Darkwind
Racing Team, where to start?

Utredd


Posted Apr 15, 2011, 8:56 pm
I'm starting to look at putting a selection of cars, purely for racing. Would someone be kind enough to give me a few suggestions with engine sizes? Price range i'm looking at is 300k-$2m

Many Thanks,

Ut
The Paranoid Tourist


Posted Apr 15, 2011, 9:09 pm
It's really pretty wide open.

A 3.2V8 Hotrod will run in a lot of races and win most of them...if you can figure out how to drive them without burning off the tires.

A 3.2L Flash will also outrun cars in much bigger engine classes and is cheaper than the Hotrod, but can also be finicky to drive.

A 1.8L Marley is probably even cheaper, and will still hold its own in a lot of races.

Occasionally a 1L race will pop up. There aren't many chassis that work well with these, but an Alpha (and even a Hotrod) will do well.

If you can get your hands on a big engine-5L V8/V12, for example, try one in a Vampire. You'll have more power for less weight than most other chassis can provide. Other muscle cars will also work, though.

If you really want to spend money on this, you can, but you'll never make it back by racing. McKenzies with big engines, for example, will make you nigh-untouchable. They're probably outside of your 2mil range, though.

Experiment. Find what chassis suits your driving style and use those, or just find what looks best to you. A little skill can make a decent racer out of many more chassis than you might expect.
d0dger


Posted Apr 15, 2011, 9:34 pm
PT's got great advice there.

When you can find one, a 3L rotary can kick just a bit more acceleration out of that Flash for the 3L races.

Outfit your racers with A armor and mosst tracks don't need many points of it to get you through a race.

You may want to run with roll cages if you've got expensive engines and really skilled drivers, but you can eek out a bit more performance by going without once you're pretty confident in how to handle your car(s) and most of the tracks.

If you find you really enjoy racing and start looking to make lap records you'll want to start paying attention to the categories the chassis are split up into and identifying which chassis/engine combos give the strongest performance in each category and running those in the races their engines qualify for. You can find these by checking the venues option on the events drop down.
Utredd


Posted Apr 15, 2011, 10:03 pm
Thanks guys, that info is really helpful..

Cheers,

Ut
Jake Nikodemus


Posted Apr 15, 2011, 10:35 pm
I like to use looted antagonists in deathraces, they are tough and cheap. They aren't too fast though.

-Jake
Checkers


Posted Apr 16, 2011, 12:48 am
My choices for engine restricted races:

- 1.6L: 1.6L Marley
- 2L: 2LR Flash
- 3.2L: 3.2L Flash or 3LR Flash
- 5L: 3.2Lv8 Hotrod, or a 5L muscle car, preferably a Vampire or Bullet
The Paranoid Tourist


Posted Apr 16, 2011, 2:50 am
Basic steps for Pro Racing:

1) Take the lightest chassis that you can afford that can still hold a big engine, or the lightest chassis that will hold the engine limit for that event.

2) Put in it the biggest engine that you can afford.

3) Use as little A armor as you feel comfortable with, and sometimes even less than that.

4) Use the correct tires for the course (reinforced are not any good for any map unless you're running a tire-burner chassis)

5) Learn how to drive. (This probably should've been step one, but c'est la vie.

6) Actual driver skill is secondary to all of this, but know that even great drivers won't know where their car is going at ludicrous speeds and with great amounts of lateral Gs on their cars.
ninjamonkey73


Posted May 18, 2011, 1:59 am
d0dger said:
You may want to run with roll cages if you've got expensive engines and really skilled drivers...


I was told that rollcages do NOT protect the crew, but only protect installed components (engine, weapon etc.)


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