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Some ideas for psionics
Serephe
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I disagree Tinker. I don't believe psionics are balanced at all. Having to replace your characters slightly sooner than another player is a small price to pay for having wizards in your gang.

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Posted Sep 13, 2012, 11:25 am
FireFly
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Currently tinker, they range from most bieng in the "Virtually Usless" category while only two or three sit in "Game changer"
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Posted Sep 13, 2012, 12:48 pm
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Quote:
Maybe a disciplined trustworthy player should do more testing for sam?


I was thinking there probably would be some feedback from others that have used them, that could give an unbiased opinion.

As they stand, I do agree a bit with Firefly, seems some are way too powerful, and the ones to pick, and others are not so useful.

Also agreed that its hard to tell with terror. but If I cannot demo cars that are already fleeing, when using it in close proximity, maybe a slight increase, or adjustment to the way that works.

Pyro - Napalm seems to have a pretty good burn effect, where the flames often go out. Maybe something like that would be more suitable. Ive never used pyro at low skill levels. I chose it at 150

Maybe the powers should be a given , rather than a choice, but that could well make for more argument.
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Posted Sep 13, 2012, 3:30 pm
*Tinker*
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FireFly said:
Currently tinker, they range from most bieng in the "Virtually Usless" category while only two or three sit in "Game changer"


So what is useless category for you?

TLK?
I love it, dust clouds are useful for helping out friendlies
I like mind push too, but it's a little simplified, would prefer more variations, in it's current form it's weak against heavier then muscle chassis, but great fun on sub-compacts, but the reward of the activity drain Vs "1 turn of questionable usefulness" on the heavier chassis is a bit lacking, but realistic i guess.

Mind mask? It's the balls out best way to influence factions, and farm all the rares of your faction and keep good relations with the anarchist, not to mention you can rinse and repeat all day if you wanted because THEIR FAME NEVER DROPS AS A RESULT OF THE MASK, HENCE THEY KEEP DISHING OUT FE'S (at least in theory :) FF can you give us your feedback on this?)

Terror? never had it work, I had a MC 2 but he died before i got any noticeable positive uses out of him, there must be a trick to using it, i.e. blasting the hell out of them and when they are almost demoed already this should speed things up.

Pyro? useless in PvP if they know to stay out of 50 meters range from you, if not .. toast.
In PvE useful if in a hairball and within at least 50 meters (less than 10 meters is ideal), 50 m is the AI killing range.

DE? the best but has it's limitations, unless you have 4 in the car. It's saved my bacon more then once and that was with a lvl2, but i sure felt lucky because it's nothing guaranteed



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Posted Sep 13, 2012, 4:14 pm
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*Bastille* said:
Maybe the powers should be a given , rather than a choice, but that could well make for more argument.


I have no idea what happens when you have a lvl 3 pyro that uses only say 30% power multiple times, if it's a success is it the same as a lv1 using 80% power?
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Posted Sep 13, 2012, 4:17 pm
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*Tinker* said:
So what is useless category for you?


Terror, Tranquility, EMP and Mind Push and while whirlwind is nice, a pseudo smokescreen has nothing on a shield/pyro.

*Tinker* said:
THEIR FAME NEVER DROPS AS A RESULT OF THE MASK, HENCE THEY KEEP DISHING OUT FE'S (at least in theory :) FF can you give us your feedback on this?)
Nah, their fame will still drop, that's not what lets you farm, the core of my farming was the fact that I could truce anything and go out again, making it easy to do 10's of runs in a day spending less than an hour or two total.

Fame/Bounty is adjusted daily, not hourly, so you've got two full days to farm out a maxed gang, no matter how much you kill.

*Tinker* said:
Pyro?
The catch of pyro is the range, normally, NPC's are rarely engaged in CQC and when they are, however, where this falls short of DE is that pyro is very situational.

That, and it can take 5-10 turns for a car to detonate if it does it at all, that's why it's not a sure fire thing, unlike...

*Tinker* said:
DE?
DE is a sure fire thing if it succeed, anyone can tell you how important even just 1 or 2 CC hits negated can be to winning or losing a CQC or long range fight, in the PvP league it's often down to a minimal difference in damage in my fights with you, Juris or Joel.

This is why, combined with proper tactics it's much more dangerous and versatile than the Pyro, both in PvE and PvP.




Mind Push? It is incredibly weak compared to something like shield and pyro, not only is the range short, the push itself is weak and it is countered by weight... Why not simply light the ####er on fire and be done with it?
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Posted Sep 13, 2012, 6:57 pm
Joel Autobaun
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*Tinker* said:
Joel Autobaun said:
DE is extremely powerful in PvP.  I felt it didnt have a place in SCL though....neither does pyro I am glad for no PSI in SCL.


Bad idea imo, another example of players fking up a great game


I used pyro in SCL and nearly lost friends over it...I have few friends as it is...  It's just nasty.  DE makes it a cake walk as Firefly described.  He dominated me even though I out manoeuvred him twice.  No I disagree with you, SCL is better without it.
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Posted Sep 14, 2012, 5:16 am
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Quote:
Terror? never had it work, I had a MC 2 but he died before i got any noticeable positive uses out of him, there must be a trick to using it, i.e. blasting the hell out of them and when they are almost demoed already this should speed things up.



I remember at least one scout where this was useful...but could probably be amped slightly without it being unbalancing.
Quote:

Pyro? useless in PvP if they know to stay out of 50 meters range from you, if not .. toast.
In PvE useful if in a hairball and within at least 50 meters (less than 10 meters is ideal), 50 m is the AI killing range.

There was nothing useless about my pyro6! Although i rarely used him as it was a little unbalancing...that said by the end he was Str2 dex6 or something and ied of old age before i had any ideas of doing anything uncivilized with him(like bringing him into a PvP event against unsuspecting newbs...)
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Posted Nov 1, 2012, 4:02 am
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Pyro6 made instant fireballs by the way...no waiting to see if the fire caused it to explode....
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Posted Nov 1, 2012, 5:11 am
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sodding witches

I say burn them all
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Posted Nov 1, 2012, 8:46 pm
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