*sam* Posted Dec 7, 2015, 1:51 pm |
I have just made these changes:
- added renegade pirates who cannot be truced - removal of the recently-added rep-balancing measures which artificially stopped you from having 5+ friendly factions - now, if your squad is underprotected, i.e. appears to consist of heavy carrier vehicles with poor armour/weapons, then trucing is increasingly difficult, even with friendly factions Modifications/rebalancing some inter-faction relationships are likely to be carried out soon. |
*Bigspenner* Posted Dec 7, 2015, 1:55 pm |
smashing |
*StCrispin* ce.services.mh@gmail.com Posted Dec 7, 2015, 8:59 pm |
Sounds like this is right on target.
Hopefully. This is pretty much what (IMO) would make the system logical. So barring any unforeseen holes in the plan (and I for once see none) then im 100% behind this decision! Thank you Sam! |
Sir Nexus Posted Dec 7, 2015, 10:54 pm |
Will this have any effect on the Bounty option? Will we be able to pay off the Renegades, since they are un-truceable? |
JoniBoy Posted Dec 7, 2015, 10:54 pm |
Probably the best choice. Thanks. |