*sam* Posted May 6, 2009, 5:59 pm |
Camps combats are now live with this patch. I have attached some information tags to various items on the camp 'wars' page, which I'll fill in now.
Most of the information you'll need came up in the previous thread in the announcements forum. Some additional specifics: 1. The CR of the attacking squad in a pvp attack is limited by the camp they're attacking: no more than (defending camp fame * 2.5) CR 2. Gangs have been increased by 5 characters, for everyone. 3. Squads have been increased by 3 (to 13) for everyone 4. Bounties can still be paid in camp-attack combats, but the cost of them is increased by 100% for each 500 fame of their camp. The camp also loses a little fame, but obviously since it's a truce there are no 'camp looting' implications 5. From tonight's update, all camps have doubled production and extraction capacities, and 'open pvp' camps have quadrupled capacities plus 25% MR boost. 6. All camp (full) members now have an option to receive an email whenever an attack is scheduled on the camp. Attacks are always scheduled between 24 and 48 hours in the future. I'll set it up so I receive an email whenever a camp combat happens, for the moment, to make sure I check on the balancing carefully.. |
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*Longo* Posted May 6, 2009, 6:19 pm |
"All camps have doubled production."
I dont see this when I click on the factories. It means whatever camp is making, it will be made in 1/2 the time if open 24/7? |
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*sam* Posted May 6, 2009, 6:23 pm |
Sorry, I can see how this was ambiguous at best. I meant "from the regular scheduled camps update at midnight tonight", not "from this current patch"
Yes. But this won't be visible until after the midnight update. |
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*Longo* Posted May 6, 2009, 8:16 pm |
Thanks Sam! | ||||
lordbam Posted May 6, 2009, 9:09 pm |
could you also send a pm in the forum? |
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ISHOULDCOCO Posted May 6, 2009, 9:58 pm |
The arms race has begun
Also - should each war not auto generate a forum thread and links could be emmbedded in camp pages? COCO |
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*Longo* Posted May 7, 2009, 12:31 am |
Sam-
I thought it kinda odd the CR attacking Groton is 300-400 more than what is attacking Southern Pride. Shouldnt the small camps have a smaller attack vs them? Dunno, just thought it kinda weird. I guess I will know for sure after the first combat, but I dont know if we will have the MR points to repair after the camp combat |
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*Longo* Posted May 7, 2009, 4:02 am |
I am unable to create any additional squads (over 10) | ||||
*sam* Posted May 7, 2009, 11:27 am |
The CR of the attack is based mostly on the strength of the NPC gang making the attack, and also on a large random factor. Do the attacks seem a bit large? (CR 1749 and 1392) - I guess as long as they're not too often it's probably ok. I'll keep a close eye.
Sorry, should be ok now |
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*Longo* Posted May 7, 2009, 12:58 pm |
I expected something alot smaller for the smaller camps. Im concerned the 800+ MR may not be enough for repairs, but wont know for sure until after the attack. Then again, I have low end mechs there, but some of the other small camps have a MR smaller than Grotons. I guess it depends how many times a week these attacks can occur. |
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*sam* Posted May 7, 2009, 1:09 pm |
It shouldn't be more than once per 2 weeks or so, on average. But I'll probably factor the camp's size into the calculation of the NPC's CR too, that seems reasonable.
It's not actually done that way. Any camp full-member can see what the max CR is from the camp's info page (I'll make it more obvious there), but once a squad has been assigned for the defence it cannot be modified in any way. It needs to be set up before being assigned. |
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*sam* Posted May 7, 2009, 1:27 pm |
The combat will spawn automatically, yeah. (Barring the unlikely event of a coding error, hrmm..) Longo simply has to register the squad to the event.
The squad can't be modified at all after it has been assigned. This was partly because of simpler coding, and partly to avoid possible problems if it were modifiable, such as people withdrawing their vehicles. |
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*Longo* Posted May 7, 2009, 1:40 pm |
That sounds good. I just didnt want camp defense to turn into a job rather than a game. |
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*Longo* Posted May 7, 2009, 1:55 pm |
Fame...and size of course |
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Jety Posted May 7, 2009, 3:33 pm |
By size, I hope you mean current upkeep rating.... | ||||
*sam* Posted May 7, 2009, 3:43 pm |
Current MR, yes | ||||
*Tinker* Posted May 7, 2009, 4:10 pm |
Question, if I bring vehicles to camp and gunners and pool them all, will the squad leader be able to use them, and if i can make it, can i take control of my cars back? |