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Noob scouting tip from a Noob, Always have a plan
Dr Meat
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Great thread. Wish I'd read this before I tried to lead a scout with a newb friend and we got our arses handed to us...

One bit of advice I'd add here, for other newbs, when preparing for a scout - make sure all your gangers have got decent handguns (preferably rifles, or at least shotguns) and RELOADS for them. Handgun ammo costs peanuts, and if all goes to crap and you have to walk home, that $2 reload may be all that stands between you and having your face chewed off by giant bugs in the desert.

:(
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Posted Mar 16, 2015, 10:26 am
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Dr Meat said:
Great thread.  Wish I'd read this before I tried to lead a scout with a newb friend and we got our arses handed to us...

One bit of advice I'd add here, for other newbs, when preparing for a scout - make sure all your gangers have got decent handguns (preferably rifles, or at least shotguns) and RELOADS for them.  Handgun ammo costs peanuts, and if all goes to crap and you have to walk home, that $2 reload may be all that stands between you and having your face chewed off by giant bugs in the desert. 

:(


Great point for new players, although I would say Rifle is MINIMUM.
For your leader and specced gangers, Sub Machine Guns are a must for low level handgunners- they fire twice a round- so 2 chances to hit the critters  :D
Also, I think they raise handguns faster than any other handgun- but i'm not positive on this so I stand to be corrected.
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Posted Mar 16, 2015, 3:17 pm
Tez
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I don't bother with reloads UNLESS the ganger has rapid reload. Just bring 3 rifles or 2 rifles & a shotgun
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Posted Mar 16, 2015, 3:40 pm
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Tez said:
I don't bother with reloads UNLESS the ganger has rapid reload. Just bring 3 rifles or 2 rifles & a shotgun


Yeah- totally.
Much quicker to swap weapons than reloading.
You only get 1 footsquad encounter (up north, anyway) so if you cant kill the critters with 2 rifles each ganger......
YOU DESERVE TO DIE!  :p
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Posted Mar 16, 2015, 5:04 pm
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Tez said:
I don't bother with reloads UNLESS the ganger has rapid reload. Just bring 3 rifles or 2 rifles & a shotgun


Best advice for any player right there.

Remember, you have to stand stationary to reload ped weapons. The pistol is the only one that reloads while moving.

Creatures are much faster than most peds, so standing still reloading can get you swarmed and eaten before you weapon ever reloads.

Rifles have 12 rounds, same as pistols but more damage. This is your best ranged ped weapon next to the crossbow, but those only have 5 shots. So, 3 rifles per ped is my best recommendation.

Most foot encounters don't last longer than 10 turns, unless every player is using new recruits. Another reason not to worry about reloads.

Tip for all new players, stop with the crouching during foot encounters. All it does is make it harder for you to be hit when fired upon. The last time I checked, creatures don't carry guns. So you should run to high ground, shoot, run more if needed.

Also, when in a group foot encounter, shoot at as many different creatures as you can. If everyone shoots at one, all the remaining creatures are getting closer to you. Each player should mark/flag the one they are shooting at. You will take them down much faster and safer this way. The only time this tactic should not be used is when there is only one or LARGE creatures that take many shots to kill.

During combat, dont bunch up all your peds together. Give them a little space so they stay out of each other's line of fire. Losing a ped to a mutant insect is one thing, but losing your ped to a gunshot to the back of the head is quite irritating.

Last thing, the sacrifice. There may come a time when you just know a ped is going to get attacked. So put your worst gangers a little closer to the creatures than you "good" gangers. Creatures attack what is closest, not who is the bigger threat. There is no shame using a low skilled guy as bait and eventually becoming creature snacks if it gives your good guys a few extra turns to shoot and survive.
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Posted Mar 16, 2015, 5:43 pm
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