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Noob scouting tip from a Noob, Always have a plan
*Grograt*
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Agreed ( again what the hell ) sustained fire bonus can be a saver for lower end gang skill, but beware of LOS and slow down due to recoil
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Posted Feb 4, 2010, 2:19 pm
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FireFly said:
Actually, I would recommend shooting before you can actually hit, the repeat fire bonus can be substantial for high ammo weapons, like HMG/HGG, but that's just me.

No, it's not just you. For MG-class weapons especially, starting to fire before you have a good shot improves your chances of having a good shot sooner, at the cost of a few expended rounds of ammo. Yet another reason to carry reloads.
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Posted Feb 4, 2010, 4:20 pm
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I keep meaning to test whether bullets fired or hits scored affects training. Has anyone tried this, or am I going to have to make some more NPCs suffer in the name of Science?
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Posted Feb 4, 2010, 4:21 pm
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I just meant that I have been on scouts where the car next to me is scoring CR hits from 120m and I have a pickup with RLs, I figure wait for a bit of purple bar to appear before I waste my limited ammo.

I thought repeat fire bonus was mostly for machine gun type weapons and other types got more from sustained targeting bonus?
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Posted Feb 4, 2010, 4:56 pm
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Wolfsbane said:
I keep meaning to test whether bullets fired or hits scored affects training.  Has anyone tried this, or am I going to have to make some more NPCs suffer in the name of Science?



i believe sam has said that it is 'perfect' shots that affect training...

but i could be wrong

Bruv said:
I just meant that I have been on scouts where the car next to me is scoring CR hits from 120m and I have a pickup with RLs, I figure wait for a bit of purple bar to appear before I waste my limited ammo.

I thought repeat fire bonus was mostly for machine gun type weapons and other types got more from sustained targeting bonus?



i start shooting the minute any purple appears with low ammo weapons (ATG, CC, RL) as it racks up accuracy very quickly. With other guns i start shooting around the range i know they can hit at (with sust fire bonus) even if no purple is showing.
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Posted Feb 4, 2010, 5:01 pm Last edited Feb 4, 2010, 5:03 pm by goat starer
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Bruv said:
I just meant that I have been on scouts where the car next to me is scoring CR hits from 120m and I have a pickup with RLs, I figure wait for a bit of purple bar to appear before I waste my limited ammo.

For RLs especially, that's not a bad plan of action. Better, though, is to get a feel for what range is a "good" range, and start firing a turn earlier.

Quote:
I thought repeat fire bonus was mostly for machine gun type weapons and other types got more from sustained targeting bonus?

AFAIK, all weapons get both bonuses, and the sustained targeting bonus is universal. The repeat fire bonus is more pronounced in MG-type and rifle-type weapons, yes, but all weapons DO get some benefit from it.

Edit to add: You don't need to open your Manage window to see how good your shot is. The width of the targeting line is also a marker for how good your shot is. A one-pixel line = nearly no shot. A thick line = good chance of hitting.
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Posted Feb 4, 2010, 5:04 pm Last edited Feb 4, 2010, 5:06 pm by Nekojin
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Low capacity weapons, Like RL's and cannons, you save until you have a reasonable chance to hit (Unless you have gunners that can reload them in 2-3 turns), High cap weapons, like machineguns, well...

http://tvtropes.org/pmwiki/pub/images/more_dakka.jpg
DAKKADAKKADAKKA  :cyclops:
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Posted Feb 4, 2010, 5:09 pm
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Newb scouting tip # 3520: Don't get attached to your first gangers
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Posted Feb 4, 2010, 5:35 pm
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I gotta agree groove....

1st scout.. 1 pickup and a rental gone, 2 gagners dead

2nd scout... apache destroyed, 2 men dead
..but got a loot car!!

3rd scout... 2 cars destroyed, 3 dead
..gotta loot pheonix!

Just find a vet, follow orders, do your best, watch your people
die, lose cars, and get better. Really, it gets better.

DO NOT SCOUT ALONE NEWBIES!!

YOU'RE NOT GOOD ENOUGH YET.

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vet wv

Posted Feb 9, 2010, 5:54 am
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Nekojin said:
I follow whatever plans the leader wants to do.

When I'm leading a Scout, I plan to be calling the shots, I don't want to be second-guessed by someone else.


Hmm must been some other Neko I been on scouts with  :o

The Neko I've been on scouts with is always piping up and complaining  :rolleyes:

I think they are your guys and your cars and you can do what you want with them, but usually the best chance of survival and loot is player cooperation  ;)
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Posted Feb 9, 2010, 9:12 pm
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goat starer said:
i start shooting the minute any purple appears with low ammo weapons (ATG, CC, RL) as it racks up accuracy very quickly. With other guns i start shooting around the range i know they can hit at (with sust fire bonus) even if no purple is showing.


Using the purple bar is for sissies...feel the force Luke  ;)
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Posted Feb 9, 2010, 9:22 pm
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procyon112 said:
I would add not to follow blindly though.

You are the only one who is paying close attention to the state of your vehicles


+1

This is post apocalypse survival of the fittest not cocoa with the girl scouts people  :cyclops:
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Posted Feb 9, 2010, 9:29 pm
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johnnynever said:
goat starer said:
i start shooting the minute any purple appears with low ammo weapons (ATG, CC, RL) as it racks up accuracy very quickly. With other guns i start shooting around the range i know they can hit at (with sust fire bonus) even if no purple is showing.


Using the purple bar is for sissies...feel the force Luke  ;)


Johnny... i have always wondered what you were doing on scouts.... disappearing off into the distance... going round in circles... shooting wildly...

now i know

http://www.4tnz.com/files/darthtrike.jpg
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Posted Feb 10, 2010, 12:46 am
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Procyon said:

If you are in a scout with a vet, you should be aware that a group scout in SS is probably the least profitable thing you can be doing outside just blowing money for fun.  The only reason I scout with people in SS is the enjoyment of the social aspect. 


good point. so, what is a good scouting location for mid-low range player after exiting the pristine nob status? (not there yet but...) so that we can join a scout that would be profitable for vets? or would be better once there (around 50 skill) to be starting solo scouting in SS?

I'd really prefer to play with other beings instead of being the lone wastelander.. but that's just me.
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Posted Mar 2, 2010, 1:28 pm
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Gateway has a lot going for it (the maps are ones you'll be used to, the pirates have fame and bounties, the difficulty is not too insane and there is sometimes good stuff available for hero points) but unfortunately there are no experienced players (that I know of) running group scouts out of GW.  Your best bet is probably to ship some gangers you can afford to lose down to Badlands and join in the occasional group scouts that go out there.  I can lend you an HMG/ATG Apache to get you started, but it shouldn't be too long until you loot something you can scout in.

Also, I would recommend solo scouting around SS once you're sure you know what you're doing (for me this was a few weeks, followed by failure and death, followed by a few more weeks).  Not only is it a great way to get a steady income and train up some gangers, it'll also show you how much (or how little) the vets in group scouts have been covering for you :)
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Posted Mar 2, 2010, 2:12 pm
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I've a 4xHMG apache, not as good as an ATG but should holds on its own - I'm waiting to have some more skilled people in it and then I'll ship it to BL then, with some car to act as a sacrificial lamb - right now my heavy gunner have just get over the 20 skill, I'll wait it to be around 30 before attempting that (I already have a 30 scout).

regarding solo scouts, what is the minimum cr I should field? I have a sunrise, a phoenix and the aforementioned apache ready to roll for it, but I'm too coward to risk it all (including my now 31 scout) :p :p :p :p
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Posted Mar 2, 2010, 2:28 pm
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Yeah, don't solo with things you can't afford to lose - that's a lesson I had pounded into me a few times :) You need to keep something around to group scout in if it all goes pear shaped. If you don't have cars you can afford to lose you're probably not ready to solo anyway.

I wouldn't try and ship an apache to BL. Taxi there in a 4L pho or something equally fast, and get hold of a scouting car once you get there. You can buy apaches on the NPC market, or one of the people who scout there regularly will probably sell you one cheap, or I can lend you one. They're not rare in the south.

For soloing, never use fewer than two cars. I would train your scout on courier runs until he hits 40, then run a pair of windsor IIs out 40 miles or so. If you target low fame pirates you should pull 3-4 enemies. Some people prefer muscle cars, but that's never worked for me. Either way, a matched pair will make things easier for you.

From the sound of it you'd be better of training a little more. Once you have enough 40-skill gunners to fill two cars you'll have a much better chance of surviving. Good luck :)
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Posted Mar 2, 2010, 3:03 pm
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Also remember GW AND BL are ammo fests' you dont require four HMG's, but you will require as many reloads as possible for the vehicle, even bring along a fast unarmed ammo carrier, trust me you will need those reloads, as especially in GW the returns are notorious. twin rear armed HMG on an apachee chassis will serve you well give you room for driver and two gunners also seven reloads, that may sound like a lot, but honestly you will need them. Rapid Reloader is virtually a must skill for the truckstops and further, gang skill can make or break your ambitions down there, try and always be in a mass scout, save your solo attempts for SS untill you know you are secure in them, normally by that time your gang be skilled up enough to move and fight any where
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Posted Mar 2, 2010, 4:24 pm Last edited Mar 2, 2010, 4:26 pm by *Grograt*
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LoSboccacc said:
I've a 4xHMG apache, not as good as an ATG but should holds on its own - I'm waiting to have some more skilled people in it and then I'll ship it to BL


There's enough wrong with this statement that I have to advise you against soloing BL just yet if that's what your thinking of doing.  Not to be rude or anything.
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Posted Mar 2, 2010, 6:19 pm
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I think what Procyon is trying to say is

Less guns + better gangers + lots of ammo = more win! :D

Tacking on guns all over the place "just in case" ends up making things more difficult since it adds to your CR. The AI gets away with it because they can shoot more often (at least I believe they can target and fire in the same turn, where players can't).
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Posted Mar 2, 2010, 8:30 pm
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