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Media v.106, New weapons models
Juris
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The AI doesn't cheat on reloads - it just gets 'reload in motion' at any speed. I also think this is OK. I do think it's kinda BS to have NPC builds like the Badlander (single crew with reloads) specifically exploit this NPC advantage.
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Posted Nov 29, 2011, 6:24 pm
FireFly
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To be fair, most of the musclecar builds are so unimpressive in the hands of the AI, they need stuff like the badlander to even matter...

Says something when the most dangerous (regular) musclecar is the Trade Runner... twin rear HMG's, youch!


If anyone here has ever been afraid of the single MMG one... yeah, only on travels I guess, in combat it's pathetic :)
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Posted Nov 29, 2011, 7:10 pm Last edited Nov 29, 2011, 7:16 pm by FireFly
*Ninesticks*
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Not to mention of course that many of the AI builds were designed before the AI got to reload.
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Posted Nov 29, 2011, 7:37 pm
Fifth
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I have been, when I'm in a car with the same armament and even less armor. Chasers can be quite dangerous if you're already damaged or they have backup. Not to mention all the times I've used cars with little more armament than a Chaser to wipe the desert with the AI.

FireFly said:
To be fair, most of the musclecar builds are so unimpressive in the hands of the AI, they need stuff like the badlander to even matter...

Says something when the most dangerous (regular) musclecar is the Trade Runner... twin rear HMG's, youch!


If anyone here has ever been afraid of the single MMG one... yeah, only on travels I guess, in combat it's pathetic  :)
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vet wv

Posted Nov 30, 2011, 12:17 am
JuaN VaLDeZ
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Where is there room in a Scorpion, gladiator or deseert siren for reloads?
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Posted Nov 30, 2011, 12:31 am Last edited Nov 30, 2011, 12:32 am by JuaN VaLDeZ
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Fifth said:
I have been, when I'm in a car with the same armament and even less armor. Chasers can be quite dangerous if you're already damaged or they have backup. Not to mention all the times I've used cars with little more armament than a Chaser to wipe the desert with the AI.

FireFly said:
To be fair, most of the musclecar builds are so unimpressive in the hands of the AI, they need stuff like the badlander to even matter...

Says something when the most dangerous (regular) musclecar is the Trade Runner... twin rear HMG's, youch!


If anyone here has ever been afraid of the single MMG one... yeah, only on travels I guess, in combat it's pathetic  :)
Yeah, but anything can be effective if you are already damaged and occupied, doesnt mean the chaser in specific is any nastier than say, a badlander or crescendo in that situation.
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Posted Nov 30, 2011, 11:45 am
*Bastille*
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Good loot, a Chaser. Handle with care.

Really love this gun change.
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Posted Nov 30, 2011, 2:06 pm
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d0dger said:
very cool update

Tank Guns might need scaled down just a bit, or weapons placement moved just a tad closer to center on the Trash Truck. Lots of clipping going on.

http://i198.photobucket.com/albums/aa248/anomaly1k/Darkwind/screenshot_10-44-46-1.png


Similar clipping on the fire engines as well, maybe the tank guns is just a little too large.
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Posted Nov 30, 2011, 2:34 pm
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Sam is working on placing the weapons on the ones he knows about so keep posting troubled chassis
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Posted Nov 30, 2011, 3:58 pm
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