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Engine v.126, Scripts v.280, Psionics, Deathrace Mafia
BigStick
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*sam* said:

edit: actually there are 239 player-characters with Psionic skill, out of a total of 93507. So only 0.25% of characters currently have it. 1 in 400.


Is it still 0.25% of players with psi, or has this been bumped up?

I like the idea, but the math is saying to me it's highly unlikely to ever see this as a game feature? Even after years of realtime gameplay??
.........................
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Posted Jul 28, 2011, 1:04 am Last edited Jul 28, 2011, 1:06 am by BigStick
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d0dger said:
FireFly said:
Dodger, just the fact that you wont be allowed to buy ammo, food and water will make a huge difference.

Ask goat, think he said the other day he barely gets to use GG's due to ammo shortage, finding a clip of CC ammo would be the equivalent of striking gold I'd wager, CC ammo would be the new heavy laser of DW:S  :rolleyes:


So you'll have less choices for which weapons to use... but all the machine guns are great weapons, and using those weapons you'll have less CR and face less enemies... still not much harder. And simply due to the fact that unlimited events spawn that will award ammo of some types, whatever they are, people will amass large stockpiles of some ammo at least.
I would like to see you (or anyone really) scouting down the BL area armed mainly with regular machineguns, with maybe 1/4 being a heavy machinegun, maybe an odd rocket launcher.

Tot resorting to cheese of course. It sounds pretty difficult to me, point being that outside of SS, stripping away the ability to always use heavy weaponry will severely limit a squads firepower, making the game much more difficult.

As for amassing stockpiles, you'll have to remember that you are using ammo when scouting, since you cannot reload from the store each battle you will very likely waste at least 1 clip per gun you were actively firing.

Meaning you'd have to loot 2 MG clips just to balance out the 2 clips you used on that interceptor during the battle, so to go plus on the event you'd have to loot 3 clips, and this is if you dont reload during the event.

Even then, that's just basic MG ammo, and MG's are not a suitable primary weapon for BL, unless, of course, you want to cheese the AI.
.........................
vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Jul 28, 2011, 1:27 am Last edited Jul 28, 2011, 1:29 am by FireFly
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FireFly said:
d0dger said:
FireFly said:
Dodger, just the fact that you wont be allowed to buy ammo, food and water will make a huge difference.

Ask goat, think he said the other day he barely gets to use GG's due to ammo shortage, finding a clip of CC ammo would be the equivalent of striking gold I'd wager, CC ammo would be the new heavy laser of DW:S  :rolleyes:


So you'll have less choices for which weapons to use... but all the machine guns are great weapons, and using those weapons you'll have less CR and face less enemies... still not much harder. And simply due to the fact that unlimited events spawn that will award ammo of some types, whatever they are, people will amass large stockpiles of some ammo at least.
I would like to see you (or anyone really) scouting down the BL area armed mainly with regular machineguns, with maybe 1/4 being a heavy machinegun, maybe an odd rocket launcher.

Tot resorting to cheese of course. It sounds pretty difficult to me, point being that outside of SS, stripping away the ability to always use heavy weaponry will severely limit a squads firepower, making the game much more difficult.

As for amassing stockpiles, you'll have to remember that you are using ammo when scouting, since you cannot reload from the store each battle you will very likely waste at least 1 clip per gun you were actively firing.

Meaning you'd have to loot 2 MG clips just to balance out the 2 clips you used on that interceptor during the battle, so to go plus on the event you'd have to loot 3 clips, and this is if you dont reload during the event.

Even then, that's just basic MG ammo, and MG's are not a suitable primary weapon for BL, unless, of course, you want to cheese the AI.


We've got, or have had, plenty of people successfully scouting with twin MG muscle cars in BL and FL plenty.
.........................
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Posted Jul 28, 2011, 2:20 am
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d0dger said:
FireFly said:
d0dger said:
FireFly said:
Dodger, just the fact that you wont be allowed to buy ammo, food and water will make a huge difference.

Ask goat, think he said the other day he barely gets to use GG's due to ammo shortage, finding a clip of CC ammo would be the equivalent of striking gold I'd wager, CC ammo would be the new heavy laser of DW:S  :rolleyes:


So you'll have less choices for which weapons to use... but all the machine guns are great weapons, and using those weapons you'll have less CR and face less enemies... still not much harder. And simply due to the fact that unlimited events spawn that will award ammo of some types, whatever they are, people will amass large stockpiles of some ammo at least.
I would like to see you (or anyone really) scouting down the BL area armed mainly with regular machineguns, with maybe 1/4 being a heavy machinegun, maybe an odd rocket launcher.

Tot resorting to cheese of course. It sounds pretty difficult to me, point being that outside of SS, stripping away the ability to always use heavy weaponry will severely limit a squads firepower, making the game much more difficult.

As for amassing stockpiles, you'll have to remember that you are using ammo when scouting, since you cannot reload from the store each battle you will very likely waste at least 1 clip per gun you were actively firing.

Meaning you'd have to loot 2 MG clips just to balance out the 2 clips you used on that interceptor during the battle, so to go plus on the event you'd have to loot 3 clips, and this is if you dont reload during the event.

Even then, that's just basic MG ammo, and MG's are not a suitable primary weapon for BL, unless, of course, you want to cheese the AI.


We've got, or have had, plenty of people successfully scouting with twin MG muscle cars in BL and FL plenty.
Without cheesing the AI?

- Firing from "Unreachable" hills?
- "Splitting" enemy squads?
- Luring them into pits?

No, I'm taking normal fighting, I'd like to see that happen.
.........................
vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Jul 28, 2011, 2:29 am Last edited Jul 28, 2011, 2:30 am by FireFly
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FireFly said:
d0dger said:
FireFly said:
d0dger said:
FireFly said:
Dodger, just the fact that you wont be allowed to buy ammo, food and water will make a huge difference.

Ask goat, think he said the other day he barely gets to use GG's due to ammo shortage, finding a clip of CC ammo would be the equivalent of striking gold I'd wager, CC ammo would be the new heavy laser of DW:S  :rolleyes:


So you'll have less choices for which weapons to use... but all the machine guns are great weapons, and using those weapons you'll have less CR and face less enemies... still not much harder. And simply due to the fact that unlimited events spawn that will award ammo of some types, whatever they are, people will amass large stockpiles of some ammo at least.
I would like to see you (or anyone really) scouting down the BL area armed mainly with regular machineguns, with maybe 1/4 being a heavy machinegun, maybe an odd rocket launcher.

Tot resorting to cheese of course. It sounds pretty difficult to me, point being that outside of SS, stripping away the ability to always use heavy weaponry will severely limit a squads firepower, making the game much more difficult.

As for amassing stockpiles, you'll have to remember that you are using ammo when scouting, since you cannot reload from the store each battle you will very likely waste at least 1 clip per gun you were actively firing.

Meaning you'd have to loot 2 MG clips just to balance out the 2 clips you used on that interceptor during the battle, so to go plus on the event you'd have to loot 3 clips, and this is if you dont reload during the event.

Even then, that's just basic MG ammo, and MG's are not a suitable primary weapon for BL, unless, of course, you want to cheese the AI.


We've got, or have had, plenty of people successfully scouting with twin MG muscle cars in BL and FL plenty.
Without cheesing the AI?

- Firing from "Unreachable" hills?
- "Splitting" enemy squads?
- Luring them into pits?

No, I'm taking normal fighting, I'd like to see that happen.


You just described normal fighting for this game though.
.........................
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Posted Jul 28, 2011, 2:30 am
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BigStick said:
*sam* said:

edit: actually there are 239 player-characters with Psionic skill, out of a total of 93507. So only 0.25% of characters currently have it. 1 in 400.


Is it still 0.25% of players with psi, or has this been bumped up?

I like the idea, but the math is saying to me it's highly unlikely to ever see this as a game feature? Even after years of realtime gameplay??


You can always hire and fire people all day long, though sam would prefer you not do that from what I hear.  With a 1 in 400 chance, some folks must have been extremely lucky or gamed the system.
.........................
marshal vet wv pvp5 pvp4 combat1 pvp3 zom community

Posted Jul 28, 2011, 2:35 am
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d0dger said:
FireFly said:
Without cheesing the AI?

- Firing from "Unreachable" hills?
- "Splitting" enemy squads?
- Luring them into pits?

No, I'm taking normal fighting, I'd like to see that happen.


You just described normal fighting for this game though.
Not in my world I didn't  :rolleyes:
Sigh, but yeah, there is a reason SS is more fun in general than the other places, for one, Musclescouting is possible there, and maybe Elms...

Anywhere else, you'll get turned to swisscheese if you try to dogfight, bleh, I'm blaming this on the superspecs to since the AI somehow has to compensate for insane ganger skill...
.........................
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Posted Jul 28, 2011, 2:40 am
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Tango said:
BigStick said:
*sam* said:

edit: actually there are 239 player-characters with Psionic skill, out of a total of 93507. So only 0.25% of characters currently have it. 1 in 400.


Is it still 0.25% of players with psi, or has this been bumped up?

I like the idea, but the math is saying to me it's highly unlikely to ever see this as a game feature? Even after years of realtime gameplay??


You can always hire and fire people all day long, though sam would prefer you not do that from what I hear.  With a 1 in 400 chance, some folks must have been extremely lucky or gamed the system.


Sam's quote is from April 2010, I'm pretty sure there are a lot more psi player characters in the game since that quote.

Players are hiring more mutants and joining that faction so just likes bunnies the psi's keep multiplying. I had 4 and am now at 3 so there must be plenty of vets with as much or more than me.
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Posted Jul 28, 2011, 6:48 am
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I ran 4 buccies with mmls succesfully in badlands without resorting to cheese. Just needs skilled gangers and a slight mistake is a bit more damaging than in a buzzer.
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vet wv paintladder ww0,3,0

Posted Jul 28, 2011, 7:38 am
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