*sam* Posted Aug 14, 2020, 12:53 pm |
From now on, if late CR is deployed from a camp and there's also a battle scheduled on the camp's home tile, then the home tile's battle will lose the CR that is being moved.
After a home tile battle starts, if there was any late deployed CR left to use, it will be reduced by the amount consumed by the battle. |
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*StCrispin* ce.services.mh@gmail.com Posted Aug 14, 2020, 9:48 pm |
Whats the opinion on players who arent involved in the combats losing all thier cars sitting in a camp waiting to be repaired? should non-involved players avoid using camps?
I don't mind (much) that many cars with custom paint jobs from now-non-playing Players that I had for years are now gone because they were stuck in a camp I had no control over. (by stuck I mean they couldn't move due to 10% chassis) But these kinds of major losses would scare a new player away and lead to rage quits. given the fact that new players don't venture south, and northern camps currently don't want to fight, it hasn't become a problem but I forsee issues in the future unless non-involved players equipment can be protected. |
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*sam* Posted Aug 14, 2020, 9:52 pm |
Fair point. There is plenty of warning before such a thing can happen, though. It's only when a camp loses a combat on its home tile. This has now happened twice in total, both on the same camp. You would need to be paying no attention at all for several weeks to not see it coming. |
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*StCrispin* ce.services.mh@gmail.com Posted Aug 14, 2020, 9:59 pm |
I saw the attack but the cars couldnt move. They have been stuck there a long while. first from me not being allowed to move them from not being subbed. then, because of 10% chassis.
personally I believe I will simply stop using camps altogether but this shouldnt dissuade a new player from using them. But it could bode ill for the attempts being made to revitalize the game. if there was some way to FAIRLY safeguard some cars, thay wouldnt be abused (and we know how that goes around here, it would be) Maybe a limited per-player "safe storage" based on CR? if you take all the armor off and take the weapons off it can be a low CR. and then they cars are clearly not combat cars. **or add camo nets as a purchasable item to hide cars, causing them to be immobile for 7 days? to prevent post-attack retliation. |
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Madbooth Posted Aug 14, 2020, 11:13 pm |
More safety net suggestions? | ||
Madbooth Posted Aug 14, 2020, 11:17 pm |
My suugestion to players not wanting to lose cars in campwars is not be part of a camp that is open to pvp or another suggestion pool ur gangers and move ur cars back to towns at end of day you dont pay lock up fees for ur vehicals in a camp. u say they was in there for years thats years u didnt pay lock up fees. And you took a risk leaving them in a camp that long tbf. |