Darkwind - Viewing Topic: Engine v.126, Scripts v.280
Welcome Guest! » Darkwind » Announcements » Patch Notes » Engine v.126, Scripts v.280

Pages: << prev 1, 2, 3, 4 next >> Reply to Topic Create New Topic Create New Poll
Engine v.126, Scripts v.280, Psionics, Deathrace Mafia
*Tinker*
BibleThumpers Anonymous
Darkwind Guru

Mutants Faction

Member Level

Group: Marshals + Contributors
Posts: 4,546
Joined: Aug 1, 2008

Send an email to *Tinker* Send a personal messsage to *Tinker* Reply with a quote from this post Go to the top of the page

goat starer said:
.. can apparently start attacking before weapons go active....


Yeah hence the need to test it out brother,

And just because were going to PvP soon doesn't mean i have the right to abuse this testing phase and kill your peds or light your FTs on fire

I wished this could have all been tested by Sam to perfection before now but it didn't so we are helping him for a week, after that all the super powers go bye bye.
.........................
vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted May 1, 2010, 10:10 pm
*goat starer*
Special Circumstances
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Contributors
Posts: 10,908
Joined: Oct 29, 2007

Send an email to *goat starer* Send a personal messsage to *goat starer* Reply with a quote from this post Go to the top of the page

hence the need to test it a long way away from me... like a different server


frankly i dont like the idea that ANYTHING can be tested live.... especially not by Firefly
.........................
vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted May 1, 2010, 10:22 pm Last edited May 1, 2010, 10:23 pm by goat starer
*Bastille*
Raging Scavengers
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Marshals + Contributors
Posts: 7,513
Joined: Mar 31, 2009

Send an email to *Bastille* Send a personal messsage to *Bastille* Reply with a quote from this post Go to the top of the page

Goat said:
i think this is probably the thing that will end my days here (a blessed relief to many of you :cyclops: :cyclops:)


Be sad to see you go mate. I can understand a player of your calibre, skill and training that the use of these powers would make your hair stand on end. 3-5 years (real time) of training going up in smoke before you can pull ya gun is a bit frightening.

From what i have seen and read of the powers of psis I thought they would be too powerful, which is why I voiced the opinion. Seems though that everything will be balanced nicely after the testing phase and being able to test the limits of the power as they are coded is most important to weed out any bugs or possible exploits of the abilities. The later, I believe most important. ;) To currently be able to use these powers before firing starts could help test under a safe environment. An ambush 8 on 2 sure wasn't the safest 'ey Tink, although probably good all the same to test in this stressful environment. Hope the ambo is back to 100%.

I'm happy to be a rabbit in testing.
.........................
marshal vet wv pvp4 zom cont pvp32,12,1

Posted May 2, 2010, 2:05 am Last edited May 2, 2010, 2:07 am by Bastiel
Serephe
Collision Force
Darkwind Guru

Renegade

Member Level

Group: Members
Posts: 3,496
Joined: Dec 9, 2007

Send an email to Serephe Send a personal messsage to Serephe Reply with a quote from this post Go to the top of the page

I tested friendly fire on myself, though was tired and forgot to post the results.

The results were me being able to set fire to my own allied vehicles. ;)

Will post the event ID in the thread now.
.........................
vet wv paintladder ww0,3,0

Posted May 2, 2010, 2:19 am
*goat starer*
Special Circumstances
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Contributors
Posts: 10,908
Joined: Oct 29, 2007

Send an email to *goat starer* Send a personal messsage to *goat starer* Reply with a quote from this post Go to the top of the page

look bas... whan RGMs, mounted mortars and heavy lasers vanish from the game I will start to believe that balance is going to be there in anything else. These already change PVP battles from tactics and talent into contests of purchasing power.

You can call it psionics but this is actually introducing magic... i dont like magic in my games. Never did, never will.
.........................
vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted May 2, 2010, 2:22 am
*Bastille*
Raging Scavengers
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Marshals + Contributors
Posts: 7,513
Joined: Mar 31, 2009

Send an email to *Bastille* Send a personal messsage to *Bastille* Reply with a quote from this post Go to the top of the page

I do wonder sometimes how a world thrown into chaos can be so heavily based around economy. Even Bastille has starting to take part in money making schemes, weapon imports and exports. Most fun is to be had in a couple of Apaches or BPUs out gunned and out numbered 5 to 2 in an ambush where the tide can turn so quickly. Balancing firing arcs and weak armor, where one mistake can cost a life or two. A world needs its movers and shakers, as for earthquake makers Im not too sure. I get peeved when low skill gunners out shoot me 3 to 1 and take more than twice the damage I dish out for the same number of hits. I guess that's the roll of the dice. I need better dice!
.........................
marshal vet wv pvp4 zom cont pvp32,12,1

Posted May 2, 2010, 3:24 am
*Grograt*
Grograts Gonads
Darkwind Guru

Renegade

Avatar

Member Level

Group: Marshals
Posts: 8,377
Joined: Oct 5, 2008

Send an email to *Grograt* Send a personal messsage to *Grograt* Reply with a quote from this post Go to the top of the page

goat starer said:
You can call it psionics but this is actually introducing magic... i dont like magic in my games. Never did, never will.


I do tend to agree with this
.........................
vet marshal wv community

Posted May 2, 2010, 9:34 am
*jimmylogan*
MADHAT
Darkwind Guru

Civs Faction

Member Level

Group: Marshals + Rule Council
Posts: 5,605
Joined: Jun 11, 2008

Send an email to *jimmylogan* Visit *jimmylogan*'s web site Send an AIM message to *jimmylogan* Send a personal messsage to *jimmylogan* Reply with a quote from this post Go to the top of the page

I came here for cars (Car Wars, not Ped Wars) but peds haven't ruined the game for me. :)

As far as I'm concerned the "game" itself is an engine - it's a tool I can use to get away from the 'real world' for a while. Are there things I might do differently? Probably. Are there things I'd leave out completely? Possibly. Are these enough to make me stop playing? No, definitely not. :)
.........................
vet marshal deathrceL1 wv community combatL1

Posted May 2, 2010, 12:01 pm
*goat starer*
Special Circumstances
Darkwind Guru

Evan Reds Faction

Avatar

Member Level

Group: Contributors
Posts: 10,908
Joined: Oct 29, 2007

Send an email to *goat starer* Send a personal messsage to *goat starer* Reply with a quote from this post Go to the top of the page

Jimmy..... nothing will ever stop you playing... its like zerk to you :cyclops:
.........................
vet wv zom pvp4 cont community deathrceL1 marshal pvp3 pvp2

Posted May 2, 2010, 12:09 pm
ISHOULDCOCO
COCO and the BURPERS
Darkwind Guru

Civs Faction

Member Level

Group: Storytellers
Posts: 1,440
Joined: Jul 5, 2007

Send an email to ISHOULDCOCO Send a personal messsage to ISHOULDCOCO Reply with a quote from this post Go to the top of the page

Psi does not worry me at all.
It is like PVP , I have no truck with it (cue crap joke).

COCO
.........................
vet wv

Posted May 2, 2010, 7:01 pm
*viKKing*
Skulls And Bones
Darkwind Guru

Renegade

Member Level

Group: Marshals + Contributors
Posts: 4,249
Joined: Oct 12, 2006

Send an email to *viKKing* Send a personal messsage to *viKKing* Reply with a quote from this post Go to the top of the page

Psi were planned from day one of development. I'm very happy Sam was able to integrate them, finally.

Can I have a psi character now, Sam, please ?  :cyclops:
.........................
vet cont zom slay2013 marshal wv

Posted May 2, 2010, 7:36 pm
*jimmylogan*
MADHAT
Darkwind Guru

Civs Faction

Member Level

Group: Marshals + Rule Council
Posts: 5,605
Joined: Jun 11, 2008

Send an email to *jimmylogan* Visit *jimmylogan*'s web site Send an AIM message to *jimmylogan* Send a personal messsage to *jimmylogan* Reply with a quote from this post Go to the top of the page

goat starer said:
Jimmy..... nothing will ever stop you playing... its like zerk to you  :cyclops:


Sadly, you are right. :)
.........................
vet marshal deathrceL1 wv community combatL1

Posted May 2, 2010, 9:57 pm
Zephyr
River City Gamblers
Darkwind Guru

Evan Reds Faction

Member Level

Group: Subscribers
Posts: 551
Joined: Dec 12, 2009

Send an email to Zephyr Send a personal messsage to Zephyr Reply with a quote from this post Go to the top of the page

This is extremely awesome. Even just the "can set peds and animals on fire" by itself would make this an excellent enhancement.

So, I'm assuming these Psi specialisms kick in at skill level 50?

I'm gonna take my ONE Psi ganger, and we're going to go ALL THE WAY! (Jerry Maguire reference)
.........................
vet wv

Posted May 3, 2010, 9:54 am Last edited May 3, 2010, 10:06 am by Zephyr
*Tinker*
BibleThumpers Anonymous
Darkwind Guru

Mutants Faction

Member Level

Group: Marshals + Contributors
Posts: 4,546
Joined: Aug 1, 2008

Send an email to *Tinker* Send a personal messsage to *Tinker* Reply with a quote from this post Go to the top of the page

Zephyr said:
This is extremely awesome.  Even just the "can set peds and animals on fire" by itself would make this an excellent enhancement. 

So, I'm assuming these Psi specialisms kick in at skill level 50? 

I'm gonna take my ONE Psi ganger, and we're going to go ALL THE WAY!  (Jerry Maguire reference)



Pyrokenesis is super weak right now especially at lvl1, but it looks nice just useless really
.........................
vet marshal wv pvp3 zom circuit2 pvp1 cont

Posted May 3, 2010, 11:21 am
triad4evr
Seekers
Racer

Renegade

Member Level

Group: Members
Posts: 192
Joined: Aug 20, 2009

Send an email to triad4evr Send an AIM message to triad4evr Send a message to triad4evr with Yahoo! Messenger Send a personal messsage to triad4evr Reply with a quote from this post Go to the top of the page

Like so many other things in this game, I doubt I'll ever see the impact of Psionics. They are like mortars, lasers, and other elite stuff I'll probably never be hardcore enough to get. So I'm just not going to let it bother me. I hardly ever get involved in PvP anyway, other than the Firelight Arena, which still baffles me as being PvP since it announces "Humans Win!" when you kill all the monsters, rather than making you fight your way down to last man standing like it _should_ if you are _really_ making it a PvP arena (or at least to a time limit). But that's neither here nor there. Good luck, those of you who have them! It will be interesting to see the exploits that will come out of this new wrinkle.
.........................
vet wv

Posted May 4, 2010, 5:37 am
BigStick
BOB-BagOfBones
Sunday Driver

Renegade

Member Level

Group: Members
Posts: 85
Joined: Feb 16, 2008

Send an email to BigStick Send a personal messsage to BigStick Reply with a quote from this post Go to the top of the page

triad4evr said:
Like so many other things in this game, I doubt I'll ever see the impact of Psionics. They are like mortars, lasers, and other elite stuff I'll probably never be hardcore enough to get. So I'm just not going to let it bother me...


Interesting .. unfortunately it did bother me. This was one of the reasons why I did leave about 1 year ago. Previously I played DW for nearly 1 year game time, the best I had was Apaches, with HMGs and HGGs and maybe the odd paint gun and CC ..

When I watched a recordings with 1 guy with 3 turins all with lasers .. it sort of made me wonder if I would ever get anywhere near this ..

With the intro of scavenger mode, DW seems bit getting even harder .. and I though the existing game was hard.
.........................
vet wv zom

Posted Jul 27, 2011, 11:26 pm
d0dger
an0maly
Darkwind Guru

Deathrace Mafia Faction

Avatar

Member Level

Group: Members
Posts: 2,492
Joined: Jan 24, 2010

Send a personal messsage to d0dger Reply with a quote from this post Go to the top of the page

Just my opinion, but I don't see much about scavenger mode that will make the game any harder yet.
.........................
vet wv combat1 combatL1 paintladder pvp5 sssc deathrceL1 pvp4 zom race1 semiprocombat deathrce1 raceL1 pvp3 pvp2 ww pvp1 paintball santa2 gwped4,16,10

Posted Jul 27, 2011, 11:30 pm
d0dger
an0maly
Darkwind Guru

Deathrace Mafia Faction

Avatar

Member Level

Group: Members
Posts: 2,492
Joined: Jan 24, 2010

Send a personal messsage to d0dger Reply with a quote from this post Go to the top of the page

Maybe these parts:

-random perma damage to gear based on wear and tear

-random chance for electronics-based gear to fail in certain aurora conditions

A new category of stock town event will be created: ‘scavenger’ events – where every car starts with randomised initial damage

But those are all just allowing random chance to put you in a disadvantaged state, not really making the game harder to play.
.........................
vet wv combat1 combatL1 paintladder pvp5 sssc deathrceL1 pvp4 zom race1 semiprocombat deathrce1 raceL1 pvp3 pvp2 ww pvp1 paintball santa2 gwped4,16,10

Posted Jul 27, 2011, 11:38 pm
FireFly
Anarcho-Pumpkin Privateers
Darkwind Guru

Renegade

Member Level

Group: Members
Posts: 5,468
Joined: Mar 3, 2008

Send an email to FireFly View FireFly's MSN profile Send a personal messsage to FireFly Reply with a quote from this post Go to the top of the page

Dodger, just the fact that you wont be allowed to buy ammo, food and water will make a huge difference.

Ask goat, think he said the other day he barely gets to use GG's due to ammo shortage, finding a clip of CC ammo would be the equivalent of striking gold I'd wager, CC ammo would be the new heavy laser of DW:S :rolleyes:
.........................
vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Jul 27, 2011, 11:50 pm Last edited Jul 27, 2011, 11:51 pm by FireFly
d0dger
an0maly
Darkwind Guru

Deathrace Mafia Faction

Avatar

Member Level

Group: Members
Posts: 2,492
Joined: Jan 24, 2010

Send a personal messsage to d0dger Reply with a quote from this post Go to the top of the page

FireFly said:
Dodger, just the fact that you wont be allowed to buy ammo, food and water will make a huge difference.

Ask goat, think he said the other day he barely gets to use GG's due to ammo shortage, finding a clip of CC ammo would be the equivalent of striking gold I'd wager, CC ammo would be the new heavy laser of DW:S  :rolleyes:


So you'll have less choices for which weapons to use... but all the machine guns are great weapons, and using those weapons you'll have less CR and face less enemies... still not much harder. And simply due to the fact that unlimited events spawn that will award ammo of some types, whatever they are, people will amass large stockpiles of some ammo at least.
.........................
vet wv combat1 combatL1 paintladder pvp5 sssc deathrceL1 pvp4 zom race1 semiprocombat deathrce1 raceL1 pvp3 pvp2 ww pvp1 paintball santa2 gwped4,16,10

Posted Jul 28, 2011, 12:04 am Last edited Jul 28, 2011, 12:06 am by d0dger
Reply to Topic Create New Topic Create New Poll E-mail me when replies are made to this topic View Printable
» Darkwind » Announcements » Patch Notes » Engine v.126, Scripts v.280

0.1211 seconds - 30 queries - 0.36 load