Darkwind
Gateway, The Trench, Community's track handling poll

*viKKing*


Posted Jan 26, 2008, 3:19 pm
This is part of a project to add a difficulty level indicator aside tracks description, in order to help new users to figure how difficult is driving on a given track.
It is obvious, it's based on a combination of player's experience, as well as character's driving skill.
When voting, please try to be as neutral as possible, and to recall when you just joined Darkwind!  ;)

Track picture:
http://www.dark-wind.com/images/buildings/building29.jpg

Original design and concept by Joer.
Polishing and eye candy features by viKKing.
Nekojin


Posted Jun 10, 2008, 1:14 am
Despite the fact that this track is used for the, "Driving School," newbie training event, it is NOT an easy track. I have wrecked cars simply from having a bad line around one of the curves, and hitting one of the sand berms on the sides of the track. It's fun, but not really on my favorites list.
Groove Champion


Posted Jun 25, 2009, 5:42 am
The changing surface of the track can cause issues but the layout is fairly easy to master. In a deathrace this track has enough sharp turns to offer terrain cover to runaway drivers.
Jaguar


Posted Jun 25, 2009, 4:42 pm
An easy to intermediate track but overall, should be one that is will pose few problems outside of the occasional lapse in control or risk taking. The trench area should only be difficult for newer drivers who haven't yet learned how to slide, brake, or otherwise find a good entrance/exit route to a turn. Perhaps the only real difficult turn for an inexperienced driver is in the second to last turn. Here, the inside edge of a wider turn is rough and blocked by a barrier while the exit to the turn goes in an immediate C-section with an outside barrier. Going to fast and inside may result in being thrown too far out or out of control. A short off road straightaway can be used to recover in this case but this situation can easily be avoided with a little experience.

Back