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Scripts v.279
*sam*
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This patch brings in the first version of the new ambush-spawn code that we have been discussing in the forum. For the moment, this means you may meet NPC enemies both in-front *and* behind you on any map, and also from the sides on certain maps (in addition to the previous ambush spawns which we already had).

Reputation loss with a faction due to combats has also changed: the bulk of the loss now goes to the actual gang that caused injuries, rather than to everyone in the squad.

The patch also adds the trash truck! - thanks again for Wolfsbane and goatstarer for helping out with this one  :cyclops:

http://www.dark-wind.com/images/chassis/chassis57.png

Incidentally, there are several more vehicles almost ready to add.. these all need skins making however: please check out the "New Vehicles Need Skinning" thread in the subscribers forum. These include a retro camper van, a motorhome, a tractor, and a fueltanker... [thread here]

http://www.dark-wind.com/images/ss3/camper.jpg

http://www.dark-wind.com/images/ss3/tractor.jpg

http://www.dark-wind.com/images/ss3/tanker.jpg

http://www.dark-wind.com/temp/NewVehicles.jpg
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Mar 11, 2010, 9:34 am Last edited Mar 11, 2010, 10:22 am by *sam*
*Grograt*
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How rare will these behemoths be ?

Because :

Now here's a little story
To tell it is a must
About an unsung hero
That moves away your dust
Some people make a fortune
Other's earn a mint
My old man don't earn much
In fact....he's flippin'.....skint

Oh, my old man's a dustman
He wears a dustman's hat
He wears cor blimey trousers
And he lives in a council flat
He looks a proper narner
In his great big hob nailed boots
He's got such a job to pull em up
That he calls them daisy roots
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vet marshal wv community

Posted Mar 11, 2010, 10:21 am Last edited Mar 11, 2010, 10:24 am by *Grograt*
*sam*
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Pretty rare to start with, until we see how powerful they are. I'm thinking they'll stay fairly rare.. they will however be purchasable at TX/SF from time to time
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Mar 11, 2010, 10:23 am
FireFly
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SF?
Oh yes!

So, in comparison to buzzers, is the armor stronger or weaker, and how do they compare to firetrucks?
Can they fit a 9.4l, and how is the bulk?

Either way, looks really nice ;)

Oh, also, will the tanker have some "Special" explosion coding, cause it should ;)
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Mar 11, 2010, 10:48 am Last edited Mar 11, 2010, 10:50 am by FireFly
Serephe
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From my testing, a little more armor than a buzzer though it seems weaker, much less armor than a firetruck, more space, only fits 8L unexposed, struggles to pass 100mph.
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vet wv paintladder ww0,3,0

Posted Mar 11, 2010, 10:52 am
*sam*
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FireFly said:
SF?
Oh yes!

So, in comparison to buzzers, is the armor stronger or weaker, and how do they compare to firetrucks?
Can they fit a 9.4l, and how is the bulk?

Either way, looks really nice  ;)

Oh, also, will the tanker have some "Special" explosion coding, cause it should  ;)



Chassis Data Page Here
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marshal vet deathrce1 paintladder combat1 wv ped1 cont slay2013

Posted Mar 11, 2010, 10:53 am
FireFly
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Forgot about that one, sorry  :)


Edit...

Trash - Truck
Rarity - Rare
Cost - Ultra Expensive
Toughness - Super Strong
Weight - 7500
Total Capacity - 1500
Exposed Engine Capacity - 192 (9.4L)
Seats - 6
Weapon Mounts    FRx2, REx2, LEx2, RIx2


All I need to know now is the armor per side, is it 50 like the other ones of this size, or 30?

But I need to get this said...
OMFG, AWESOME!!!!?!?!?!
I wonder how it handles, either way, it looks seriously awesome, my tank guns might finally see some use :D
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Mar 11, 2010, 11:00 am Last edited Mar 11, 2010, 11:07 am by FireFly
Serephe
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40 per side.
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vet wv paintladder ww0,3,0

Posted Mar 11, 2010, 11:12 am
FireFly
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My lord... its the second strongest car in the game then, between the buzzer and firetruck :stare:
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Mar 11, 2010, 11:19 am
Serephe
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The armor doesn't seem to take damage quite as well as the buzzer. The large amount of bulk makes it incredibly powerful however. It could possibly do with a slight reduction in speed, though until I test it out in the actual game I can't be sure. Tactical does have oddities about it of course.
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vet wv paintladder ww0,3,0

Posted Mar 11, 2010, 11:29 am Last edited Mar 11, 2010, 11:30 am by *Serephe*
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Well, then again, did you use an 8l or 9.4l?
The 9.4 is a large and powerful engine after all...

Tac always seemed to have issues with the weight of things thou, so yeah, lets wait for the main game.

I'm guessing its on the landrunner side of "Super strong", that is still strong enough ;)
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Mar 11, 2010, 11:36 am
Serephe
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I used a 7L v12. 9.4L is exposed, which will lead to death.
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vet wv paintladder ww0,3,0

Posted Mar 11, 2010, 11:42 am
FireFly
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Can you try an 8l for me, at school right now, but I really want to know, make sure to load 2 tank guns in the front ;)
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Mar 11, 2010, 11:50 am
Serephe
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You can try it when you get home and see for yourself. 7L V12 seems to have more power than the 8L anyway.
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vet wv paintladder ww0,3,0

Posted Mar 11, 2010, 11:51 am
FireFly
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Eh, wishful thinking, yeah, the v12 has way more power than the 8l from what I've heard.
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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Mar 11, 2010, 11:56 am
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I just did a test with six tank guns... started at 30, never went above 35.
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vet wv

Posted Mar 11, 2010, 12:26 pm
*Burden*
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You werent exactly driving straight... :p

My truck reached 40 once. I was busy turning my RGMs towards Psy though
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wv vet zom marshal pvp2 paintladder

Posted Mar 11, 2010, 12:27 pm
Serephe
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Oh I forgot to mention... 100mph was on a dead flat straight tarmac road. :cyclops:
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vet wv paintladder ww0,3,0

Posted Mar 11, 2010, 12:35 pm
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In how many turns?
Just saying, 8l lorries have no problem doing that, on that kind of road, they can get to 130, this was highway to hell in my case.

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vet wv zom gateautumn deathrceL1 elmsautumn pvp1 pvp2 sssc raceL1 e2g combatL1 santa1 pvp3 gwextrav ww circuit32,18,0

Posted Mar 11, 2010, 12:37 pm
*Grograt*
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But, it should be stopping at every house
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vet marshal wv community

Posted Mar 11, 2010, 12:46 pm
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