 |
 |
2014: my latest thoughts for DW2 ( 1, 2, 3, ..5 ) |
*sam* |
80 |
8,065 |
|
 |
|
What I would expect » better and more attractive |
Juanita |
1 |
570 |
|
 |
|
So What If DW2 Took A New Direction? |
*Awefense* |
3 |
752 |
|
 |
|
Darkwind 2? ( 1, 2 ) |
Serephe |
21 |
2,840 |
|
 |
 |
things & stuff for dark-wind 2. |
Ashlee |
1 |
715 |
|
 |
|
Darkwind 2: The ant farm of violence » Electric boogaloo |
Tonic |
10 |
1,013 |
|
 |
|
If you were going to change the economics... ( 1, 2 ) » ... what would you do? |
*Ninesticks* |
32 |
3,455 |
|
 |
|
Game engines |
Jarkko Niemi |
2 |
812 |
|
 |
|
Uncrystallized Ideas |
Bolt Thrower |
4 |
939 |
|
 |
|
Penalize parking, encourage evasion ( 1, 2 ) |
simonmaxhill |
36 |
3,343 |
|
 |
|
Don't include ballistic weapons in DW2 ( 1, 2 ) |
simonmaxhill |
27 |
3,001 |
|
 |
|
Make all ghosts update before firing phase is done |
Groovelle |
2 |
633 |
|
 |
|
Achievements |
*Longo* |
1 |
583 |
|
 |
|
If you were going to change characters... ( 1, 2 ) » ... what would you do? |
*Ninesticks* |
25 |
3,181 |
|
 |
|
If you were going to change the combat system... ( 1, 2, 3 ) » ... what would you do? |
*Ninesticks* |
44 |
4,529 |
|
 |
|
Dark-Wind 2 needs an engine... ( 1, 2 ) |
Vroomhoff |
32 |
3,492 |
|
 |
|
Still throwing money at my computer screen... |
Karz Master |
11 |
889 |
|
 |
|
Android |
*Grograt* |
7 |
894 |
|
 |
|
Realtime, League play? ( 1, 2, 3 ) |
*sam* |
40 |
4,422 |
|
 |
|
Better physics |
Vroomhoff |
10 |
855 |
|
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