*Lugal* Posted Oct 13, 2008, 4:06 pm |
I'm tired of people derailing threads because they don't like World of Warcraft. Okay, okay we get it. Some of us actually like(d) that game, but we don't bring it up because of the typical backlash.
It's a different type of game than Darkwind. Most people who like one type don't like the other type. Fair enough. It's a rediculously successful game. A lot of people are bitter about that and/or arbitarily dislike anything that's popular. 'Cause if a bunch of people like something, it must be crap, right? So here it is. One single thread - hopefully stickied - where everyone who wants to talk about WoW can. Bash it, defend it, I don't care, just leave it out of my DW topics. |
||||
Kazzy Posted Oct 13, 2008, 4:17 pm |
Never played WoW but i heard its got a millions of players so it must be good right? | ||||
Alocalypse Posted Oct 13, 2008, 4:27 pm |
I played and liked WoW and I still think it's the most fun Fantasy RPG with the best gameplay as long as you're still leveling. (This does not include the story). The repetitive raiding and grinding that come after that were awful though and really got to me and burnt me out eventually (after way too long). While I don't hate WoW with a passion like many others seem to do and it's 'hip' to do so. I still bash it every opportunity I get anyway and after being saturated on WoW I don't want to look at any traditional MMO ever again... |
||||
simonmaxhill Posted Oct 13, 2008, 5:20 pm |
I just think people who play MMORPGs are losers. | ||||
*Longo* Posted Oct 14, 2008, 3:17 am |
When they started the William Shatner and Mr. T commercials I had to finally say "Duh." Minnie Me was funny though I gotta say. It just got way too commerical for me. And easy...if you put the time into it, you could do anything in teh game....my daughter could successfully play the game at 7 years old.....need I say more? | ||||
*Lugal* Posted Oct 14, 2008, 3:31 am |
Careful, you play Darkwind, and that's only one "M" short.
I could successfully play chess at seven. Part of the 'selling' power of WoW is its wide-market appeal. Kids could hop on and have fun on one level, and adults could at another. Like Darkwind, there's a full range of activities and aspects one can focus on, dabble in, etc. |
||||
4saken Posted Oct 14, 2008, 4:01 am |
i never played it but i played EQ a little. how does it compare?
yes, i said i played EQ a little. apparently i am the only human being on the planet who can say that about Evercrack. lost a friend to it, more or less. there's heroin junkies that have a better quality of life than that poor bugger settled for. anyways i dont know what WoW is like but EQ i thought was kinda lame. i mean i am used to fighting things like rats and bats at first level in such things but after a few levels i was fighting slightly larger rats and bats and the occasional rabid racoon. very heroic. i was a ranger and would have to get in fights with frikken owls. OWLS. and when people did get in fights it was even worse than the DW lure tactic, because you pretty much went up to a group of monsters and lured one off and killed it, while the others seemed completely oblivious. my friend saw that once and said, "okay, you lured him to your friends, beat him up and took his stuff. that's not a fight... that's a mugging!" |
||||
simonmaxhill Posted Oct 14, 2008, 4:10 am |
Heheh, is Darkwind a Moderately Multiplayer Online Role Playing Game?
In any case, I'm dead-sure that I'm a loser. This week's league deathrace standings at the very least make that clear. |
||||
*Longo* Posted Oct 14, 2008, 4:22 am |
EQ's PvP wasnt that good. I played on Rallos Zek. And it took time to learn the game and like it. I quit playing it twice before I went back and stayed with it. Tough to solo and get any good drops unless you were a nerd like me and "3 boxed," or played 3 doods at one time. The worst part of the game was the down time. My Lvl 67 mage and 65 cleric would have to meditate for 10 minutes after each fight.... and that was with my 65 Chanter providing them mana crack...WOW decreased this downtime, improved on PvP, however made it "pretty easy" to play by MMORG standards, IMHO. Before was UO. Im not sure what was more addicting, EQ or UO....both were definetly more addicting than WOW. |
||||
*sam* Posted Oct 14, 2008, 7:59 am |
I bought it and used up three days of my initial subscription time before uninstalling. There seemed to be no community whatsoever, just loads of people charging around solo-killing rats. No-one would even respond to chat. After my experience with UO I found this very poor. |
||||
4saken Posted Oct 14, 2008, 4:38 pm |
such games are geared towards a different kind of gamer. the only reward of that gameplay is acquisition. that +5 sword is the most important thing you need until by the time you get it now you need that +6 sword. people with money actually PAY for people to level up characters for them. that doesn't speak well for the enjoyability of the gameplay when you would rather pay someone to play the game for you than play it yourself. i can "NOT play" EQ for free!
another bad thing about modern games, not to change the subject a little, is a side effect of the instant gratification/short attention span culture. specifically, games that award brainless mouse-clicking reflexes over thought. the quintessential game for this IMO is unreal tournament, and sometimes i use it like a verb. it wasn't until i was on a site that had some old games on it that i realized a major difference in the enjoyability of gameplay that was related to one simple thing. in modern games you point the mouse, click, fire. done. he who clicks fastest wins. i guess it's to level the playing fields so the 13 year-olds can compete with us older, slower reflex "thinking" types. compared to older games, asteroids, lunar lander, choplifter, joust, there was one critical difference. all the best older games had a little time delay between your action and its result. simple inertia. now that your action was not instantaneous you had to time your stuff a little better. and this took a little practice and - what's the word i'm looking for? - SKILL. think how incredibly boring a game like choplifter would be if your copter was just directly under your mouse at all times. it would just be moving the mouse. game designers are apparently starting to remember, fortunately. but those games are not as common. anyway /rant. |
||||
*Lugal* Posted Oct 14, 2008, 5:57 pm |
I think those are fallout from an 'overly successful' motivation scheme. The game is geared to perpetually dangle the proverbial carrot in front of your face. There's always something more than what you currently have, be it better gear, progress in a dungeon, special mounts, total gold, etc. Some people therefor think they are cheating the system by paying leveling services and buying gold. All they are doing is cheating themselves from the experience (no pun intended) of actually playing the game. These folks tend to be the ones that power-play a game for a month then get bored and quit, wondering why other people are still playing. I agree with a lot of what 4saken's saying - I call the insta-gib first-person-shooters "twitch" games. Though certainly the Twitch genre extends beyond just FPSs. Now tactical shooters, however, have a special place in my heart. Speaking of fallout, Fallout 3 is coming out soon. |
||||
Alocalypse Posted Oct 14, 2008, 6:31 pm |
Speaking of twitch shooters... |
||||
Kime Dennory Posted Oct 15, 2008, 12:50 am |
I played WoW for about 6 months. Enjoyed it quite a bit, and eventually decided it was taking up too much of my time (5 to 10 hours a week!) and quit. I was, what, 40th, 45th level by that point. That was the first six months it was out.
Part of the reason I stuck with it as long as I did was the fact that I picked a druid, which at that point (don't know about now) was somewhat underpowered but was very, very rewarding to play if you were willing to really pay attention. It had a lot more options, both for soloing and group stuff, than any of the other classes, and I would regularly save groups' asses by tanking when the tank went down, or resurrecting the healer mid-combat, or even sneaking back into the instance in cat form, getting all the way down to 90% of the way through where we all got TPKed, and then raising the priest. (Didn't always work, but when it did it was golden.) I hear they made the animal forms significantly better (which was really the druid's weakness at the beginning, especially the cat form, which was supposed to be a rogue-alike but which did less damage than the caster form.) But, well, I didn't have enough life for the game, so I went on to some pencil-and-paper RPGing, which isn't a full-time second job. -KD |
||||
Alocalypse Posted Oct 15, 2008, 4:20 pm |
I went on the internet today and I found this:
http://www.videogaming247.com/2008/10/11/nutter-has-36-wow-accounts-play-all-simultanously-raids-by-himself/
|
||||
*Grograt* gary.r.horder@gmail.com Posted Oct 15, 2008, 4:26 pm |
How the hell can you multi task that mant characters, fancy trying it with 36 dustups | ||||
Crix Makin Posted Nov 19, 2008, 2:14 am |
I played WoW for about 2 months before I realised that if I wanted to do a boring repetitive task I could just do some overtime at work. And they don't charge me to do overtime, they PAY me. And so I quit. And don't even get me started on the 1% chance item drops.. | ||||
Bytten Posted Nov 19, 2008, 7:08 pm |
I am peripherally aware of WoW but have never played it. By the sound of it, this is a wise decision. | ||||
*Longo* Posted Nov 19, 2008, 7:21 pm |
Hehe. Made me laugh man. Well put. |
||||
Mad Mike Posted Nov 19, 2008, 9:49 pm |
sequel to WOW |
||||
*JD_Basher* jd.basher@charter.net Posted Nov 20, 2008, 7:42 am |
WOW!.........
I mean, WTF?!?!?! No confusion there! |
||||
*sam* Posted Nov 20, 2008, 10:00 am |
haha. The Onion is great... |