*
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Concerning Mantis logging, i myself only log a suggestion when it has over whelming support of the community, to my mind this has not been shown with in this debate, hence no mantis report has been made as yet.
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vet marshal wv community

Posted Jul 21, 2010, 9:50 am
*Tinker*
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This discussion is no where near finished!

Goat get out of this thread if your only going to make insults you ....

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Back on topic

1 bullette animation, sure freaking sounds cool to me

2 MG range

Can anyone tell us why their range canot be lowered? They are at the bottom of the food chain right?

Can anyone say HMG are not the best weapon in the game?
That they have superior advantages for their reload capacity, damage, recoil on target, criticals, bulk space, availability, they even have their own spec to stop jamming.
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Jul 21, 2010, 12:59 pm
*goat starer*
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*Tinker* said:
This discussion is no where near finished!

Goat get out of this thread if your only going to make insults you ....

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Back on topic

1 bullette animation, sure freaking sounds cool to me

2 MG range

Can anyone tell us why their range canot be lowered? They are at the bottom of the food chain right?

Can anyone say HMG are not the best weapon in the game?
That they have superior advantages for their reload capacity, damage, recoil on target, criticals, bulk space, availability, they even have their own spec to stop jamming.


these points have already been answered...

for christs sake tinker if you have nothing to add SAY NOTHING.

but for the sake of your feeble understanding (there is only one thing i have ever really regretted about you and it was the day i recommended you as a marshal.. you dont understand whats going on most of the time so you cant do the job - when i recommended it it was on the basis that you enjoyed scouting with newbs... if i had had the faintest inkling that you would one day have the power to censor threads I would never have done it).

here are the answers....

1) the range of MGs cant be lowered because THEY ARE ALREADY practically useless.... you might as well remove them from the game

2) bullet animation might be 'freaking awesome' but as groove and nine have pointed out its just cosmetic.... if it has impact on the actual performance of teh weapon it makes the weapon useless or stupid. each turn is a second... each burst you see on screen can be considered to be 20 rounds in a much longer burst. Those 20 shots hit... sometimes the next 20 miss... it has no ISSUE that needs addressing. Its just glow making suggestions about things that have no game value to get his name in the suggestions thread AGAIN... boring boring boring.

3) if HMGs are the best gun in the game why do vets not use it? why do my gunners in twin HMG apaches take much more damage than those with a CC and a GG? they are good.. they SHOULD be good... but they are not the best. All weapons ave a spec to stop jamming.. not just HMGs... the recoil on target with on CC prevents it firing back as well as 2 HMGS...

At the moment the MG and the GG are pretty comparable weapons for muscle cars with small but significant differences... just leave them alone.

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vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted Jul 21, 2010, 1:26 pm Last edited Jul 21, 2010, 2:14 pm by goat starer
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Thanks goat for your opinion, and I don't consider it the finall word of the game.

As for my censorship, sorry brother, you got a foul tongue funny i'm the only one that does anything bout it


edit: Your an arrogant little man, I got nothing constructive to add? what about all your other posts in this thread for god's sakes!
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Jul 21, 2010, 2:42 pm Last edited Jul 21, 2010, 2:44 pm by *Tinker*
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I'm glad others piped in...

1) I rather like what goat pointed out about one MG shot representing the damage of 20 or so bullets - even if they are not visually represented in-game. So the current system, although "flawed" in its representation, works just fine to represent the low cumulative damage of many MG shots fired in a turn. Once again, I have no qualms with changing the shot animation but I don't think anything beyond that needs to be tweaked.

2) I would like to see the range of all manners of machineguns (GG/MG/MMG/HMG) decreased. They should be spray-and-pray type weapons that excel at short range where more specialized weapons like the CR and RL might fail. This might serve to increase the combat value of the CR and others.

3) The HMG is a powerful weapon, but it comes with a significantly higher CR than it's smaller incarnations - and this shows in a big way in the number of vehicles faced in combat situations. Though damage-per-shot is frighteningly high for the HMG, I personally prefer the lighter MG-type weapons because they afford me more maneuverability and spawn less foes.

4) I'm certainly very relieved to read confirmation that mantis isn't logged at the request of misled fools.
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vet combatL1 wv cont0,5,0

Posted Jul 21, 2010, 3:10 pm Last edited Jul 21, 2010, 3:10 pm by Groove Champion
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Groove Champion said:
2) I would like to see the range of all manners of machineguns (GG/MG/MMG/HMG) decreased. They should be spray-and-pray type weapons that excel at short range where more specialized weapons like the CR and RL might fail. This might serve to increase the combat value of the CR and others.


Yeah, they're "spray and pray" kind of weapons when you're firing through a handgun. But on vehicles, the recoil for such a weapon doesn't effect you nearly as much, and you can aim a lot better.
Even more so if weapons are aimed by joysticks like the ones on those fighter jets.  :rolleyes: That's my theory for them anyways.

What I think, is that we should leave machine guns alone. People don't use them enough as it is, and they don't deserve a nerf.
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wv vet zom marshal pvp2 paintladder

Posted Jul 21, 2010, 4:08 pm Last edited Jul 21, 2010, 4:10 pm by *Burden*
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Seeing as the MG and MMG are my two favorite weapons... I reluctantly agree B)
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vet combatL1 wv cont0,5,0

Posted Jul 21, 2010, 4:37 pm
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*Burden* said:
What I think, is that we should leave machine guns alone. People don't use them enough as it is, and they don't deserve a nerf.



That's nonsense, of course people want the CC and HGG and other rare exotic weapons, but a lot don't know what there missing anyways
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Jul 21, 2010, 5:04 pm
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Another entirely forgettable post. Congratulations.
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vet combatL1 wv cont0,5,0

Posted Jul 21, 2010, 6:17 pm
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Please ... again i ask for this to stop, if you want to squabble take it to PM this thread is derailing past the point of recovery and i will shortly lock it if it doesnt get back to topic, however interesting it started out.

Please stay on topic and refrain from personal attacks

Thank you
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vet marshal wv community

Posted Jul 21, 2010, 6:29 pm Last edited Jul 21, 2010, 6:30 pm by *Grograt*
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Glow Plug said:


Ok... let's break it down!

Imagine a low skilled gunner that fires at a target some distance away. Let's say he has a probability of hitting of 20%. He's firing with an MG wich deals 2 points per hit on his target.

In the current system, he would hit every 5 rounds, right?

This means this character inflict 0,4 point per round on average.

Now, imagine a different system where the MG fires 4 projectiles per round.

Each projectile has the same accuracy: 20%

Each projectile does 0,5 damage for a total of 2 point.

Each projectile does an average damage of 0,1 (0,5 X 20% = 0,1)

Since the MG fires 4 of these projectiles per round then we get an average damage per round of 0,4.

It's exactly the same average damage per round.

The weapons have exactly the same potency.

No change about potency. The new players cannot suffer from any of this!

Simple, isn't?


Perhaps you could tell us what are the odds of 4 projectiles hitting in a row? Not 20% anymore, is it, boy genius?
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vet combatL1 wv cont0,5,0

Posted Jul 21, 2010, 7:07 pm
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OK Glow that's a pretty crystal clear example of what youve been saying

I Agree, but others might not for gameplay reasons

I'm really sick of people here just demising ideas bassed on their personal feelings, so the next person please post something relevant and unbiassed
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Posted Jul 21, 2010, 7:08 pm
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I've been asked to not answer your comments in an insulting manner. Therefore I cannot answer you.

(Is anyone watching these videos?)
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vet combatL1 wv cont0,5,0

Posted Jul 21, 2010, 7:48 pm
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Groove Champion said:
(Is anyone watching these videos?)



Fascinating :thinking:
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vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted Jul 21, 2010, 8:29 pm
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Right, I don't see this thread going anywhere, all it is doing is going round in circles with inflammatory exchanges unworthy of the participants.

Thread Locked.
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vet wv marshal pvp4 community pvp20,1,0

Posted Jul 21, 2010, 8:57 pm
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