Darkwind
Lobby Port

*sam*


Posted Jun 13, 2009, 11:54 pm
If you can't seem to connect the game client to the game lobby, the following page will always give the correct port number, to enter into the 'Port' box on the login page.

http://www.dark-wind.com/lobbyPort.php

You should normally not need this, because the game client updates it automatically.
*JD_Basher*
jd.basher@charter.net

Posted Jun 14, 2009, 6:48 am
All worked well for me..
OSX 3.9 using Safari

Engine build: 116
Scripts ver: 253
Media files Ver: 91

The Paranoid Tourist


Posted Jun 17, 2009, 11:53 am
Thank the Gods. . . err. . . sam. . . for this. I needed it this morning.

Funny thing is that I didn't last time it changed.
Desert Fox


Posted Jun 17, 2009, 7:52 pm
I need it everytime it changes... Woot Sam.. ty again

Ty
BWGunner


Posted Jun 22, 2009, 5:55 am
So if the game client updates this automagically why do I need to input it all the time? Should I not run the java chat login to get in? Does it not update?

If I take a 3 day break I almost always have to do this. That can't be good for recruitment or retention...or perhaps I'm the anomaly?
*sam*


Posted Jun 22, 2009, 9:04 am
Quote:
So if the game client updates this automagically why do I need to input it all the time?


You shouldn't need to. Within 1-2 seconds of attempting a login from the game client you should see the number in the box change.

I think you're probably the anomaly, yes. I assume decals and recordings and DW:T event creation are problematic for you also then?
The Paranoid Tourist


Posted Jun 22, 2009, 12:46 pm
Unfortunately I don't think that BWGunner is an anomaly. It seems that myself and at least two others have had to change the port manually a few times since the option became available.

Of course, the latest patch should fix this.
*sam*


Posted Jun 22, 2009, 12:51 pm
PT, do you also have problems with decals, recordings and DW:T event creation?
The Paranoid Tourist


Posted Jun 22, 2009, 7:37 pm
No, no, and never tried it.

I once had problems loading skins but simply leaving and re-entering the event fixed it.

My only recurring problem is some sort of bug regarding the Osprey. . .
BWGunner


Posted Jun 23, 2009, 2:09 am
Yeah, I'm sorry to echo that, Sam, as I know how much time DW:T took you, but I've never once run it. And decals, skins and recordings all work just fine here.

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