Darkwind
Scripts v 245

*sam*


Posted May 10, 2009, 10:37 pm
This is another small patch related to the lobby problems.

Everything worked fine as I planned in the last patch: the lobby started up on a different port to its usual one when failing initially, the game servers all connected to it on that new port... but I had forgotten to tell the game clients to check the alternatives ports.
That's what this patch fixes.

Apologies again for today's outage...
Zoltan


Posted May 11, 2009, 12:19 am
Thx Sam

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