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Enginev.130, Scriptsv.288
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Fifth said:

I think there are a few bugs in the melee system. When I used in  S257768, I could not hit enemy peds more than a single time each.


You mean no 'repeat attack' option,  or that 2nd and subsequent 'single hits' failed ?

Fifth said:

There are some other ideas and tweaks for this feature I'd like to suggest - either firing a weapon within melee range at a low-activity opponent should result in an instant "execution" kill, or a knife equipment that does much the same thing - allows you to insta-kill unconcious enemies in melee range.


Nice ideas..
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Posted Sep 23, 2010, 8:51 am
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Executions, walking up to your enemy and putting 1 last bullet in the head...

Heck yes, a use for handguns ;)
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Posted Sep 23, 2010, 11:43 am
Fifth
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*sam* said:
Fifth said:

I think there are a few bugs in the melee system. When I used in  S257768, I could not hit enemy peds more than a single time each.


You mean no 'repeat attack' option,  or that 2nd and subsequent 'single hits' failed ?



I'm not entirely sure what I saw, but it LOOKED like the 2nd and 3rd attacks didn't happen at all.There was no "attack firing" kind of message. On the other hand, it was a chaotic battle.
It looked like the melee attack was a weapon with only the 'Fire Once' option enabled, though I could be wrong about that.
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Posted Sep 23, 2010, 4:10 pm Last edited Sep 23, 2010, 4:11 pm by Fifth
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FireFly said:

Heck yes, a use for handguns  ;)


It would be cool if pistols fired twice.
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vet wv

Posted Sep 23, 2010, 4:12 pm
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