Karz Master Posted Jan 25, 2011, 4:15 am |
Suggestion: can we apply particular sets of AI for the non-player team, such as Pirate/BH or Trader AI, rather than have them run away universally? Sometimes we just want to test out particular setups against the AI, rather than simulate a PVP setting. | ||
*Dark Tempest* Posted Jan 25, 2011, 5:12 am |
I haven't used it myself, but the option to change AI in DW:TAC is in the dropdown menu. | ||
Karz Master Posted Jan 25, 2011, 5:35 am |
Thanks I'll take a look later. |
||
Triferus Posted Jan 25, 2011, 7:22 am |
Really? I've looked extensively for this and was told by another player that currently the Trader AI is the only one available... |
||
Triferus Posted Jan 29, 2011, 10:42 am |
Ok I've looked again and I looked everywhere. Where the heck is this AI selection menu? | ||
Zephyr Posted Feb 8, 2011, 2:17 am |
Yeah I couldn't find it either. Could someone please post a screenshot of where this dropdown is? | ||
Triferus Posted Feb 8, 2011, 4:32 am |
I'm thinking perhaps Dark Tempest was misinformed. |
||
Cyone Posted Mar 9, 2011, 6:27 pm |
so when are the other AI scripts going to be implemented into the dw tactical... i would have hours of fun, if and when it does happen. | ||
Parapsycho Posted Apr 24, 2011, 7:19 pm |
+1
Would love to be able to assign different AI to NPCs. Would also be a good testing ground for trying AI changes in the game, I.E giving trader escorts rear guns and trader AI. |
||
ceb Posted Nov 21, 2011, 10:10 am |
|