*viKKing* Posted Dec 1, 2007, 8:52 pm |
As you might used to, I prefer to have a specific thread about new maps getting integrated in game.
So, you are welcome to post comments and report bugs, specific to maps in this thread. Newly added maps (2007-12-01): Once Upon A Town Gates of Firelight Smokey Hills Burning Skies Maure Dore Serpentine Road |
*viKKing* Posted Dec 15, 2007, 8:37 am |
I think Sam integrated a modification I made to the dust wind.
It should now use less particles, but the visual result is the same. Does people having reported problems (Comp112 meanly), are now experiencing a smoother display with either: Blown With The Wind, or Pathway To Darkness? |
*comp112* mcomp112@aol.com Posted Dec 15, 2007, 12:36 pm |
Once someone go's on a scout with those maps, I will spectate it and keep myself in the middle of the fight to check how laggy it is.
Ill edit this post when I have my results. |
*sam* Posted Dec 15, 2007, 12:38 pm |
comp, did you try the client rebuild I made for you yesterday? It limits itself to 200 particles in-game at a time. If that helps then I will make it user-configurable. |
*comp112* mcomp112@aol.com Posted Dec 15, 2007, 1:54 pm |
So far it has helped allot as a matter of fact Sam. I just did a scout with allot of explosions and I didn't "lagg" nearly as badly when I did with the normal client.
If you don't mind I would like to do a couple more test though, especially with a large scout (lots of gun fire and the such) |