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New ambush spawns
*sam*
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Just to let you know I'm currently working on randomised ambush spawns.. past experience tells me I need to announce such a thing before springing it on you..
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Posted Mar 8, 2010, 7:45 pm
Karz Master
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*sam* said:
past experience tells me I need to announce such a thing before springing it on you..


You know it ;)

But anyway cool! Non-linearity and emergent gameplay is always welcome!
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vet wv zom

Posted Mar 8, 2010, 7:54 pm
*Urban Decay*
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Does this mean there may be more of a chance to get hit by an ambush, since they will be better equipped to set themselves into an ambush pattern?

Or will it just provide better spawn positioning for their ambush in the case one occurs against you?
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vet wv marshal raceL1 deathrceL10,4,0

Posted Mar 8, 2010, 8:01 pm
*sam*
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I wasn't planning on making it any more likely, Urban. Although right now certain maps aren't capable of it at all, so maybe it's more common than it might seem.. if you get me.
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Posted Mar 8, 2010, 8:16 pm
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cheers
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vet combatL1 wv cont0,5,0

Posted Mar 8, 2010, 8:58 pm
*Longo*
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Any spawns where the NPCs will be the ones ambushed? :rolleyes:
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Posted Mar 8, 2010, 10:46 pm
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Longo said:
Any spawns where the NPCs will be the ones ambushed?  :rolleyes:


I second this!  :D
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vet wv gwextrav e2g marshal pvp4 pvp3 pvp2

Posted Mar 8, 2010, 11:00 pm
*sam*
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I dunno.. those poor NPCs get a fairly hard time of it already don't they?
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Posted Mar 8, 2010, 11:13 pm
*Rezeak*
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Well I dunno sam, they AI seemed to have smartened up recently... I had a Cutlass shadow my every move for 1,300 turns, It was impossible to trap him or turtle him anywhere! ;)
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vet wv deathrceL1 marshal pvp2 zom pvp3

Posted Mar 8, 2010, 11:15 pm
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*sam* said:
I dunno.. those poor NPCs get a fairly hard time of it already don't they?


No kidding.

Now, if there was a checkbox for 'Ignore CR', which would generate an enemy with a completely random CR*....  :thinking:


* - I think weighting would need to generate higher CRs more often than lower CRs to reduce trivial match ups.
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vet wv community

Posted Mar 8, 2010, 11:17 pm
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*sam* said:
I wasn't planning on making it any more likely, Urban. Although right now certain maps aren't capable of it at all, so maybe it's more common than it might seem.. if you get me.

Perhaps not possible with the basic "surround the PCs" spawn pattern, but what about giving the system alternate spawn patterns based on the terrain (or randomly, which would be easier).

So say it picks a spot, then decides to have the ambushers spawn 1) surrounding the PCs, or 2) in front and behind, or 3) to the left and the right, etc.
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vet marshal wv

Posted Mar 8, 2010, 11:23 pm
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*sam* said:
I dunno.. those poor NPCs get a fairly hard time of it already don't they?


As alot of people use rear facing weapons, it might not be so bad....find yourself in an ambushing situation...but with rear facing weapons, haha  :rolleyes:
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Posted Mar 8, 2010, 11:23 pm
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That would be perfect...180 and bring the entire enemy formation under your guns in 2 turns?

I'm all for it.
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vet wv

Posted Mar 9, 2010, 3:16 am
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With a good scout roll, could we get a chance to see an ambush coming, and spawn before the ambush point.
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marshal vet wv pvp4 zom cont pvp32,12,1

Posted Mar 9, 2010, 12:02 pm
*Grograt*
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then it wouldnt be an ambush Bast :rolleyes:
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vet marshal wv community

Posted Mar 9, 2010, 12:12 pm
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Oh yes it would still be an ambush, just a really bad one :D
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Posted Mar 9, 2010, 12:17 pm
*Grograt*
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an ambush is an ambush, a realy bad one is what we get normally ;)
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vet marshal wv community

Posted Mar 9, 2010, 12:20 pm
FireFly
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Let me rephrase that...

It was an ambush, you just avoided it  :rolleyes:
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Posted Mar 9, 2010, 12:41 pm
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i would like to see a spawn on certain maps where a bunch of cars spawn head on on the road ahead of you and a smaller group spawn at from the sides at your rear. roadblock and ambush.

it would also be nice to see a few proper roadblocks....

couple of knackered busses over the road at a narrow point... bunch of cars type of thing.

could possibly be a sort of wasteland 'toll' where you get an option to pay or pass (linked to factions)
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Posted Mar 9, 2010, 12:55 pm
*Grograt*
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FireFly said:
Let me rephrase that...

It was an ambush, you just avoided it  :rolleyes:


Let me rephrase that ...it was an ambush, that had not evolved yet  :rolleyes:

goat ... the idea of two or even three spawn points would be nice, i like the toll
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vet marshal wv community

Posted Mar 9, 2010, 1:12 pm Last edited Mar 9, 2010, 1:14 pm by *Grograt*
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