*sam* Posted Jun 6, 2007, 3:59 pm |
This patch has added some improved vehicle skins for the alpha and symphony. Thanks desolatordan!
Oh yeah, I forgot to mention the last engine update also hopefully fixed the temporary freezeups on Windows when some sounds played. |
Jansan Posted Jun 10, 2007, 8:24 am |
I just wanted to say I love the new symphony skins, though I do wish I could have a pure black one (sans flames). The new overall appearance is great though. I like the new windows especially. |
*viKKing* Posted Jun 10, 2007, 9:57 am |
I don't like the new windows...
We were planning to remove glass like textures. It sounds so strange you like them. |
*sam* Posted Jun 10, 2007, 11:29 am |
I prefer the old 'boarded up' windows too.. but dan's other parts of the textures are definitely big improvements: the improved details and decals. We'll probably revert to boarded up windows. |
*viKKing* Posted Jun 10, 2007, 12:31 pm |
That was my intention.
You mentionned multi layered transparent images over a single model, maybe we could only add windows specific images -and thus have many and change them on the fly? |
Jansan Posted Jun 10, 2007, 5:48 pm |
I like 'em because they're a change of pace and sleeker. I like them for my less tank-like vehicles and such. Plus I thought they looked really good on the Symphony.
I like the boarded up ones too though, don't get me wrong. |