Darkwind
virtual memory error, trying to diagnose

Norcross


Posted Aug 31, 2007, 4:22 am
I'm a new player, but I can't get past the login.  I've tried uninstalling and reinstalling the client, I've tried both the self-extracting and the zipped verisons, I've gotten the latest Java, but I get a virtual memory error every time I try to log in through the client.  The log is pretty consistent:

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//-------------------------- 8/30/2007 -- 15:01:44 -----
Processor Init:
  Intel Pentium 4, ~1.67 Ghz
    (timed at roughly 1.68 Ghz)
  FPU detected
  MMX detected
  SSE detected

Math Init:
  Installing Standard C extensions
  Installing Assembly extensions
  Installing FPU extensions
  Installing MMX extensions
  Installing SSE extensions

Input Init:
  keyboard0 input device created.
  mouse0 input device created.
  DirectInput enabled.

Loading compiled script darkwind/main.cs.
Loading compiled script common/main.cs.
Loading compiled script darkwind/client/defaults.cs.
Missing file: darkwind/server/defaults.cs!
Compiling darkwind/client/prefs.cs...
Loading compiled script darkwind/client/prefs.cs.
Compiling darkwind/server/prefs.cs...
Loading compiled script darkwind/server/prefs.cs.


--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: Darkwind ---------
Loading compiled script darkwind/client/init.cs.
Missing file: darkwind/server/init.cs!
Loading compiled script darkwind/data/init.cs.
Loading compiled script darkwind/data/terrains/propertyMap.cs.
darkwind/main.cs (254): Unable to find function initServer

--------- Initializing Darkwind: Client ---------
Loading compiled script darkwind/client/ui/customProfiles.cs.
darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile.
darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile.
darkwind/client/ui/customProfiles.cs (0): Unable to find parent object GuiTextProfile for GuiControlProfile.
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Missing file: common/editor/editor.cs!
Missing file: common/editor/particleEditor.cs!
Loading compiled script common/client/scriptDoc.cs.
Video Init:
  Accelerated OpenGL display device not detected.
  Accelerated D3D device not detected.
  Voodoo 2 display device not detected.

"OpenGL" display device not found!
"OpenGL" display device not found!
"D3D" display device not found!
"Voodoo2" display device not found!
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.

Then I get a mix of "This shouldn't happen"s and "Loading compiled script"s, but after
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Loading compiled script darkwind/client/scripts/default.bind.cs.
Binding server port to default IP
UDP initialized on port 0

I get almost 700,000 (seriously!) lines of:
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This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
This shouldn't happen: glTexParameteri
...
This shouldn't happen: glOrtho
This shouldn't happen: glTranslatef
This shouldn't happen: glMatrixMode
This shouldn't happen: glLoadIdentity
This shouldn't happen: glViewport
This shouldn't happen: glDisable

Am I doing something horribly wrong here?
*viKKing*


Posted Aug 31, 2007, 6:47 am
Quote:
Video Init:
  Accelerated OpenGL display device not detected.
  Accelerated D3D device not detected.
  Voodoo 2 display device not detected.

The game does'nt recognize your video card.
Upgrade to latest drivers, is the best I can tell.

Edit: contacted by email 20070902

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